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Morgg (Phantom Stranger enemy) (DC Comics)

Morgg

Magic-immune giant enforcer


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Morrg is a giant henchman with a small twist. He appeared but once, in the 1970s run of The Phantom Stranger – a DC Comics occultism-themed book.


Background

  • Real Name: Unrevealed.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: Member of the Dark Circle.
  • Base Of Operations: Mobile.
  • Height: 6’8” Weight: 310 lbs.
  • Eyes: Blue Hair: Black


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Powers and Abilities

Morgg is a giant, colossally strong henchman.

He’s also been described as an “ethereal fluke”, naturally immune to “any chants or spells”. Which is pretty handy, I guess.


History

Morgg was, by far, the most dangerous henchman of a man called Dorian. Dorian is a leader within a evil mystical organisation called the Dark Circle.

This cult clashed several times in a short while with the Phantom Stranger, and Dorian eventually decided to catch and destroy the Phantom Stranger.

It did not work, and both Dorian and Morgg ended up falling in one of those gigantic bottomless pits of roaring flames evil cults so often have.

He isn’t appeared since (and DarkMark  lists him as deceased in this issue, so he didn’t see him again either), but obviously you can have him pop back if you feel like it. Possibly with nasty burns.


Description

See illustrations.


Personality

Thick as a plank with a subscription to the Sun. Nasty, aggressive, sadistic, obsessed with revenge for even trivial matters, etc. Have fun.


Quotes

Morgg: “No use to… struggle, little one ! There is no… escape ! The one we seek will… be here soon… But until then, there are… games Morgg can play !” (produces a bullwhip in, like, a totally phallic manner)
Blonde Girl Bound To A Chair: “No ! Noooooo !”

“Then Morgg will… crush them… like little bugs..!”

“You make fun of Morgg… but Morgg can bend steel pipes… in his hands…”

“You think you are smart… you think Morgg is… slow and stupid… but you are… wrong..! One way… or another… Morgg will have his… revenge… if Morgg cannot lay hands on you… he will kill the girl instead ..!”


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Game Stats — DC Heroes RPG Print Friendly

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Morgg

Dex: 04 Str: 05 Bod: 06 Motivation: Mercenary
Int: 02 Wil: 01 Min: 03 Occupation: Mercenary
Inf: 03 Aur: 02 Spi: 05 Resources {or Wealth}: 003
Init: 009 HP: 020

Powers:
Growth: 01, Magic field: 15

Bonuses and Limitations:

  • Growth is Always On and Already Factored In.
  • Magic Field is Always On but is also Self Only.

Skills:
Charisma (Interrogation): 04, Martial Artist (EV, RV): 07, Occultist (Knowledge): 02

Advantages:
Expertise (Dark Circle occult lore), Iron Nerves.

Connections:
Dark Circle (Low).

Drawbacks:
Creepy Appearance (big and dumb, halting speech), SIA toward acting like an unthinking brute wearing nothing but briefs, SIA toward Revenge, Attack Vulnerability (-1 CS OV/RV vs Dupe maneuvers).

By Sébastien Andrivet.

Source of Character: Phantom Stranger v2 #22 (1972).

Helper(s): Roy Cowan.

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