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Master Mind Excello (Timely Marvel Comics)

Master Mind Excello

(Earl Everett)

  • This entry only covers the 1940s version of the character.

“Known to the world as Earl Everett, society playboy, he is known to the Naval Intelligence Department as Excello, because with his mental wizardry and remarkable physical feats he excels all others in solving plots against the U.S. government.”


Background

  • Real Name: Earl Everett
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: None
  • Base Of Operations: Unrevealed
  • Height: 6’1” Weight: 200 lbs.
  • Eyes: Blue Hair: Brown


Powers and Abilities

For unrevealed reasons, Excello has astounding physical power. His brawling ability is amazing and his strength is superhuman, allowing him to snap steel chains using his bare hands, lift and throw large turbines weighing about a ton or three, and to knock out soldiers with one punch.

He also seems proficient with an incredible array of skills – he apparently built his secret gadgets himself, can pilot most if not all vehicles, etc.. He demonstrated incredible agility – once leaping on the back of a passing speeding car without the passengers noticing it, and once leaping from the wing of a low-flying airplane onto a car.

Oddly enough, Excello can easily be knocked out by surprise attack – the good old truncheon to the head from behind works fine, of course, but even a person suddenly punching without him expecting it is likely to KO the Master Mind.

The Master Mind’s ’mental wizardry‘ chiefly revolves around ESP (although it may also explain his physical might), which the narration calls ’visualisation’.

He could ’unconsciously pick up‘ dangers to America, witness events taking place in other rooms some distance away (receiving at least the visual and audial input), and ’visualise‘ very precise data pulled right out of his, hmmm, incredible mind (such as determining the exact address of the spy leader’s secret base).

Asides from his numerous concealed super-gadgets (he seems to be both a chemist and an electrical engineer, through that is presumably but a part of his skills), he also has high-level connections all through the US Navy – enough to have them unhesitatingly shell whatever he tells them to target over his pocket transmitter.


History

Practically everything known about Master Mind Excello is summed up in the short caption reproduced at the beginning of the writeup – that is, very little.

He once foiled a nefarious plot against America involving foreign saboteurs placing bombs in key water dams, then proceeded to stop Russian terrorists from blowing up trains. Those dang foreigners !

Although Mystic Comics promised that Excello, the Master Mind, would unravel another intriguing plot against the government, he never appeared again. Who can you trust ?


Description

He leaves a calling card behind for stalwart sailors to find when they come arrest the spies he busted – a white one with an American flag and the text “America first, last and always — Excello.”

The last illustration is Chris Weston’s take for The Twelve.


Personality

Generic two fisted 1940s science-action hero and spy buster, with no code against killing. He’s very confident, which makes sense given how much he overwhelms the opposition.


Quotes

“It’s time to act now ! My secret chemical SF44 will burn right through this iron door !”

“Out of my way, fools !” (pow !)

“Sorry gentlemen, I must put you to sleep for a while !” (pow !)

“But you made one mistake, Marko !” (takes off his disguise) “You see, I am not Kadash ! Your plan can never be carried out !”

“The rats – they’re going to blow up another subway ! I’ve got to work fast !”

“A deep breath will snap these cords.”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Excello

Dex: 08 Str: 08 Bod: 06 Motivation: Uphold America
Int: 09 Wil: 09 Min: 09 Occupation: Society Playboy
Inf: 06 Aur: 06 Spi: 06 Resources {or Wealth}: 007
Init: 023 HP: 040

Powers:
Awareness: 18, Remote sensing: 22

Bonuses and Limitations:

  • All Powers are Skilled Powers (I think)
  • Awareness is Mental-Linked
  • Awareness works on a national, not cosmic, scale ; adjust OV/RVs accordingly
  • Awareness is limited to threats against the United Stats of America
  • Awareness is Discerning – it can ’visualise‘ such precise data as an exact address and floor of a threat
  • Remote Sensing only works on threats Excello previously picked through Awareness, or is currently sensing through Awareness

Skills:
Acrobatics*: 08, Artist (Actor, incl. disguise): 07, Gadgetry: 08, Scientist: 08, Thief (Concealment): 09, Thief (Stealth): 05, Vehicles (Air, Land, Water)*: 08, Weaponry*: 08

Advantages:
Credentials (US Navy (incl. Naval Intelligence), Medium), Headquarters (Expansive – his hidden airport)

Connections:
US Navy (High)

Drawbacks:
Attack Vulnerability (-2CS OV and RV against Bashing Blindside Attacks)

Equipment:

  • Triple Propeller Pistol [BODY 05, Projectile weapon: 06, Ammo: 06]. I have no idea what a triple propeller pistol is, but this ordinary-looking 1940s revolver is very powerful.
  • Secret Vacu-Pads [BODY 02, Cling: 02]
  • Pocket transmitter [BODY 02, Radio communications: 08]. This transmitter is preset with Naval radio frequencies.
  • Secret Mini-Disguise Kit [BODY 04]
  • SUPER-CHARGED PLANE [STR 06 BODY 09 (Hardened Defences), Flight: 08, Radar sense: 16]. The PLANE is kept at the hidden airport (where else ?), and seemed to be reinforced and armoured as well as supercharged.
  • Omni-Gadget (x2) (ABCD, 8 APs). A demonstrated example was secret chemical SF44 (Acid), though he also produced a ’vial of his secret high explosive” (Bomb).

By Sébastien Andrivet

Source of Character: Mystic Comics #2 and #3 (1939)

Helper(s): Roy Cowan, sijoy2k5

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