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Halloween Girl of the Nocturnals

Halloween Girl


Power Level:
Game system: DC Heroes Role-Playing Game

Background

  • Real Name: Evening Horror
  • Marital Status: Single (minor)
  • Known Relatives: Doc Horror (father)
  • Group Affiliation: Nocturnals
  • Base Of Operations: Doc Horror’s house near Peril City (Northern California)
  • Height:  ?  Weight:  ?
  • Eyes: Dark brown Hair: Black


Powers and Abilities

Eve can routinely perceive, and talk with, ghosts. Ghosts tend to care and act friendly with her, and most spirits tend to treat her like a nice little kid.

Most of her Halloween toys are inhabited by various fierce spirits, with whom she can talk. She can activate her toys to become much larger and very menacing. As she gets older, though, she finds that her toys as not as responsive to her will as they once where.

She’s very used to the occult, and find it perfectly normal to argue with undeads, chat with spirits and ambulate through mystical dimensions.


History

Evening Horror is the daughter of Doc Horror ; nothing is known of her mother. She was mostly raised by her loving father, who assigned the Gunwitch as her personal bodyguard as life with the Nocturnals can be quite dangerous.

When Eve reached the age, he sent her to a strange boarding school known as Nightshade School, where the other people are also young supernatural creatures. She regularly comes back to Peril City to visit her father and the other Nocturnals, however.


Description

See peekchur.


Personality

Evening Horror is a normal girl, about 10 – she’s quite healthy and vivacious. Perhaps even a bit too (hyper)active and impatient, in fact – and she has a great extended family with wonderful people who like her a lot. She is very used to the supernatural, treating it as an everyday part of her existence, and is no stranger to danger and adventure.

She’s quite capricious and is always trying to find new toys and new distractions. She loves her dad and tries to be obedient, but sometimes she rushes headlong into obvious mischief. She wants to keep her dad all to herself and is hostile toward potential rivals such as women or other kids.

When threatened with deadly force Eve has no qualm against killing, whether by using her toys or by letting the Gunwitch do what must be done.

Halloween is clearly her preferred holiday, and she often make jokes and references to Halloween traditions.


Quotes

“I wanna shake hands with the sea monster, too.”

“It’s not polite to point guns at a kid. You’re not nice at all. In fact, you’re both very mean.”


DC Universe History

The Nocturnals are no strangers to dimension travel, and there’s no reason why Eve and the Gunwitch couldn’t stumble on the DCU. The DCU has also demonstrated that it could harbor large amounts of weirdness without anyone noticing ; thus Peril City could actually exist somewhere in North California, far from most superheroes.

It might even not be completely of this Earth, flittering in and out but always staying close. Only people “in the know” and/or with high Occultist (occult knowledge) skills would now about Peril City.

Or it could actually be a part of Cynosure. He he.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Halloween Girl

Dex: 03 Str: 02 Bod: 02 Motivation: Servant
Int: 04 Wil: 04 Min: 03 Occupation: Servant
Inf: 06 Aur: 05 Spi: 08 Resources {or Wealth}: N.A.
Init: 013 HP: 030

Powers: Awareness: 08, Speak with ghosts*: 06, True sight*: 06

Skills: Occultist: 02

Advantages: Expertise (numerous books of adventure, teenage romance, cheap swords and sorcery, and the occult), Sidekick (her toys)

Connections: Nocturnals (High), Ghosts (High)

Drawbacks: Age (young), MIA to weird toys and Halloween candy

Equipment: Eve carries her toys in a big orange plastic pumpkin head.Those include a doll of a fairy creature with a head like an onion, a crocodile with a top hat, a Barbie doll with green skin, alien features and pink hair, a sort of black Pez dispenser with a skull on top, a green insectoid alien/robot, and others.

They are all possessed by various spirits who can talk to Eve. At her command, toys can grow and act – each is a 500 pts sidekick. She can only activate one toy at a time, which is generally sufficient. The toys can be exorcised or neutralized just like ghosts, however.

By Sébastien Andrivet

Source of Character: Nocturnals

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