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Madison smoking in a dark alley

Madison


Power Level:
Game system: DC Heroes Role-Playing Game

Background

  • Real Name: Unrevealed
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: Agents of Change
  • Base Of Operations: Golden City
  • Height: 5’10” Weight: 200 lbs
  • Eyes: Grey Hair: White


Powers and Abilities

Although he looks tough and husky, Madison is actually a telepath, not a physical type. His mental might may not be massive, but he has access to specialized hi-tech equipment – and his most feared ability is that he can destroy memories. He can do the “man in black” stuff real well, too, and seems quite experienced with spook work.

While Madison makes an OK leader in a pinch, it’s not his strong point and he knows it. He’d rather be a good consigliere, staying in the shadows and handling delicate cases, preliminary negotiations and secondary objectives.


History

Everything about Madison is a mystery, although it is rumoured that he worked for the US Intelligence community for a few years. He’s Grace’s right hand man, and the only person informed of most of Grace’s plans and actions. He often plays the role of an advisor for her.

When Grace disappeared after a fight against the power-mad Titan, he took charge of Golden City and the Agents of Change, but lacked Grace’s unique INF and faced dissension in a time of crisis. His style of leadership and the Agent’s victory over escapees from Golden City’s prison nevertheless allowed him to have the Agents regain their focus.

Madison tried to support Law when he appeared, thinking him to be the best option for Grace’s succession. That was a grave mistake – Law shot him in the head before having the whole Golden City council executed by two guards, and then killed the guards with his bare hands. It is possible that Madison somehow survived the shooting and resumed working for Grace when she returned.


Personality

Madison is an older, smooth operator with calm charisma and the authority of experience. He’s a bit cynical and pessimistic, in contrast with Grace’s peculiar brand of idealism.

When in charge, he drives people to their maximum and will be quite harsh about any mistake.


Quotes

“Let’s act like we have a clue, for once”


Description

See peekchur.


DC Universe History

See Grace’s writeup.


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Game Stats — DC Heroes RPG Print Friendly

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Madison

Dex: 05 Str: 03 Bod: 05 Motivation: Mercenary (maybe)

Int: 07 Wil: 07 Min: 07 Occupation: Agent of Change

Inf: 06 Aur: 04 Spi: 05 Resources {or Wealth}: 007

Init: 018 HP: 080

Powers: Hypnosis: 08 Life sense: 08, Mind probe: 08, Telepathy: 08

Bonuses and Limitations: Hypnosis can only be used to delete memories, and these might eventually resurface as the conditioning wears off over the years

Skills: Charisma: 08, Vehicles (Land): 04

Advantages: Area Knowledge (Golden City), Credentials (Golden City, High)

Connections: Agents of Change (High), Grace (High), US Government (Low)

Drawbacks: MIA toward Cigarettes

Equipment:

  • If there is a risk of physical combat, Madison will wear a black and gray ballistic suit taken in the Golden City Militia’s arsenal [/BODY/ 08]
  • He often uses special equipment ; examples have included a machine enabling him to trigger and monitor dreams in an unconscious subject to see his mores and fantasies, and one that somehow allowed him to monitor the whole combat zone around Golden City while besieged by the US Army.

By Sébastien Andrivet

Source of Character: Dark Horse’s CGW

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