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Hauer of the Super-Soldiers (Marvel Comics UK)


Power Level:
Game system: DC Heroes Role-Playing Game


  • Real Name: Major Joseph Hauer (ret.), formerly codenamed “Invincible”.
  • Note: Hauer’s rank is given as both Major and Captain – here I assume he’s a Major.
  • Marital Status: Single
  • Known Relatives: Unnamed father
  • Group Affiliation: UK Super-Soldiers
  • Base Of Operations: Formerly London, now Alaska
  • Height: 6’5” Weight: 240 lbs
  • Eyes: Dark brown Hair: Black

Powers and Abilities

Hauer has been engineered for superhuman strength, speed and healing ability. He can secretes a variant of the “Red” drug used by Nuke through a genetically enhanced organ, which gives him formidable aggressiveness and speed – although it seems much less powerful than the Red pills used by Nuke. He can also secretes a variant on the “White” drug with his organ, to calm down and counter the effects of the Red.

Under Red his vision is actually red coloured and he tends to kill everything that moves – but he can break that at will with White, which actually colours his vision white.

The dosing between red and white is intricate ; however resulting in a Serious Rage. Hauer pretty much always uses maximum force in combat, as on occasion almost deliberately killed bystanders, and knows he needs a release – lest he one day blow a fuse in the middle of the street and start a rampage.

Hauer has formidable skill with extremely destructive weaponry and can take large armed formations with military vehicles and win.


Very little is known of Joseph Hauer before the Falklands war in 1982 – although his father was described as a Dutch refugee. He became a SAS trooper and later officer, and was heading his unit in the Falklands when he was grievously wounded by a shot to the head.

By that time, however, the UK had a super-soldiers program going. Previous attempts in the 60s never gave much and were abandoned when dangerous Soviet super-soldiers such as the Crimson Dynamo or Omega Red defected or disappeared – but the projects in the 80s were almost entirely based on the program which, in the US, resulted in the super-soldier Nuke. Much of the work was done by the government’s main contractor, the ECE corporation.

The UK super-soldiers used reconstructive surgery and the three drugs used by Nuke – Red (speed), White (down) and Blue (hypnotic). However, the drugs were used in different dosage and were produced by an artificial organ invented by doctor Khan, originally from Pakistan. The super-soldiers also received amnesia treatment, which had to be re-applied at regular intervals.

Six such soldiers were created, code-named Revenge, Dauntless, Dreadnaught, Victory, Challenger – and Invincible, Hauer’s codename.

The Super-Soldiers were apparently deployed numerous times, including in Cold War operations and numerous murder campaigns against IRA activists and terrorists.

During a mission in Cambodia, when of the soldier, Revenge, snapped and slaughtered a whole village and most of the other Super-Soldiers. Hauer apparently killed him then collapsed.

Hauer was believed killed but was recovered and brought back to England for heavy treatment. During that time, the US super-soldier Nuke also went postal in the middle of Manhattan (where he was opposed by Daredevil and Captain America), causing carnage and devastation. It was decided the Super-Soldiers project wouldn’t be revived, and Hauer was kept in suspended animation.

The scientific team working for ECE decided to go public with the drug-producing organ technology, rightly seeing it as a formidable breakthrough for medicine. Whitehall said no, and when most of the scientists tried to force the issue they vanished.

Years later, Hauer accidentally woke up. He was at first quite amnesiac (the effects of the treatment gradually vanished over the next few days, however) and disoriented ; when met with violent opposition from heavily militarized ECE security he slaughtered them and escaped, commandeering the car of Sarah Wilde, a left-wing investigative journalist.

During the following days Hauer survived attacks by the British Army (including a SAS squad), discovered that the super-soldier Dauntless was still alive in Cambodia (where he had become a monk), and that the super-soldier Revenge was still alive too and serving as the attack dog for ECE’s CEO.

While starting a crusade against ECE he fought the U.S.Agent, who had been deceived into thinking Hauer was a “commie traitor freak”, and later allied with him. They also allied with the sole surviving member of ECE’s other super-soldier squad, the Welsh Super-Squadies.

The rag-tag team managed to reach ECE’s CEO and kill the psychotic Revenge. Captain America, who had been called for help by the U.S.Agent, convinced Hauer not to kill the CEO – who of course, being a man of enormous influence, was never worried by the law.

After having had a talk with Captain America, Joseph Hauer decided he would be back to serving the government despite the heavy past abuse. He, Dalton (formerly code named Dauntless), Owen (the surviving Welsh Super-Squaddie) and Wilde started to work, often collaborating with S.H.I.E.L.D. They later recruited Dragonfly II, the Guvnor and Princess Xantia.

However, about a month later, the Super-Soldiers were quite simply privatized, and their contracts were bought by the shadowy Mercy Security Corporation, who was quite interested in Hauer and Dalton’s modified organisms to improve their own super-soldiers program. They relocated in Alaska and were soon to be sent to protect a Central American dictator against attacks apparently conducted by the Punisher when the series stopped.


Hauer is extremely tall and is built like a garbage truck.


Major Hauer is a brutal, professional SAS soldier – not a super-hero. In combat he’s a killing machine, and on some level enjoys the adrenaline rush and violence.

His training and value will mean he’ll always shoot to kill, and he never hesitated to terminate wounded opponents by shooting them several times while they were laying on the ground. He has no problems with the slaughter of hapless enemy troops, either. Those values, normal for a professional combat soldiers, are liable to provoke friction with heroes.

Out of combat, Hauer is calm, almost fatalistic. He does not seem much at ease in relaxed situations, and never strays from a rigid, crisis-management mindset no matter how casual he tries to be. He can be surprisingly warm and sincere, however – but in short bursts.

Hauer usually pairs one of his pistols and shoots his assault rifle one-handed with the other hand. He has little problems ridding targets with bullets *and* doing a Multi-Attack with the grenade launcher, and no reservation whatsoever of going mano-a-mano with his trusty knife if disarmed.


“Of course it’s obscene ! It’s war !! They should have though of that before they started firing !”

(While charging the enemy with guns blazing) “Come on !! You wanna go !!”

DC Universe History

There’s not much precedent for the UK Super-Soldiers in the DCU. Just import Nuke as suggested in his writeup, then import the Super-Soldiers. Unless your game is set in the UK, they’ll probably be more useful as mercs for Mercy than as a national black ops outfit.

Game Stats — DC Heroes RPG Print Friendly

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Major Hauer

Dex: 07 Str: 08 Bod: 06 Motivation: Unwanted
Int: 05 Wil: 06 Min: 06 Occupation: Soldier
Inf: 05 Aur: 04 Spi: 05 Resources {or Wealth}: 005
Init: 021 HP: 050

Powers: Regeneration: 03

Skills: Acrobatics (climbing,)*: 07, Martial artist*: 07, Military science: 06, Thief (stealth): 05, Vehicles*: 07, Weaponry: 09

Advantages: Credentials (first None, then British Govt (Low) then Mercy Corp (Low)), Iron nerves, Lightning reflexes, Schtick (paired firearms)

Connections: UK Super Soldiers (High)

Drawbacks: Serious Rage


  • BODY ARMOR [BODY 08, Flame immunity: 04, Skin armor: 03]
  • Targeting system [BODY 02, Telescopic vision: 04, Thermal vision: 07, X-ray vision: 06, Limitation: X-ray vision only to detect heat sources through obstacles – such as walls)]
  • .44 magnum semi-automatic combat pistol (x2) [BODY 04, Projectile weapons: 05, Ammo 12, R#02 – usually loaded with super-efficient armor-piercing rounds with the Claws (sharpness): 04 Power]
  • Adamantium combat knife [BODY 20, EV 03 (09 w/STR), Claws (sharpness): 04]
  • Royal Enfield X-4 Retaliator assault rifle [BODY 04, AV 06, Projectile weapons: 07, Range: 06, Ammo: 12/07 – Notes : the Range and second Ammo score are for the built-in grenade launcher ; usually fires armor-piercing ammunition with Claws (sharpness): 02]
  • Grenades for the Retaliator are usually straight offensive rounds – [BODY 02, EV 07 (Area of effect), Grenade Drawback)], but he seems to sometimes uses some kind of HEAT ammunition [BODY 02, EV 12, Grenade drawback – HEAT stands for High- Explosive Anti-Tank. If you want to impress with your knowledge of the fashionable military cutting edge call it a EFP-HE-FT round (Explosively Formed Projectile, high Explosive, Follow Through. Yeah, that’s a mouthful).]
  • Hauer also has four grenades of various types on his uniform

By Sébastien Andrivet

Source of Character: Super-Soldiers (Marvel Universe)

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