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Jackboot (Motorhead enemy) (Dark Horse comics)

Jackboot


Power Level:
Game system: DC Heroes Role-Playing Game

Background

  • Real Name: Unrevealed
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Base Of Operations: Steel Harbour
  • Group Affiliation: Posse
  • Height: About 6’ Weight: About 200 lbs
  • Eyes: Dark brown Hair: None


Powers and Abilities

Jackboot can emit a large stream of green energy from his eyes. The target first feels a strong odor of menthol, then unbearable pain as all of his bones are brutally broken. Only unbreakable bones, or astounding physical durability, can protect against this overwhelming attack.


History

The boss of a band of fascist scum called the Posse. They were defeated by Motorhead, and Jackboot may have been killed.


Description

See illustration.


Personality

Villainous boss, keeping his “troops” in an iron grip and dreaming of eradicating the “mud people”, i.e. non-whites, deviants and freaks.


Quotes

“Don’t overstep your importance to our crusade, wicked… or underestimate my ability to enforce discipline !”


DC Universe History

Just insert him and his friends.


Sharing

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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Jackboot

Dex: 05 Str: 04 Bod: 06 Motivation: Psychopath
Int: 05 Wil: 05 Min: 05 Occupation: Posse agent
Inf: 05 Aur: 04 Spi: 04 Resources {or Wealth}: 005
Init: 015 HP: 030

Powers: Mental blast: 19

Bonuses and Limitations: If for some reason (e.g., Adamantium treatment) Jackboot’s targets bones are reinforced, apply the BODY of the bones instead (-1)

Skills: Accuracy (mental blast): 09, Charisma: 06, Vehicles (land): 04, Weaponry (firearms): 05

Advantages: None

Connections: Posse (High)

Drawbacks: Minor Rage


The Posse’s troops

The Posse’s base is a bunch of heavily armed white supremacists. Their uniform is strongly reminiscent of a SS uniform, with a gray mask covering the lower face. Many have a motocross helmet and faceplate.

Dex: 03 Str: 02 Bod: 03 Motivation: Psychopath
Int: 03 Wil: 02 Min: 03 Occupation: Goon
Inf: 02 Aur: 02 Spi: 02 Resources {or Wealth}: 004
Init: 007 HP: 005

Skills: Vehicles (Land): 03, Weaponry (Firearms): 03

Equipment: Standard issue is a M16A2 [BODY 04, Projectile weapon: 06, Ammo: 08, R#2, Advantage : Autofire]. Standard vehicle is a Hummer with a roof-mounted machinegun [STR 06, BODY 06, Running: 06, Projectile weapon (Autofire): 07, R#2]

By Sébastien Andrivet

Source of Character: Dark Horse’s CGW

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