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Gunbunny (Gunhawk ally) (DC Comics)

Gunbunny

(Profile #1 - pre-Pistolera)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

A slightly goofy gunwoman and sidekick to an assassin. She appeared in 1994. Later on she matured into a capable killer and changed her handle to Pistolera – which is covered in her second profile.


Background

  • Real Name: Unrevealed
  • Other Aliases:“’Bunny”, “Honeybunny”, “Bunnykin”, etc.
  • Marital Status: Unrevealed, presumed single
  • Known Relatives: None
  • Group Affiliation: Partner of Gunhawk
  • Base Of Operations: Mobile
  • Height:5’7” Weight: 125 lbs
  • Eyes: Blue Hair: Blonde


Powers and Abilities

During her initial appearances as Gunbunny, she was just a sidekick for Gunhawk. She was his spotter and getaway driver. Though later books stated that she always was a dead shot and gunfighting expert, it really wasn’t evident in her witnessed performance.

I would assume, to reconcile accounts, that she was a superb markswoman at the range but lacked combat conditioning and experience, making her severely under-perform when under fire.

Presumably, additional experience and training allowed her to overcome her nervousness and to employ her full accuracy and reflexes in actual combat. See her later stats as Pistolera in the second writeup.


History

Gunbunny was first spotted in the mid-1990s, as Gunhawk’s girlfriend. She was obviously a fellow gun geek, but did not seem to have military experience. Still, she had the training to be Gunhawk’s spotter.

Bunny provided spotting and getway driver services for Gunhawk’s mercenary assassination contracts. Her rap sheet lists her as having aided and abetted with over 50 hits.

Gunbunny face and goggles closeup

When the couple learned about a one-of-a-kind prototype supergun being showcased at a Gotham guns show, Gunhawk decided that they absolutely had to have it. They just barged in the show in broad daylight and grabbed the gun, which of course degenerated into a gunfight with the convention-goers.

Gunhawk dispersed the crowd with the super-gun, but the overwhelmed Gunbunny was shot by somebody in the crowd.

With Bunny knocked out and bleeding, Gunhawk carried her to a nearby ER, forcing the doctors to operate at gunpoint. A brutal battle with Batman (Jean-Paul Valley) and a GCPD tac team ensued, and he was arrested. Meanwhile, the doctors managed to get the bullet out of Bunny and stabilise her.

The GCPD determined that Gunhawk was the triggerman in a recent assassination in Gotham, but some months later the couple was free.

Welcome to Splitsville

Gunhawk and Gunbunny resumed their work as assassins for hire, but Gunhawk hit a slump, perhaps because he was drinking too much beer. After several failed and/or sloppy hits, Bunny grew disenchanted with him and dumped him.

Gunbunny breaks up with Gunhawk

This romantic misadventure had a devastating impact on Gunhawk. He became unreasonable in his attempts at proving that he still had his sniper’s eye, obsessively taking difficult and risky contracts in an attempt to win Bunny back.

Gunbunny, on the other hand, went on to bigger and more lucrative things.


Description

While she works as Gunbunny, she wears a fitted replica of Gunhawk’s uniform, including the signature visor.


Personality

Originally, Bunny is a cross between a typical bimbo and a typical guns geek, which can be a bit surprising. She’s big on girly romantic stuff, sleazy tabloids and expensive vacations — and on rechambering her rifles or trying out new machine pistols at the range.

Unlike her big brash jarhead, she feels nervous in gunfights and other dangerous situations. She would rather be out of here ASAP.


Quotes

“Humidity 20 percent, falling. And a beautiful full moon. A sniper’s moon, Gunhawk.”

“I think it’s that Batman I read about in the Midnight Inquisitor !”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Gunbunny (pre-Pistolera)

Dex: 03 Str: 02 Bod: 03 Motivation : Mercenary/Thrill
Int: 03 Wil: 03 Min: 03 Occupation : Mercenary
Inf: 03 Aur: 03 Spi: 03 Resources {or Wealth}: 004
Init: 009 HP: 005

Skills:
Vehicles (Land): 03, Weaponry (Firearms): 04

Advantages:
Expertise (Guns and ammo), Familiarity (Sniping Spotter, Gunsmithing, Hand-loading)

Connections:
Gunhawk (High)

Equipment:

  • COSTUME [BODY 06, Blunting: 05, Skin armour: 01, Limitation: Blunting and Skin armour only vs bullets and blades, Partial (Long Coat)]
  • VISOR [BODY 02, Radio communication: 05, Shade: 02]
  • Spotting equipment — Bunny was equipped with a high-tech gun-shaped spotting suite. It included magnification equipment, a rangefinder, an anemometer, a thermometer, and an humidometer.
  • Her preferred ordnance seems to be two micro-Uzis hanging from a shoulders rig. Each has [BODY 03, Projectile weapons: 05, Ammo: 06, R#03, Advantage : Autofire]. She carries about six extra mags.
  • She always goes armed — even in her home she has a compact frame semi-auto, or a short-barelled high-calibre revolver, tucked into her trousers.


Game Stats — DC Adventures RPG Print Friendly

Tell me more about the game stats

Gunbunny — Averaged PL 3.4

STR STA AGL DEX FGT INT AWE PRE
00 01 01 04 00 00 00 00

Devices

Gunbunny costume ● 9 points (Subtle, Removable)
– Bullet-resistant — Protection 4 (Limited 2 – to Sharp Impact)
– Radio headset — Communication 2
– Polarised visor — Impervious Enhanced Fortitude 2 (Limited 3 – to Bright Light)

Combat Advantages

Close attack 2, Defensive Roll 1, Improved Aim

Other Advantages

Equipment 2

Skills

Athletics 1 (+1), Close combat (Unarmed) 1 (+3), Expertise (Guns & Ammo) 6 (+6), Intimidation 2 (+2), Perception 3 (+3), Ranged combat (Firearms) 1 (+5), Stealth 2 (+3), Vehicles 2 (+6) (Limited 2 – Common land vehicles only)

Equipment

Machine pistol (Feature 1 – one extra machine pistol) ● 10 points
Sniper spotting equipment

Offense

Initiative +1
Unarmed +3, Close, Damage 0
Uzi +5, Ranged, Multiattack, Damage 3 Ballistic

Defense

Dodge 3 Fortitude 3
Parry 3 Toughness 2/1*
Will 2

* Without Defensive Roll

Complications

  • Motivation Mercenary
  • Relationship with Gunhawk

Power levels

  • Trade-off areas Attack & Effect PL 4, Dodge/Toughness PL 3, Parry/Toughness PL 3, Fort & Will PL 3
  • Point total 45 Abilities 12, Defences 9, Skills 8, Powers 0, Devices 9, Advantages 6. Equiv. PL 4.


By Sébastien Andrivet

Source of Character: DC Universe

Helper(s): Darci, Capita_Senyera, Gareth Lewis

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