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Moira Brown (Fallout 3 redesigned) face closeup

Moira Brown


Power Level:
Game system: DC Heroes Role-Playing Game

Context

The Fallout video games series (1997-present) takes place in an over-the-top post-apocalyptic setting. It mixes a Mad Max aspect, 1950s atomic horror conventions and various “after the Bomb” influences.

For a primer, see our sample Vault Dweller (the Player Character  in the first Fallout game). DC Heroes players can also refer to the generic deathclaw entry for scale explanations.


  • This profile features tabletop RPG mechanics about the video game’s gameplay – see our video games writeups FAQ for more.
  • This profile features non-canon hypotheses about in-game events and mechanics – see our video games writeups FAQ for more.

Background

  • Real Name: Moira Lea Brown.
  • Note: Moira was called “Lea” earlier in development and is still referred that way in much of the code, so we’ve robertbrucebannerized  her.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: None.
  • Base Of Operations: Craterside Supply in Megaton, in the Capital Wasteland.
  • Height: 5’5” Weight: 123 lbs. Age: 24
  • Eyes: Green Hair: Red


Powers & Abilities

Moira has an eclectic mix of technical, medical and scientific skills. Nothing major, but by Capital Wasteland standards she’s fairly good at repairing and tinkering with stuff, and can provide some veterinary services.

She runs a successful (again, by Wasteland standards) supplies shop. It has a fair bit of stock, a robust selection of tools (including welding and smelting equipment) and a mercenary guard on retainer.

Moira is an avid reader, and a good writer.


History

Moira is reportedly from Canterbury Commons , a small hub for travelling merchants North of Washington DC. As a young adult, she leveraged her contacts with the caravans and her technical skills to establish a junk shop in Megaton , becoming one of the key businesses there.

Moira Brown's Megaton shop in Fallout 3

Moira’s shop.

In 2277, she roped the Lone Wanderer into doing “field research” for her. They co-wrote the book of Moira’s dreams – the Wasteland Survival Guide.

Brown printed several hundred copies and it was a best-seller, spreading even beyond the Capital Wasteland within mere years. The Guide is considered an essential resource for travellers, hunters… everybody who needs to adventure out of their settlement.


Description

Brown is perennially wearing a faded blue RobCo  technician’s jumpsuit.

Note that the screenshots are of the Fallout 3 Redesigned  version of her.


Personality

Moira is Megaton’s leading space cadet. She has been called the Capital Wasteland’s Avatar of Endearitating (in a good way).

She’s zany, somewhat naïve, spontaneous, enthusiastic and clearly lacking in real-world experience. She nevertheless does a good job running Craterside Supply, presumably since she’s been steeped into the world of commerce ever since she was a child.

She keeps coming up with strange ideas for scientific experiments, and varied (and usually unworkable) schemes to improve the common lot. Since she is far more well-read than any 12 average wastelanders, she has a large knowledge base from which to draw her ideas.

However, she’s largely self-educated from reading random books, so she often lacks context and additional information to ground her ideas. Furthermore some of her education actually comes from novels, which she may not have always realised were fiction.

Moira has a good sense of humour and is generally pleasant company, provided that one isn’t a curmudgeon. If she can find a good “research assistant” for her weird projects, she’ll pay well and give results-based bonuses.


Quotes

“I need an assistant to test my theories. I wouldn’t want anyone to get hurt because of a mistake. Nobody’s ever happy when that happens. No… Then they just yell a lot. At me. With mean, mean words.”

“I’ve been contemplating the possibilities of domesticating mole rats. I know it seems a little gross, but milk is milk and meat is meat, right ?”

(As the Lone Wanderer returns from dealing with a minefield) “How are those hot little potatoes ? Because, you know, they’re on the ground, like potatoes. And hot, because they… um… explode.” (long blank) “Anyway, what’s up ?”

(Lost in her book) “Huh. Did you know the human body can survive without the stomach or spleen ? Oh, what’s up ?”

“You know, I think I’ve found a new way to prepare radroach meat. Still tastes like old feet, though.”

“Oh, hey, don’t mind the smell. I was just testing a few chemicals, but it’s perfectly safe to breathe. Really !”

“Actually, right now I’m working on a book to help the world. And I could use a bit of help. I can pay you, and it’ll be fun !”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Moira

Dex: 02 Str: 02 Bod: 02 Motivation: Science !
Int: 02 Wil: 03 Min: 03 Occupation: Shopkeeper, technician
Inf: 02 Aur: 03 Spi: 03 Resources {or Wealth}: 003
Init: 006 HP: 005

Skills:
Artist (Writer): 04, Charisma (Persuasion): 03, Gadgetry: 03, Medicine: 03, Scientist: 02, Thief (Locks and safes, Security systems): 03

Bonuses and Limitations:
Moira operates in a Genre with realistic Gadgetry rules – inventions are generally a major, lengthy, costly engineering project.

Advantages
Familiarity (Trading and traders in the Capital Wasteland, Bibliophile, Wasteland Survival), Misc.: if fatally irradiated Moira will become a ghoul rather than die.

Connections:
Junk traders (Low), Megaton community (Low).

Drawbacks:
None demonstrated.

By Sébastien Andrivet.

Source of Character: Fallout 3 video games. Moira voiced by Karen Carbone.

Helper(s): Official Fallout 3 Guide (for a few sentences about her background), Roy Cowan

Writeup completed on the 26th of December, 2014.

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