5716 in-depth character profiles from comics, games, movies

The Mummy (Peter Cannon Thunderbolts enemy) (Charlton Comics)

Mummy

(Professor Hugo Drummond)


Power Level:
Game system: DC Heroes Role-Playing Game

“I have no time to waste in idle pleasures ! There’s too much work to be done ! I must begin my experiments immediately… and prove my theory of suspended animation !”


Background

  • Real Name: Professor Hugo Drummond
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: An undisclosed US university
  • Base Of Operations: “A castle-like armoury” near New York City.
  • Height: 6’2” Weight: 190 lbs.
  • Eyes: Black dot on white background Hair: None


Powers and Abilities

The Mummy is superhumanly strong and tough, and could efficiently battle Thunderbolt himself. He was also driven by a demented drive toward power and crime.

Our game stats assume that he was vulnerable toward fire – that was not demonstrated but is typical of comic book mummies.


History

Professor Drummond, an Egyptologist, developed an odd theory about how some mummies were actually in a state of suspended animation, and could be revived if the techniques used by the ancient Egyptians to preserve servants for their deceased rulers were understood.

He became obsessive about this, building complex experimental reanimation equipment and eventually securing governmental authorisations to proceed to tests if a suitable mummy was found.

When Drummond and three of his colleagues found an intact tomb in Egypt, his colleagues were overjoyed because of the potential fame and the remarkable nature of the find. Drummond, on the other hand, was overjoyed since he finally had a suitable mummy.

Flying back to his private lab with his subject, Drummond did manage to restart the heart of the mummy and keep it running, but the EEG was still a flatline. Experimenting with more specialised equipment, Drummond tried to restart the brain waves by using his own and pumping them into the mummy’s brain.

A Weird Science Moment occurred, and Drummond woke up in the body of the mummy, with a full access to its memories and consciousness… and for some reason, a hankering for power and revenge, in part because he remembered ’his’ life as a miserable slave in ancient Egypt, who eventually got mummified.

Using his great physical power, the Mummy launched a one-person crime wave, capturing wealthy citizens for ransom and his colleagues for revenge. He also intended to go back to Egypt and dig up the secret treasure caches of the Pharaohs he now knew about.

As usual, Tabu persuaded Thunderbolt to investigate ; Thunderbolt rescued the people captured by the Mummy before the villain could gas them and, after fighting Drummond’s pet tiger, engaged the Mummy in combat. Although he nearly lost, Thunderbolt summoned his willpower and knocked the Mummy off the roof they were fighting on ; Drummond’s lab was destroyed in a fire.

While the inert body of Drummond (now plunged in suspended animation much like the mummified slave had been) was found, the Mummy was not, and what had happened remained incomprehensible for Thunderbolt.


Description

See illustrations.


Personality

Insane, on a power trip on very big on how he’s going to gain power and riches (to gain revenge for his life as an Egyptian slave) and revenge over those who did not believe in his theories (to gain revenge for his life as a mad archaeologist).


Quotes

“This time, the power is mine ! Soon, the slave that knew poverty will possess riches… and the professor that bore ridicule, will taste revenge ! Yes, ah ah ah… the world will bow before the power of the mummy !”

“Wha—? Thunderbolt ! No ! I will not be denied revenge and power…for, in exactly five seconds… the gas chamber will claim my first victims !”

“Come ahead then ! Let your fate prove to all others, the futility of challenging my powers !”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

The Mummy

Dex: 06 Str: 08 Bod: 08 Motivation: Power
Int: 04 Wil: 05 Min: 05 Occupation: Mad scientist
Inf: 05 Aur: 03 Spi: 04 Resources {or Wealth}: 005
Init: 015 HP: 035

Skills:
Gadgetry: 04

Advantages:
Area Knowledge (Ancient Egypt), Conditional Soaking (Unarmed and blunt blows), Expertise (Egyptology), Language (Ancient Egyptian), Stroke of Genius (suspended animation reanimators)

Connections:
None

Drawbacks:
Strange Appearance, Partial Attack Vulnerability (-2CS RV vs. fire attacks)

By Sébastien Andrivet

Source of Character: Thunderbolt #55 (1966)

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