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Licorne (Casus Belli numéro 26, en 1985)

Unicorn

(Janet Just)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This one is pure, pointless, personal nostalgia.

Casus Belli  was the main, earliest monthly magazine in France for wargames, tabletop RPGs and related games. In 1985, issue #26 had a big scenario for super-heroes RPGs, multi-statted to boot (Marvel Super-Heroes RPG Classic and Superworld, though apparently the manuscript also had Champions and Villains & Vigilantes stats).

Unicorn was one of the Non-Player Characters in this scenario, and is presented here since she’s the one whose costume can most clearly be seen in the main illustration.


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Background

  • Real Name: Janet Just.
  • Marital Status: Single.
  • Known Relatives: Ancestor (name unrevealed, deceased).
  • Group Affiliation: Applicant to Super-Heroes LLC.
  • Base of Operations: Central City.
  • Height: 5’5” Weight: 123 lbs.
  • Eyes: Blue Hair: White


Powers & Abilities

Unicorn is superhumanly strong (“Class 25”). She is also superhumanly durable, with a minor healing factor . Further, she can fly and sense danger.

Her powers also make her an amazing hand-to-hand fighter. She’s well able to engage the greatest martial artists and brawlers in the world.

As Janet Just, she is a gifted medical student.


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History

One of Janet Just’s ancestors allegedly met with an unicorn, who granted her super-powers. These powers have apparently been transmitted from mother to daughter for generations, along with a great yearning to fight evil wherever it may lurk.

Janet studies medicine in Central City. When the scenario starts, she is among the newly-minted super-heroes who answered a classified for a mysterious new organization called Super-Heroes LLC.

This company offers considerable support to beginning super-heroes in the area willing to form a new team. Fully-equipped headquarters, lawyers, scientists, officially-recognized ID even in costume, vehicles, a salary…

Could it be too good to be true ?


Description

This beautiful lass can instantly have her costume appear – a silvery white, featureless full body suit. The forehead sports a unicorn-like horn that is actually part of her skull, and the source of her powers.

For some reason I can see her doing the Wonder Woman spin to change.


Personality

Just is a starry-eyed idealist, dedicated to stomping evil things whenever they rear their head. She is utterly uncompromising and driven – and, frankly, naïve. However, her dedication to the high road is backed by an exceptional willpower.

She is a very nice and social person, but also a highly private one with some fairy tale notions about romance.



Game Stats — DC Heroes RPG Print Friendly

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Unicorn

Dex: 07 Str: 11 Bod: 08 Motivation: Uphold Good
Int: 04 Wil: 04 Min: 07 Occupation: Student
Inf: 04 Aur: 04 Spi: 09 Resources {or Wealth}: 003
Init: 017 HP: 025

Powers:
Danger sense: 05, EV 12, Flight: 06, Regeneration: 03

Bonuses and Limitations:
EV can only be used when Charging, and represents her horn.

Skills:
Martial Artist: 10, Medicine: 04, Vehicles (Land): 03

Bonuses and Limitations:
Martial Artist is a Powered Skill.

Advantages
Insta-Change.

Connections:
None.

Drawbacks:
MIA toward Uphold Good, Secret ID, Loss Vulnerability (all Powers, and all Attributes above 3 APs, if her horn is broken and until it regrows).

By Sébastien Andrivet.

Source of Character: Casus Belli Vol. 1 #26 (“Super-Héros S.A.” scenario by Martin Latallo).

Writeup completed on the 15th of September, 2015.

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