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Mustang of the Exiles (Malibu Comics Ultraverse)


Power Level:
Game system: DC Heroes Role-Playing Game


The Ultraverse was a super-hero setting and comic books line launched by Malibu Comics in 1993. The Exiles were an early part of it, with a peculiar storyline.

For context, you should first read the profile for Dr. Rachel Deming, which has the info about the team’s history.


  • Real Name: Roderick Hartley.
  • Marital Status: Single.
  • Known Relatives: None.
  • Base Of Operations: Stronghold (an island off the Californian coast).
  • Group Affiliation: Exiles.
  • Height: 6’ Weight: 180lbs.
  • Eyes: Brownish green Hair: Dark brown


Powers and Abilities

Mustang is a good athlete and fighter.

His body generates electricity, renewing his reserves until he’s topped up. However, he cannot hurl lightning bolts. He has to touch a conductive surface to deliver an electrical attack. however, his costume compensates for this limitation. The special metallic studs that serve as a “launch pad” for ranged electrical attacks.


A member of the Exiles, he died in the destruction of Stronghold.


Mustang’s facial features are reminiscent of Clint Eastwood at his age (21).

Hartley is from Texas. He uses a few symbols associated with the Lone Star state in his costume (such as decorative spurs). One imagines that he has a noticeable but not thick Texan accent.


A young action hero, more controlled than Trax. He might actually have had potential.


“The shocks are my speciality, Bloodbath !”

Game Stats — DC Heroes RPG Print Friendly

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Dex: 04 Str: 03 Bod: 04 Motivation: Uphold Good
Int: 04 Wil: 03 Min: 04 Occupation: Exile
Inf: 04 Aur: 03 Spi: 03 Resources {or Wealth}: 005
Init: 014 HP: 015

Lightning: 08

Bonuses and Limitations:

  • Lightning has No Range.
  • Mustang has to build up a charge, and using his powers or being short-circuited gradually deplete his charge. Though the exact mechanics are unknown, using the same rules as for Asp (Cleo Nefertiti) should be a reasonable approximation.

Vehicles (Air, land): 04


Exiles (High).

Power Loss (power must Recovered if he’s shorted out (for instance by contact with a large mass of water while powered up)).


  • SPIKES [BODY 06, Range: 03, Note: Range only for Mustang’s Lightning Power].
  • SKYCYCLE [STR 04, BODY 05, Flying: 07, R#2].

Game Stats — DC Adventures RPG Print Friendly

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Mustang — Averaged PL 6

1 2 1 1 2 1 1 1


Electrical Control ● 8 points ● Descriptor: Theta virus, electricity
– Electrical Arc — Damage 8


Spikes ● 5 points, Removable ● Descriptor: Electrical conduction
– Electrical Blast — Enhanced Damage 0, Ranged (on 8 ranks), Diminished Range

Combat Advantages

Close Attack 3, Defensive Roll 2.

Other Advantages

Equipment 4.


Athletics 2 (+3), Close Combat: Electrical Arc 7 (+12), Deception 1 (+2), Insight 1 (+2), Perception 4 (+5), Persuasion 1 (+2), Ranged Combat: Electrical Blast 11 (+12), Vehicles 4 (+5).


Skycycle Size Medium, STR 4, TOU 5, Defense 10, Flight 6 ● 16 points ● 16 points


Initiative +1
Unarmed +5, Close, Damage 1
Electrical Arc +12, Close, Damage 8
Electrical Blast +12, Ranged, Damage 8


Dodge 6 Fortitude 7
Parry 5 Toughness 4/2*
Will 3

* Without Defensive Roll


  • Doing Good Mustang is a courageous champion of others.
  • Power Loss Mustang has to build up a charge, and using his powers or being short-circuited gradually depletes his charge. He can be shorted out (for instance, by contact with a large mass of water while powered up).

Powers Levels

  • Trade-off areas. Attack/Effect PL 10, Dodge/Toughness PL 5, Parry/Toughness PL 5, Fort/Will PL 5.
  • Points total 75. Abilities 20, Defences 15, Skills 16, Powers 8, Devices 7, Advantages 9. Equiv. PL 5.

By Sébastien Andrivet.

Source of Character: Ultraverse.

Helper(s): Frank Murdock. M&M stats by Pawsplay.

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