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Half-Life geneworm monster

Geneworm


Context

This creature is from the original, 1998/99 HλLF-LIFE video game. For more context you can refer to those two articles :


Background

  • Group Affiliation: Race-X.
  • Base Of Operations: Xen.
  • Size: About 20′ tall, 50′ long


Powers and Abilities

Geneworm is the apparent leader of the Race-X forces. Geneworm’s greatest power comes from the loyalty of its numerous minions, but it also has considerable power of its own including great physical strength and the ability to fire radioactive blasts.

Geneworm can also bring nearby servants directly to it by finding them telepathically and teleporting them to its location for direct support.


History

The Black Mesa complex is a private high-tech research installation (with strong ties to the U.S. Government) located somewhere in the American Southwest. An accident in the Anomalous Materials Lab caused a dimensional breach into the world known as Xen. Geneworm is the leader of the Race-X forces and, unlike Nihilanth (who led the Xen forces), actually attempted to enter the Earth dimension.


Description

Geneworm resembles a giant green squid with glowing yellow eyes and a pickaxe protrusion from its forehead. The latter greatly resembles a Xen tentacle’s head. When it opens its mouth a glowing purple teleportation sphere can be seen within, much like Ultron’s ionic furnace glows within his mouth.


Personality

Emerge from dimensional gate, scream and break stuff. Start teleporting in Shocktroopers as its ass is getting kicked.


Quotes

“NNARRRRRRRR!!!” (when shot in the eye with a laser cannon)


DC Universe History

This would be a moderate-level threat to the Earth, probably a good challenge for Young Justice or a similarly powered team. It might be a good solo challenge for Batman.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Geneworm

Dex: 04 Str: 13 Bod: 07 Motivation: Power Lust
Int: 07 Wil: 06 Min: 08 Occupation: Master of Race-X
Inf: 08 Aur: 03 Spi: 06 Resources {or Wealth}: N/A
Init: 019 HP: 075

Powers:
Extra Limbs (Arms, x4): 05 (13), Flame Project: 09, Growth: 09, Sealed Systems: 07, Telepathy: 07, Teleport: 09

Bonuses and Limitations:

  • Energy Blast does radiation damage, so Skin Armor does not add to RV against it but Sealed Systems does (-0FC).
  • Growth is Always On and is already added into STR above (Geneworm’s total Physical OV/RV is 2/16) (-1FC).
  • Growth also adds to STR of Extra Arms (+2FC).
  • Telepathy can only be used on Race-X aliens (-1FC).
  • Teleport can only be used to “summon” Race-X aliens up to the size of a shocktrooper, transporting them in from anywhere in range of Teleport and Telepathy (-2FC).
  • Teleport can only be used once every 4 APs of time (-2FC).

Advantages:
Iron Nerves, Leadership.

Equipment:
Dimensional Portal [BODY 06, Dimension Travel (Travel): 10, Growth: 06, Joined: 10, Limitations: the Dimensional Portal consists of plant-based biotechnology and can thus be affected by Powers that affect plants, Dimension Travel requires 8 APs of time to activate during which time the character is caught in the portal and can be affected by actions from either dimension, Joined is Always On.
The Dimensional Portal is a huge green wall of vegetation with a large gap occupying most of its center. This gap is filled by a swirling, nebulous purple cloud. It is from this cloud that dimensional travellers appear ; they do not emerge from the cloud so much as they “fade in” to our reality. The Portal served as the means by which Geneworm was able to enter the Earth dimension].

By Mark A. Ayen and Roy Cowan.

Source of Character: Opposing Force PC Action Game.

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