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Marvel Woman

(Wonder Woman/Mary Marvel amalgam)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This character is an original creation. We often call these “homemades” or “homebrewed” – think home cooking or craft beer.

Many of these characters were created to take part in tabletop role-playing game sessions. Others were invented as a creative writing exercise, often as part of a community event.

This specific character was created for the What Else? play-by-e-mail RPG campaign.


Background

  • Real Name: Diana Batson
  • Marital Status: Single
  • Known Relatives: Dudley (Uncle)
  • Height: 5’6”/5’10” Weight: 133/144 lbs
  • Eyes: Blue Hair: Auburn


Powers and Abilities

Amalgam of DC’s Mary Marvel and DC’s Wonder Woman


History

Diana Batson is the daughter of famous Egyptologist Steve Batson. When Diana was 10 she was in Egypt with one of her father’s expeditions. They were searching for the lost tomb of Teth Adam, the Dark Pharaoh.

No sooner had her father unearthed the tomb that his partner, Theo Adams, plundered the riches they had discovered and collapsed the roof of the King’s Chamber on top of them, killing Steve instantly. Diana was left in the cold, dark room, slowly running out of air.

Desperate for air and warmth, Diana was on the verge of unconsciousness when she was bathed in a warm glow of golden light, she heard a word whispered lightly: “Shazam !”. 

She slept. Upon awakening she was… elsewhere. In this place she only saw women. Everyone wore togas and all were athletic beyond modern Olympic champions. Diana learned that she was on the hidden island of Themyscira, among the Amazons. She was adopted by the community, and raised in their traditions and training.

Four years passed among the Amazons. In a dream, Diana again heard the whispered word: “Shazam !”. Upon awakening, she was again… elsewhere.

This place was a cavern with an enormous book in one corner and a corridor with 7 statues. Seated in a stone throne carved from the very walls was an ancient man with a long, white beard. This man said nothing but Diana nonetheless heard her destiny. She was selected to combat the 7 great enemies of humanity.

When she returned to Themyscira, the Amazons were awaiting her. In this moment she become a true Amazon, and was informed that her training had just begun.

Two years later, the voice returned. “In time of greatest need, speak my name, Shazam !”. Mere days afterward, Themyscira was attacked by a force of mortal men. Amazon losses were heavy, and Diana feared for the worse.

Fighting her way to the front of the invading army, she was shocked to find no man in command, but a woman, flying above the battlefield ! This woman wore a black toga with a dark, blood-red lightning bolt from her right shoulder to her left hip, and black sandals with batlike wings projecting from them.

When the woman caught a mighty boulder heaved by an Amazon catapult and effortlessly flung it back, Diana knew that her hour of greatest need was at hand. The men were chanting “Hail, Dark Hear !”. Diana mustered her inner strength and shouted “Shazam !” A mighty peal of Thunder rang out and a swift stroke of lightning struck Diana. In but a moment, Diana Batson was gone. In her place stood the Marvel of the Greek Pantheon, the mighty Marvel Woman !

The two fought to a standstill and the invading army was repelled. Diana has exiled herself from the Amazons in a quest to hunt Dark Hear in Man’s World and bring her back to Themyscira for trial. She has interrupted her quest to become the Amazon Champion while she carries out her vendetta.

Diana currently lives with her Father’s older brother Dudley, and works at WHIZ radio full-time as well as attending part-time classes at Monroe University.


Description

Normal Form – 5’6”, 133 lbs, Short Auburn hair, Blue Eyes

Hero Form – 5’10”, 144 lbs, Long Auburn hair, Blue eyes, Wears red toga-like outfit with a gold lightning bolt from covered (left) shoulder to right hip and sandals with wings.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Marvel Woman

A 500 points character

Dex: 10 Str: 12 Bod: 10 Motivation: XX
Int: 05 Wil: 05 Min: 06 Occupation: XX
Inf: 04 Aur: 05 Spi: 06 Resources {or Wealth}: 05
Init: 031 HP: 024

Powers:
Flight*: 10, Superspeed*: 10

Advantages:
Attractive, Buddy (Uncle Dudley), Confined H.Q., Insta-Change, Lightning Reflexes, Sharp Eye, Scholar (Mount Eternity/Thymescria diplomacy)

Drawbacks:
Age (17), Arch Enemy (Dark Hear), Controlled Alter Ego, Misc. (Requires icon to change. Marvel Woman’s icon is her tiara, which transforms to a hair barrette in human form.), Innocent, Secret ID, SIAttraction (Hunts Dark Hear), Exile (Voluntary), Misc. (Power Of Shazam: see below)


Power of Shazam

(Power Of Shazam: see below) Must be able to shout “Shazam!” loudly and clearly. Multiple users of the Power Of Shazam each receive a -1 CS to one ability for each additional user. When a second user activates the power, the first user loses 1 AP from the first ability in the list below.

Should a third user also activate the power, the second user will lose 1 AP from the next ability in the list, and so forth. Should enough users appear to “wrap” the list, an additional AP is lost from the next ability by the first user. The abilities, in order, are: STR, BODY, DEX, Superspeed, Flight. Activating the Power Of Shazam allows other users in the vicinity to sense the activation, whether they are in human or Avatar form.)


Diana Batson

Dex: 02 Str: 03 Bod: 03
Int: 05 Wil: 03 Min: 06
Inf: 04 Aur: 03 Spi: 06
Init: 11 HP: 002

Skills:
Artist (Actor): 03, Charisma: 04

Advantages:
Attractive, Buddy (Uncle Dudley), Gift Of Gab, Insta-Change, Scholar (Rock of Eternity and Themyscira)

Drawbacks:
Age (17), Innocent, Secret ID, Uncertainty, Voluntary Exile (Themyscira)

By Scott RC Smith

Source of Character: What Else? PBEM by Scott Smith

Helper(s): Compiled by Scott RC Smith and JD

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