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Magnum of the Elementals (Living Mummy and ms. Marvel enemy) (Marvel Comics) firing blasts and holding the scarab

Magnum

(Elementals member)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This is a capsule individual profile, since the bulk of the material lives in the team profile for the Elementals.

So we strongly suggest that you read the group profile first, eh ?


Background

  • Real Name: Unrevealed.
  • Marital Status: Unrevealed, presumed single.
  • Known Relatives: None.
  • Group Affiliation: Elementals.
  • Base Of Operations: Formerly another dimension, formerly Egypt, formerly a prison dimension, formerly Cairo (Egypt), formerly a dimensional aleph, now unknown.
  • Height: 5’9” Weight: 160 lbs.
  • Eyes: Brown Hair: Reddish brown


Powers and Abilities

Beyond the standard Elemental abilities, Magnum is superhumanly strong (“Class 25”). An over-enthusiastic and poorly informed reporter even compared him to the Hulk.

His usual schtick is to animate an endless gang of earth creatures to fight on his behalf.

Magnum's earth elementals gang up on the Mummy

He has also performed the usual Earth Control stuff (such as opening instant crevices, engulfing a target in earthen stuff, etc.) though it’s less frequent. He once got creative and raised giant hands from the soil to catch him and two falling companions as they fell.


Personality

Magnum is rough, direct and blunt. He doesn’t like Hellfire’s political ways but, like the others, he fears him.

Magnum's earth elementals attack the Mummy


Quotes

“Fool ! How easily I might destroy you in a single heartbeat ! But no ! Not you or any of yours will die easily this day !”

“Hellfire always did talk around the point. We want you to obtain the scarab for us.”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Magnum, Master of the Earth

Dex: 03 Str: 10 Bod: 08 Motivation : Power
Int: 04 Wil: 04 Min: 08 Occupation : Would-be conqueror
Inf: 07 Aur: 05 Spi: 10 Resources {or Wealth} : 002
Init: 014 HP: 045

Powers:
Comprehend languages: 17, Damage Capacity (any RV): 06, Earth animation: 09, Earth control: 09, Snare: 09, Split: 10

Bonuses and Limitations:

  • All Powers are Mystic-Linked.
  • Damage Capacity does not help against Stun.
  • Earth animation produces creatures with specific stats – see below.
  • Snare is Contingent on Earth Animation.
  • Split can be used on Earth Animation creatures, can only be used on Earth Animation creatures, follows the alternative Split Loss Table.

Skills:
Evasion (Ranged only): 05, Occultist: 12

Advantages:
Immortal.

Connections:
Elementals (Low).

Drawbacks:
Arrogant, SIA toward Power, Serious Rage, SIA toward toying with his victims, Attack Vulnerability (all OVs/RVs capped at 04 when attacked by surprise).

Magnum's stone warriors confront Ms. Marvel


Little earthquakes

The base Earth Animation creature of Magnum has DEX 04 STR 10 BOD 09. He will usually use Split to animate a half-dozen soil soldiers (-3 AP Split Loss).

Against ordinary soldiers and people he will animate a dozen (-4 AP Split Loss). Against powerful opponents like Ms. Marvel he’s more likely to animate but a pair (or maybe four – that’s respectively -1 and -2 AP Split Loss).

The creatures have Growth – 5 APs for the base creature, diminished as per AP Split Loss. However, it’s Always On and Already Factored In. They presumably have full Life Support, but have the vulnerabilities you’d expect from creatures made of soil, sand, stone, etc. depending on the local ground.

The creatures usually look like featureless mud/earth golems. If Magnum uses stone he will get a bit more detailed and make them look like statues of stylised ancient, strange-looking fighters. When Magnum’s angry his soil golems take on markedly more demonic features.

By Sébastien Andrivet.

Source of Character: Marvel Universe.

Helper(s): Darci.

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