5838 in-depth character profiles from comics, games, movies

Binary (Carol Danvers) (Ms. Marvel Comics)

Ms. Marvel – Binary

(Older profile)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

These embarrassingly old notes are about Marvel Comics stalwart Carol Danvers (aka Ms. Marvel) back when she wielded enormous space power as Binary. That kept her busy during most of the 1980s and 1990s.

We are in the process of slowly redoing our Carol Danvers profiles, so her Binary profile will eventually get its rewrite too. In the meanwhile you can start the revised series of profiles with Carol Danvers (before Ms. Marvel, part #1).


Background

  • Real Name: Carol Danvers.
  • Marital Status: Single.
  • Known Relatives: Joseph (father), Marie (mother), Steve (brother, deceased), Joseph Jr. (brother).
  • Group Affiliation: Starjammers. Former member of the USAF and CIA.
  • Base Of Operations: Shi’ar galaxy.
  • Height: 5’11” Weight: 120lbs.
  • Eyes: Blue Hair: Blonde


Advertisement


Powers and Abilities

Binary’s power is in fact the ability to tap the energy of a “white hole” (the point at which the tail end of a black hole touches the normal space-time). The energy she can muster is tremendous and can be expressed as any part of the EM spectrum, plus gravity. She’s also endowed with great speed, strength and durability.

Binary is clearly the Starjammers’ most powerful asset. Her Kryptonian-like  power level allows her to easily take on Shi’ar warships.


History

(Starting from when the Ms. Marvel I (classic) writeup stopped)

Carol remained with the X-Men for a brief time, during which she often accompanied them on missions. One such mission led to Carol’s capture by the alien Brood. Fascinated by her Kree/Human physiology, the Brood performed experiments on Carol’s genetic structure.

This unleashed the full potential of Carol’s Kree/Human physiology. This transformed her into the cosmically-powered Binary. Carol now possessed more power than ever due to her link to a “white hole”. This had cataclysmic consequences for the Brood clan experimenting on her.

Carol returned with the X-Men. She was strongly considering joining them on a permanent basis when the desperately troubled Rogue came to Xavier for help. Upon seeing Rogue, Carol punched her into orbit. The X-Men reluctantly informed Carol that Xavier had allowed Rogue to join the X-Men.


Advertisement


Space pirate, arrrr

Unable to accept this, Carol opted to join the space pirates known as the Starjammers and leave her Earth troubles behind.

As Binary, Carol was a valued member of the Starjammers. She fought alongside them to restore Lilandra to the Shi’ar throne. In space, Carol was able to escape her loss and rebuild her life. The stars were her escape and offered her a whole universe in which to escape the emptiness her former life represented.

Carol remained with the Starjammers for years.

During this time, she lived out her lifelong dream of exploring the stars. She also formed a close friendship with Raza Longknife, the sullen cyborg member of the Starjammers. Despite fighting the Shi’ar forces and her former enemy Deathbird, Carol found herself frustrated at the lack of challenge among the Starjammers’ adversaries.

Back to Earth, back to reality

When Earth’s sun was threatened, Carol chose to abandon her mission for the Shi’ar Majestrix Lilandra Neramani and aid the Avenger Quasar in saving it.

This effort left Carol in a depleted state and she spent months recuperating at Avengers Mansion. During this time, she reconciled with the Avengers. When the Starjammers came to Earth and into conflict with the Avengers, Carol helped resolve the conflict and decided to try and rebuild her life on Earth.


Description

See illustrations.


Personality

During her time with the Starjammers, Carol is at peace and her emotions are not as strong as they were on Earth.



Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Binary

Dex: 10 Str: 20 Bod: 12 Motivation: Thrill
Int: 07 Wil: 07 Min: 06 Occupation: Adventurer
Inf: 06 Aur: 05 Spi: 07 Resources {or Wealth}: 006
Init: 025 HP: 070

Powers:
Detect (energy): 30, Energy blast: 24, Flame project: 24, Flash: 24, Flight: 27, Gravity decrease: 12, Gravity increase: 12, Heat vision: 24, Iron will: 08, Omni-power: 12, Sealed systems: 12

Bonuses and Limitations:
Omni-power must be explained as the action of EM or gravitic emissions (-2).

Skills:
Artist (actor, writer)*: 06, Charisma (interrogation)*: 06, Detective*: 07, Evasion (Aerial only): 12, Gadgetry (identify gadget): 04, Martial artist*: 10, Medicine (first aid): 04, Military science*: 06, Thief*: 10, Vehicles (air, space): 10, Vehicles (land, sea)*: 10, Weaponry (firearms, kree weapons)*: 10

Advantages:
Insta-change, Language (Kree, Shi’ar), Lightning Reflexes.

Connections:
CIA (Low), Logan (Low), Nick Fury (Low), X-Men (Low), Starjammers (High).

Drawbacks:
Alter-ego (must revert to human form after a while ; maximum time that can be spent as Binary is unknown. Massive expenditures of energy will also force a return to human form. Likewise, it is unknown how much time must be spent in human form to recover the Binary powers.).


Carol Danvers

The human stats for Carol Danvers are DEX 06, STR 03, BOD 04, no Powers and half HPS.

By Sébastien Andrivet.

Source of Character: X-Men comics (Marvel Universe).

Helper(s): Ryan Jones. This writeup is heavily based on and quotes http://www.geocities.com/Area51/Portal/2001/mainpage.htm (defunct).

Writeups.org is a non-commercial, community site

We chat and work at the DC Heroes Yahoo! group .