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MerryMan in his jester costume

Merryman


Power Level:
Game system: DC Heroes Role-Playing Game

History

Myron Victor, living in Cosmopolis though soon to move to Megalopolis, being the son of the Patriot (looks a bit like Uncle Sam) and Lady Liberty (not to be confused with any of a dozen other characters by that name), was convinced to become a superhero, joining a group of other children of superheroes from the Freedom Brigade (thus, sort of an early version of Infinity Inc. was formed).

His parents believe in his skills at judo and karate, which have been exaggerated by their sumo friend, Toho. Complaining that he’d be nothing but a fifth wheel, Myron is told that sometimes a fifth wheel can be useful… like a spare tire on a car. Besides, all of Merryman’s ancestors for a 150 years have been crimefighters, so he was obligated to become one.

After forming the I5 (whose name he suggested), he later began a romance with Dumb Bunny.


Description

He wears a purple jester’s outfit, complete with little bells that jingle as he moves. He also wears glasses.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

MerryMan

Dex: 02 Str: 01 Bod: 02 Motivation: Responsibility of Powerlessness
Int: 04 Wil: 03 Min: 03 Occupation: Cartoonist
Inf: 02 Aur: 03 Spi: 02 Resources {or Wealth}: 004
Init: 010 HP: 020

Skills: Martial Artist: 01

Advantages: Leadership

Drawbacks: MPR (glasses)

By Sean MacDonald

Source of Character: DC Comics

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