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Kennet Shardik


Power Level:
Game system: DC Heroes Role-Playing Game

Background

  • Marital Status: Polygamist
  • Known Relatives: P‘nyssa and Aaden (Companions)
  • Group Affiliation: None
  • Base Of Operations: Pendor
  • Height: 6’ Weight: 180 lbs
  • Eyes: Blue Hair: Black


Powers and Abilities

Like all Pendorians, Ken’s body is enhanced by complex nanomachines that halt aging and make him nearly impossible to kill. He also has implants that allow him to communicate mentally with the Pendorian AI network.

Ken also possesses ’Shahtha‘ an experimental suite of nanomachines that will give him superhuman strength and speed. Once. If not countered with special drugs immediately thereafter, it will burn out his entire system and kill him.

Ken is possibly the galaxy’s finest genetic engineer, having created the dozen or so sentient species native to Pendor. He is an able researcher with a working knowledge of most types of practical engineering. He is also an accomplished writer, sculptor, martial artist and marksman, cook, pilot/driver of most any vehicle, and sexual athlete.


History

The man who would become Kennet Shardik was a highly imaginative and slightly alienated college student in modern-day New Hampshire, who, through a series of events too complicated to go into here, came into possession of an extremely powerful technological artifact, possibly from another universe. Offered a chance to do literally *anything* by Fawn Eldar, the AI who made up the central component of the artifact, Ken decided to create his own personal world.

Using Fawn’s incredible powers (Continuum Control among them, certainly…) Ken sought out the aid of a reclusive Greek goddess (another long story…), and traveled back in time to construct the massive, Larry Nivenesque ringworld of Pendor to be built around a nearby star. Fawn then transported the whole thing to a ’pocket dimension’, for further work.

Using Fawn’s technological resources, coupled with his own innate genius for genetics, Ken gave Pendor a working biosphere, teeming with life and diversity. He then set about creating a sentient population, genegineering several species up from Terran animal stock and using advanced nanotech to make each Pendorian native functionally immortal.

Deciding to bypass the messy business of evolution and social development Ken helped his ’children’ build a near-utopian society based on mutual respect, personal responsibility, and just plain common sense. When all this was finished, Fawn returned Pendor to the normal universe in the Terran year 1990, and Ken made his presence and accomplishments known to the world of his birth. And that’s when things start to get interesting.

’The Journal Entries’ chronicle bits and pieces of the next 1200 years of Pendorian history, focusing on Ken’s unique position as a sort of laid-back, user-friendly Demigod to his people. They tell of his homelife, his friends and family, his adventures on Pendor and out into the galaxy. They also detail the odd love-hate relationship between Pendor and Terra, as Terran society moves out into the stars.

Any GM worth his salt should find a wealth of adventure hooks.


Description

Ken stands about 6 feet tall, and weights a trimly-muscled 180 lbs. He has a square, handsome face with sharp blue eyes and a rather prominent Jay Leno-ish chin. He has a long thick mane of black hair that hangs down to his waist, generally worn loose, but sometimes bound into a single elaborate braid for formal occasions.

His preferred casual clothing is simple blue jeans or sweat pants and comfortable t-shirts with various slogans on them.


Personality

Ken is above all else an incredibly charismatic man. He is immensely personable, funny, passionate, and committed to his ideals, about which he can argue convincingly to almost anyone. He’s a very kind and patient man, with the knack for encouraging people and bringing out the best in them. He has a slight manipulative streak, generally kept in check by a strong conscience, and is occasionally plagued by doubts about the rightness of his actions in creating Pendor and it’s people.


DC Universe History

In the DC Universe, Ken might have kept Pendor in it’s little ’pocket‘ (possibly the same little sub-universe that New Genesis and Apokolips exist in?) to keep it a safe step back from a much more active and turbulent interstellar society. It’s possible that he revealed his presence by sending Pendorian troops to aid his birthworld during the Invasion.



Game Stats — DC Heroes RPG Print Friendly

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Kennet Shardik

Dex: 05 Str: 04 Bod: 05 Motivation: Upholding the Good
Int: 14 Wil: 17 Min: 12
Inf: 12 Aur: 06 Spi: 08 Resources {or Wealth}: N/A
Init: 031 HP: 090

Powers: Invulnerability: 05, Recall: 17, Regeneration: 05, Telepathy: 10

Bonuses and Limitations:

  • Regeneration can only be used to recover from Killing Damage. Bashing Damage must be recovered from normally
  • Telepathy is artificial, stemming from biocybe brain implants; it can only be used to talk to Pendorian AIs, or others with similar implants within broadcast range of an AI.

Skills: Artist (Sculptor, Writer): 07, Charisma*: 12, Martial Artist: 06, Medicine: 07, Military Science: 04, Scientist*: 14, Vehicles: 07, Weaponry: 07

Advantages: Area Knowledge (Pendorian System), Attractive, Buddy (Dave Masters, AlI of Castle Shardik), Connoisseur, Genius, Gift of Gab, Extensive HQ (Castle Shardik), Luck, Near Immortality, Omni-Connection, Popularity, Scholar (genetics, Pendorian culture and society, philosophy, sadomasochism)

Drawbacks: Authority Figure, SIA (sexual activity), Public Identity, Uncertainty, MIF (Knives & edged weapons, Married (the DCH rules don’t cover polygamy, for obvious reasons; Ken, P‘nyssa and Aaden can all be considered ’Married‘ to each other, for game purposes)

Equipment:
SHAHTHA NANOTECH SUITE [/DEX/ 12, /STR/ 07,Jumping: 04, Running: 07, Limitations: Use of Shahtha is potentially deadly; use Fatiguing rules with Killing Damage and no HP spending. Can only be used once, for APs of time equal to BODY x 2, then burns out permanently.]

By Kevin Mulder

Source of Character: Welcome to Pendor!

Helper(s): The Journal Entries of Kennet R‘yal Shardik by Elf Sternberg

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