5719 in-depth character profiles from comics, games, movies

Modern Invisible Woman of the Fantastic Four (Marvel Comics)

Invisible Woman

(Susan Storm-Richards) (Profile #3 - Early 2000s)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Susan Storm the Invisible Girl — later Susan Storm-Richards the Invisible Woman — is a core Fantastic Four member. The FF used to be the central, driving team of the Marvel Universe.

Our writeups for Sue aren’t full profiles. We needed game stats estimates for the FF early on, as they are such a benchmark in the Marvel Universe. Hopefully the profiles will be redone later on.

The series of benchmarking notes goes:

  1. Invisible Girl (1960s/1970s)
  2. Invisible Woman (1990s and early 2000s) – this here profile

Background

  • Real Name: Susan Storm Richards
  • Other Aliases: Malice, Susan Benjamin
  • Marital Status: Married
  • Known Relatives: Franklin Storm (father, deceased), Mary Storm (mother, deceased), Jonathan “Johnny” Storm (aka Human Torch II, brother), Reed Richards (aka Mister Fantastic, husband), Franklin Richards (son), Nathaniel Richards (father-in-law), Lyja (aka Lazerfist, sister-in-law)
  • Group Affiliation: The Fantastic Four
  • Base Of Operations: Baxter Building, Four Freedoms Plaza, NYC
  • Height: 5’6” Weight: 120 lbs
  • Eyes: Blue Hair: Blonde


Powers & Abilities

Sue Richards’ psionic  ability to manipulate ambient cosmic energy enables her to bend light around her body without distortion, thus rendering herself invisible. The cells of her body produce an unknown form of energy she can mentally project around other people and objects — rending them invisible, as well.

Richards’ brain cells produce psionic force she can shape into relatively simple forms – such as rectangle planes, globes, cylinders, cones and domes. Also, she can mentally project protective fields that are highly resistant to concussive forces. And by projecting columns of psionic force beneath her, she can travel through the air.

Sue has also taken up intensive martial arts training and has reached an impressive level. This is due in part to her natural intelligence, fighting experience and athletic ability and in part to the fact that her teachers include martial arts specialists such as Daniel “Iron Fist” Rand.


History

Susan Storm is the eldest of the two children of Dr. Franklin and Mary Storm. She was born in Glenville, New York and was raised like most children, with the exception of one thing: her father was jailed for performing illegal medical procedures.

When she was 12, she met Reed Richards (then 23) at her aunt’s boarding house. She was quite infatuated and tried to keep tabs on Reed for years to come. As Susan grew older, she became interested in acting and got a few small television roles.

Upon learning that Reed was moving to California, she left to pursue both of her dreams : Reed Richards and a career in Hollywood. She quickly captured Reed’s heart and to pledge her faith in him, she offered her and her younger brother, Johnny, as human Guinea pigs for his experimental rocket ship.

Fantastic Four

Sue was the first to find her super powers after the rocket crashed just outside of Central City, California. Initially, Sue could only become invisible at will. But over the months she gained the strength to render other objects invisible as well as create invisible force fields.

Reed and his father, Nathaniel, have theorized the her powers stem from hyperspace, giving her virtually a limitless supply of energy.

The Fantastic Four on white background

Shortly after the creation of the Fantastic Four, Susan designed their first uniforms. And not long afterwards she married Reed Richards and bore him a son, Franklin. Her first pregnancy was filled with complications, and she would have died if the remaining members of the FF “borrow” Annihilus’ Cosmic Control Rod to save her life.

Although her second pregnancy was not as life-threatening, their second child was still-born. It seems unlikely that she can bear any more children, and her doctor has recommended against it.

After Reed’s apparent death, Sue took up leadership of the Fantastic Four. She quickly became more than a power to be reckoned with. After Reed’s return however, she had been somewhat reluctant to give up her status of authority.

Since her son was captured by Onslaught, and his powers severely depleted by creating and maintaining the Franklinverse, Susan seems to be returning to a more motherly role. She hopes to raise her child in a more stable environment.


Description

Sue is obviously more muscular (her strong martial arts training since the last writeup shows), and her attractiveness is more en vogue with the current tastes. She probably feels it less necessary to look like a respectable mother than she did before, and can allow herself to cut a little bit more loose.


Personality

Again using the list of adjectives from the SAGA Roster  (I like that book) : calm, loving, practical, capable fighter and leader, motherly, protective of her family (especially her son), surprisingly ruthless when friends or family are injured.

Sue is wiser, more practical and more responsible than all the rest of the team put together. This makes her an excellent leader – this is especially obvious when Reed is away. More than ever, the FF listen to Sue’s advice and orders.


DC Universe History

See other FF writeups.

The Fantastic Four group shot


Sharing

The links to follow us and/or subscribe to our monthly newsletter are at the bottom of this page.



Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Invisible Woman

Dex: 06 Str: 03 Bod: 05 Motivation: Upholding the good
Int: 06 Wil: 07 Min: 07 Occupation: Adventurer
Inf: 06 Aur: 05 Spi: 07 Resources {or Wealth}: 010
Init: 018 HP: 090

Powers:
Force manipulation: 17, Invisibility: 07, Neutralize: 07

Bonuses and Limitations:

  • Force Manipulation only allows simple shapes (-2)
  • Invisible Woman takes the RAPs scored against her Force Manipulated structures as if they were a Bashing attack with an AV/OV equal to RAP/RAP
  • Invisibility can be Partial (-1)
  • Neutralize only works against Invisibility (-2)
  • Invisibility can be used at a Range (instead of just on herself) but with a Minor Burnout (-1)

Skills:
Artist (actor): 05, Charisma: 08, Martial artist: 07, Thief (stealth): 04, Vehicles: 06, Weaponry (force constructs): 07

Advantages:
Expansive Headquarters, Iron nerves, Leadership, , Misc.: Den Mother (when Sue Richards is acting to defend children, her HP spending occurs as if she was operating in the next more favourable Genre).

Connections:
Avengers (High), Fantastic Four (High), Silver Surfer (High), Hero Community (Powerful, High), Namor (High)

Drawbacks:
Dependent (Reed, 0pts), Dependent (Franklin), Public Identity


Sue’s Force fields

Sue’s even more flexible than before, but this is more subtle than her previous gains. Mostly, she is better at visualizing multiple moving structures and more complex shapes – the GM should be more lenient as to the definition of “simple” in the “simple shapes” Limitation.

The main “new”, established stunt is projecting a blast of small force pellets, like a shotgun blast – it illustrates Sue’s better visualization well, although it’s not too subtle (AV 06, Shotgun Blast: 11). She also tends to use force melee weapons more than she ever did – say, a force staff.

Her raw power has also increased : her fields can now stand up to even stronger opponents.

I will reproduce the classic stunts from the 80s writeup :

  • the aforementioned walls (BODY)
  • pillars of force projected on an adversary (Mental blast)
  • cushioning falls (Skin Armor, Usable on Others, only against falls)
  • force-lifted flight platforms (BODY 10, Flight: 04)
  • blocking powers (Neutralize – for instance by encasing the hand of an energy projector in a force bubble)
  • and rarely suffocation (enclosing the head of a subject in a bubble of force – follow normal drowning rules)


Game Stats — DC Adventures RPG Print Friendly

Tell me more about the game stats

Susan Richards (current) — Averaged PL 13.8

STR STA AGL DEX FGT INT AWE PRE
01 03 02 04 07 01 03 02

Powers

Invisible force manipulation ● 97 points ● Descriptors: Cosmic Radiation, Psionic
– Invisibility — Concealment 4 (Visual), Precise
– Neutralize Invisibility — Nullify Invisibility 6, Perception Ranged
– Force Manipulation (Array, 70 points) :

  • Simple Shapes — Create 16, Feedback, Impervious 16, Movable, Subtle 2, Dynamic (3 points/rank)
  • Barrier — Protection 14, Affects Others, Area (Burst), Impervious 16, Selective, Subtle 2, Dynamic (5 points/rank)
  • Invisible Platform — Flight 15, Affects Others, Platform, Subtle 2, Dynamic (2 points/rank)
  • Force Grab — Move Object 16, Subtle 2, Dynamic (2 points/rank)
  • Force Snare — Snare 16, Subtle 2, Dynamic (3 points/rank)
  • Force Blast — Ranged Damage 16, Subtle 2, Dynamic (2 points/rank)
  • Force Barrage — Ranged Damage 16, Multiattack, Subtle 2, Dynamic (3 points/rank)

Combat Advantages

All-Out Attack, Close Attack 4, Connected, Defensive Attack, Defensive Roll 3, Favored Environment (child endangement), Improved Disarm, Improved Grab, Improved Trip, Leadership, Power Attack, Second Chance (fear/intimidation)

Other Advantages

Benefit 1 (millionaire), Connected, Equipment 4

Skills

Athletics 4 (+5), Deception 6 (+8), Expertise: Acting 6 (+8), Insight 6 (+9), Intimidation 6 (+8), Perception 5 (+8), Persuasion 5 (+7), Ranged Combat: Force manipulation 7 (+11), Stealth 4 (+6), Vehicles 5 (+9)

Offense

Initiative +2
Unarmed +11, Close, Damage 1
Force manipulation +11, Ranged, Damage varies (up to 16, may have Multiattack)

Defense

Dodge 10 Fortitude 7
Parry 11 Toughness 6**/3*
Will 10

* Without Defensive Roll
** She can reach an impressive Toughness 20 by centering her force field on herself.

Complications

  • Upholding Good Sue is a believer in the principles of righteousness, even to the edge of vengeance
  • Relationships Reed (husband), Franklin (son)

Power levels

  • Trade-off areas Attack/Effect PL 14, Dodge/Toughness PL 15, Parry/Toughness PL 16, Fort/Will PL 9
  • Point total 216 Abilities 46, Defences 23, Skills 27, Powers 97, Devices 0, Advantages 23. Equiv. PL 15.

Uncapped scale !

If using the unscapped scale, increase the Protection ranks of her barrier to 16, allowing her to reach Toughness 22 against attacks targeted at her.

Averaged PL 14.2.

Trade-off areas. Attack/Effect PL 14, Dodge/Toughness PL 16, Parry/Toughness PL 17, Fort/Will PL 9

Point total 224 Abilities 46, Defences 23, Skills 27, Powers 105, Advantages 23. Equiv. PL 15.

By Sébastien Andrivet ; DCA stats by Pawsplay

Helper(s): Angel, Gareth Lewis, Chaplain Chris, FFPlaza, marvel.com, Jackson

Source of Character: Fantastic Four comics (Marvel Universe)

Subscribe to our MINI-NEWSLETTER !

One bare-bones e-mail per month. Plain text. Short. To the point. Learn more.