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Manta-Man (Villains & Vigilantes RPG) (Crisis at Crusaders Citadel)

Manta-Man


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Villains & Vigilantes is an early (1979) pen-and-paper super-hero super-hero role playing game. We have a fairly large selection of characters from that game, with DCH stats.

They’re here in no small part due to nostalgia. But they also are interesting stock characters in that they can be easily inserted into stories, conveniently filling their niche.


Background

  • Real Name: Carter Manning.
  • Marital Status: Widowed.
  • Known Relatives: Wife (Deceased).
  • Group Affiliation: Crusaders.
  • Base Of Operations: Center City.
  • Height: 6’1” Weight: 213 lbs Age: 30
  • Eyes: Brown Hair: Black


Powers and Abilities

Manta-Man uses a power suit of his own design. It resembles Marvel Comics’ Stingray’s.


History

Carter Manning was vacationing with his wife on their private yacht when they found themselves under attack by 20th century pirates. Hopelessly outnumbered and outgunned, Manning’s wife was killed and he was tossed overboard to the sharks. The pirates used his boat for a muti-million dollar drug run and abandoned it.

Miraculously, Manning did not die. Due to an amazing stroke of luck, he was rescued and returned home by the authorities, who warned him not to interfere. Manning had other ideas and immediately began design of the tools of his vengeance.

He built :

  • A miniature aqualung with a perpetual air supply.
  • A cloak which folds out into an airfoil enabling him to float on air.
  • A superpowerful electrical storage battery with a generator of “manta rays” which paralyze their victims.

When the same pirates attempted to storm yet another ship, Manning (now Manta-Man) intervened. He rounded up these criminals with little difficulty.

Having gained his revenge, Manning decided that he would now dedicate his life to the cause of justice.


Description

Manta-Man wears a two-tone grey costume with a cape that flows down his back and connects to his wrists.


Personality

Embittered by his wife’s death, Manta-Man has vengance on the mind and that’s what motivates him to fight crime.


DC Universe History

It’s possible that Ocean Master or Black Manta could be behind the pirate attacks. And as such Manta-Man would be after them as well.

Travelling the seas, Carter could have crossed paths with any of the oceans protectors and, in an extreme circumstance, could have been a member of the Sea Devils.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Manta-Man

Dex: 05 Str: 05 Bod: 04 Motivation: Seeking Justice
Int: 09 Wil: 09 Min: 05 Occupation: Adventurer, Marine Biologist, Mechanical Engineer
Inf: 05 Aur: 05 Spi: 05 Wealth: 007
Init: 022 HP: 035

Skills:
Charisma: 06, Gadgetry*: 09, Martial Artist*: 05, Medicine (First Aid)*: 09, Scientist*: 09, Weaponry (Manta-Man Suit Weapons): 07, Vehicles*: 05

Advantages:
Intensive Training, Luck, Scholar [Marine Biology], Scholar [Mechanical Engineering].

Connections:
Crusaders (High).

Drawbacks:
Guilt, SIH (Pirates), Secret Identity.

Equipment:
MANTA-MAN SUIT [BODY 06, Electric Being: 07, EMP: 04, Flight: 04, Interface: 05, Paralysis: 05, Lightning: 07, Water Freedom: 05, Bonuses & Limitations: EMP and Interface only work on electronic devices (-1FC each); EMP, Interface, and Lightning are all Contingent on Electric Being (-1FC each); R#02].

By Grayson Thorne from a Jeff Dee V&V writeup.

Helper(s): Roy Cowan.

Source of Character: Villains & Vigilantes RPG Adventure: Crisis at Crusaders Citadel.

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