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El Jaguar (Daredevil and Black Widow enemy) (Marvel Comics)

Jaguar

(Ramon de Rico)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

El Jaguar is a very minor Marvel super-villain. The bulk of his appearances took place in that one Daredevil storyline, in 1975.

He’s obscure, but IMO he’s a convenient and simple baddie.


Background

  • Real Name: Ramon de Rico
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: Silvermane’s HYDRA splinter
  • Base Of Operations: New York area
  • Height: 6’1” Weight: 195 lbs
  • Eyes: Green, catlike Hair: Brown (w/evil goatee !)


Powers and Abilities

El Jaguar had catlike eyes that could see in the dark. He also seemed to have borderline superhuman strength, durability and speed. Lastly, he’s equipped with clawed climbing/fighting gloves.

Daredevil punched him a lot and threw him into practically everything across the room, yet the only clear result was slowing El Jaguar down for a bit. He fared less well after a full-power Widow’s bite point blank to the face — but survived even this.

El Jaguar was leading an elite cadre of Hydra agents, called the Bravo Commando. They had jetpacks and submachineguns , and some had a knockout gas rifle.


History

Ramon de Rico was apparently Spanish. He was genetically enhanced by HYDRA to have the proportionate strength and agility of a feline.

After Nick Fury destroyed HYDRA and Baron Strucker with their own Spore Bomb, the dreaded terrorist organization laid shattered for years. Various players tried to revive it, including surviving HYDRA agents. Several of these proclaimed themselves Supreme Hydra, but some simply headed factions and cliques.

Some such factions eventually degenerated so that they became controlled by insane criminals or organized crime. In particular, a faction on the U.S. East Coast decided to make Maggia don Silvio “Silvermane” Manfredi its new Supreme HYDRA, and concentrated its operations on New York City.

Knowing that he would soon oppose powerful interests and superhumans, Silvermane made costumed criminals into chiefs for the various sections of his reorganized HYDRA splinter arm. Those were :

Agents of S.H.I.E.L.D.

However, the overconfident Silvermane outstretched himself by trying to kill the candidates for the board of directors of S.H.I.E.L.D.. His HYDRA splinter was swiftly taken out by S.H.I.E.L.D., Nick Fury, Daredevil and the Black Widow.

El Jaguar managed to blindside and knock out the Widow, then battle Daredevil to a standstill. He then fled when S.H.I.E.L.D. arrived. When Daredevil and the Widow attacked the base of Silvermane’s HYDRA, the Widow engaged him solo. He nearly killed her, but she took him out with a blast in the face.

He recovered, but was in no shape to put up a fight. El Jaguar, Blackwing and Man-Killer where captured by S.H.I.E.L.D. troops led by Dum-Dum Dugan.It is possible that de Rico then spent years in S.H.I.E.L.D. custody.

In 1986 El Jaguar was at the Bar With No Name, discussing with Commander Kraken how HYDRA had become too conservative for a man like him. The Scourge of the Underworld opened fire with two special .50 machineguns, killing everyone in the bar.

Given the endurance he displayed previously, his hazy superhuman abilities, and the propensity of feral characters in the Marvel Universe to have healing factors , it is *possible* that el Jaguar could come back, a la Norman Osborn.


Description

See illustrations.


Personality

A bit of an embarrassing ethnic cliché, I’m afraid. He’s a bombastic, verbose, brash, misogynistic, macho thug. His speech is laden with — not always correctly used — Spanish terms. He seems very proud to be the leader of a crack unit, and quite protective — paternalistic, in fact — toward his soldatos.

El Jaguar doesn’t quite lead his men. He stealthily tags along with them and let them do their thing, springing in as reinforcement when they encounter potentially dangerous resistance.

El Jaguar prefers to make indirect and dramatic entrances. A typical example is climbing outside a building and barging in through the window. But becomes very straightforward once in combat. He just kept pouncing at Daredevil, slashing him and refusing to stay down.


Quotes

“¡ Bruja ! You would use your hellish device on these compañeros of… El Jaguar ! Little fool ! As leader of HYDRA’s Bravos Commandos, I am like the faithful shepherd that watches over his own flock !”

“¡ Caramba ! Daredevil ! You dare to threaten… me ? I’ll slice you open from end to end !”

“Daredevil was my afortunado, o Supreme One. He shall not escape el Jaguar a second time !”

“El Jaguar does not fear death ! He deals it !”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

El Jaguar

Dex: 07 Str: 05 Bod: 06 Motivation: Mercenary
Int: 05 Wil: 04 Min: 04 Occupation: Section leader
Inf: 04 Aur: 03 Spi: 04 Resources {or Wealth}: 004
Init: 016 HP: 025

Powers:
Damage Capacity (Physical): 02, Ultra-vision: 04

Bonuses and Limitations:
Ultra-vision only to see in the dark (-1)

Skills:
Acrobatics (athletics, climbing)*: 07, Martial artist (RV): 08, Military science (camouflage, tracking, field command): 03, Thief (stealth): 06, Vehicles (land): 04, Weaponry (firearms): 04

Advantages:
Conditional Soaking (fists and blunt weapons), Iron Nerves, Language (Spanish)

Connections:
Silvermane’s HYDRA (Low), Bravos Commandos (high)

Drawbacks:
MIA toward injecting basic Spanish words in his dialogue, Minor Rage

Equipment:
CLAWED GAUNTLETS [BODY 06, Claws: 06, Bonus: Diminishes the OV/RV of most Climbing checks by one CS]


Design Notes

He keeps his HPs for LDD (not a bad tactic given his Conditional Soaking Advantage), further enhancing his remarkable resilience.

His military skills and the Iron Nerves in the game stats are speculative — but then this guy only appeared once.


HYDRA Bravos Commandos

These are HYDRA agents wearing jetpacks and carrying special weapons. In some respects, this unit seems to be a predecessor of Horst Eisele’s commando, though they are certainly not as well-trained and equipped.

Dex: 03 Str: 03 Bod: 03 Motivation: Mercenary
Int: 03 Wil: 02 Min: 03 Occupation: HYDRA Commando
Inf: 03 Aur: 02 Spi: 03 Resources {or Wealth}: 004
Init: 009 HP: 010

Skills:
Military science (camouflage, cartography, demolition): 03, Vehicles (land): 03, Weaponry (infantry weapons): 03

Advantages:
Familiarity (HYDRA equipment and protocols), Rank (HYDRA agent)

Equipment:

  • JETPACK [BODY 04, Flight: 05]
  • Submachinegun [BODY 04, EV 02 (04 w/STR), Projectile weapon: 05, Ammo: 06, R#03, Advantage: Autofire, Note: EV by using it as a club]
  • Two commando members have a Gas Rifle instead of a Submachinegun — Gas Rifle [BODY 03, Knockout gas: 05, Ammo: 06, R#04, Advantage: Autofire]


Game Stats — DC Adventures RPG Print Friendly

Tell me more about the game stats

El Jaguar — Averaged PL 8

STR STA AGL DEX FGT INT AWE PRE
02 (04) 02 (04) 03 (05) 02 03 (06) 01 01 01

Powers

Bestial prowess ● 29 points ● Descriptor: Super-strength, genetic enhancement
– Boosted strength, agility, speed, etc. — Enhanced Strength 2, Enhanced Stamina 2, Enhanced Agility 2, Enhanced Fighting 3, Enhanced Skill (4 Ranks in both Athletics and Acrobatics), Close Attack 3
– Night Vision — Senses 1 (Low-light vision)
Muy macho — Protection 3 (Limited 1 to Blunt Damage), Second Chance (Fear/Intimidation)

Devices

Clawed, furry gloves ● 2 points
– Slashing Strength-Based Damage 1
– Feature 1 (+4 Circumstance Bonus to climbing rolls)

Combat Advantages

All-out Attack, Close Attack 3, Evasion 1, Move-by Action

Other Advantages

Benefit 1 (HYDRA associate), Instant Up, Language (Spanish), Second Chance (Fear/Intimidation)

Skills

Acrobatics 1 (+6) (+10), Athletics 2 (+6) (+10), Close combat (Unarmed) 2 (+11), Deception 1 (+2), Expertise (Military) 6 (+7), Expertise (Outdoorsman) 4 (+5), Insight 2 (+3), Perception 4 (+5), Stealth 4 (+9), Vehicles 4 (+6) (Limited 2 to common land vehicles)

Offense

Initiative +5
Unarmed +11, Close, Damage 4
Clawed gauntlets +11, Close, Damage 5

Defense

Dodge 11 Fortitude 9
Parry 11 Toughness 10**/7/4*
Will 4

* Without Defensive Roll
** Vs. blunt

Complications

  • Temper Violent, likes killing, macho, brash.

Power levels

  • Trade-off areas Attack/Effect PL 8, Dodge/Toughness PL 9, Parry/Toughness PL 9, Fort/Will PL 7
  • Point total 100 Abilities 30, Defences 19, Skills 14, Powers 29, Devices 2, Advantages 6. Equiv. PL 7.

Notes

Against opponents who only have blunt attacks, the Jaguar’s Average PL rises to 8.6 due to his Protection.

The Bravo Commando working alongside him are ordinary soldiers with submachineguns and jetpacks (Flight 4). Some have gas rifles with about 7 Ranks of Affliction (Cumulative, Dazed/Exhausted/Asleep).

By Sébastien Andrivet

Source of Character: Old Marvel comics

Helper(s): Peter Piispanen, Roy Cowan

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