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Necroscope book cover

Necroscope

Harry Keogh) (Early


Power Level:
Game system: DC Heroes Role-Playing Game
  • The profile presented here is intended as a model of the Necroscope at a very early stage in his career, just prior to his climactic confrontation with Boris Dragosani in the first of the novels.

Background

  • Real Name: Harry Keogh
  • Marital Status: Engaged
  • Known Relatives: Mary Keogh (deceased mother), Gerald Snaith (deceased father), Viktor Shukshin (deceased stepfather), Michael Keogh (uncle), Jenny Keogh (aunt), Brenda Cowell (fiancée)
  • Group Affiliation: Recruited by E-Branch, but not yet an agent.
  • Base Of Operations: Hartlepool, England
  • Height: 5’10” Weight: 130 lbs. Age: Early 20s
  • Eyes: Blue Hair: Sandy Blond


Powers and Abilities

Harry has the power of Deadspeak, which allows him to communicate telepathically, but only with the Dead. There are two basic ways that this is reflected in the statistical write-up.

First, he can simply gain historical information. This is reflected by the High Level Connection with the Teeming Dead. Establishing a dialogue with a particular dead person is subject to GM discretion. Some of the more recently dead may be too disoriented to respond. Others may be occupied in their own ethereal pursuits.

The second feature of Deadspeak is that Harry can act as a true medium and channel the use of any skill previously possessed by the dead person. This is reflected by the Omni-Scholar advantage and the Adaptation Power.

Under extreme circumstances, the Dead will rise from their graves to assist Harry. This is reflected in the Animate Dead Power.

Harry has also learned how to use the Mobius Continuum. This is a dimension beyond conventional time and space, which allows Harry to Teleport to virtually anywhere on Earth. In later chapters of the series, the Continuum is also employed for time travel and both pre- and post-cognition, but Harry has not learned those skills at this point in time. Most automatic actions within the continuum, as well as AV and EV are based on Will. For Game purposes, consider the Mobius Continuum to be located at a dimensional distance of 5APs from Earth.

The GM may allow Harry to use the doorway to the Continuum to mimic the Deflection Power. This represents the summoning of a dimensional doorway to act as a shield. It would be rated at 8 APs. This is a stunt which Harry developed later, but it is such a natural extension of the way his power works that it could be made available at any time. Ranged attacks striking the invisible doorway would be deflected into the Continuum, and would appear to normal persons to simply vanish into thin air.


History

Harry Keogh was the only child of Gerald Snaith, an Edinburgh banker, and Mary Keogh, the daughter of an expatriate Russian lady. Harry’s mother and grandmother were both psychic sensitives and it is almost certain that Harry inherited his psychic talents from them, though in Harry’s case, the talent blossomed to a super-human magnitude.

Gerald died of a stroke within a year after Harry was born, and Mary remarried two years later. Her second husband was Vicktor Shukshin, a Russian dissident. He murdered Mary by drowning her under the ice in a frozen river, and convinced authorities that the death was an accident.

Inheriting the estate, Viktor soon shipped off young Harry to be raised by an aunt and uncle in Harden, on the Northeast coast of England. Harry grew up as a dreamy and introspective child. He had no requirements for real friends, because of the many dead friends who kept him occupied in conversation. He was very similar to the young boy in The Sixth Sense. In fact, the latter may have been modeled on Harry Keogh.

Though Harry was extremely intelligent, he was not very attentive, and was not generally considered a good student, until a teacher discovered his remarkable aptitude in mathematics. While some of this aptitude was natural, the fact is that Harry had been tutored by a teacher from beyond the grave. Similarly, Harry was able to develop other skills with special assistance. He once beat up the school bully with the help of a deceased martial arts instructor.

Eventually, Harry gained entry to a technical college, where he attempted to fit in and rely less upon his special talents. However, to fund his education, he began writing and selling short stories, which were actually the posthumous creations of a dead author. Subsequently, Harry authored a best-selling novel, which purported to be the diary of a “Seventeenth Century Rake.”

The novel was praised for historical accuracy, not surprising in view of the fact that Harry got it straight from a dead collaborator. Note: Harry was not much of a writer himself, and relied almost exclusively on Deadspeak to author these works.

By the age of 20, Harry had unknowingly come under the scrutiny of E-Branch, an obscure and super-secret wing of British Intelligence. Shortly thereafter, he confronted his stepfather, and nearly met the same fate as his mother, until she suddenly rose from her watery grave to save him.

Meanwhile, Soviet Espers moved in on Harry, attempting to destroy him or claim his Power for their own. Forewarned by members of E-Branch, including their late director, Harry set about preparing himself for the coming battle.

As part of this preparation, he visited August Ferdinand Mobius, a long-deceased mathematical genius, and learned from him the secrets of access to the Mobius Continuum.


Description

Harry is a young man with delicate features. He is slender to the point of appearing frail, but is more resilient than he looks. He wears sensible conventional clothing. Visualize a very young John Hurt.


Personality

Harry has a reserved demeanor. He is respectful of the Dead. For game purposes, play him like a funeral director. However, keep in mind that he has an enormous strength of spirit and is virtually fearless.

There are two additional things about his personality that bear mentioning. First, he has an astute appreciation for poetic justice. Hence, the MIA (above). Second, when acting as a medium, as described above, Harry will tend to adopt the speech patterns and some of the personality traits of his source. An inherent advantage to this side-effect is that Harry may become temporarily fluent in the languages known by his source.


Quotes

“I am the justice of all the lives you’ve taken, held back far too long, pent up, and now about to burst out and enact itself on you !”


DC Universe History

Harry would be a natural addition to the Trenchcoat Brigade and, in any event, would likely cross the path of John Constantine. In the alternative, he could be used as a lesser-powered substitute for the Spectre in campaigns calling for a macabre element.

He could also be used as a go-between involving deceased characters. He is not much of a team player, unless you happen to be dead, in which case he is quite a coach !


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Harry Keogh

Dex: 03 Str: 02 Bod: 03 Motivation: Seeking Justice
Int: 07 Wil: 10 Min: 07 Occupation: Writer
Inf: 06 Aur: 10 Spi: 12 Resources/Wealth: 07
Init: 018 HP: 040

Powers: Adaptation: 11, Animate Dead: 11, Dimension Travel: 08, Teleportation: 16.

Bonuses and Limitations:

  • Adaptation Power has unlimited range (+5), and Harry need not have witnessed the use of the skill in question (+1)
  • Adaptation only functions with respect to the skills (-3)
  • Adaptation only on dead persons in spiritual contact with Harry (-2), who consent to channel their skills through him (-1)
  • Animate Dead Power contains no intrinsic limit on the number of dead that can be in a state of animation at any one time. (+3)
  • Corpses animated by this power retain their mental and spiritual attributes, but not their powers or skills. As such, they do not need orders from Harry to function, and he need not spend an automatic action each phase to direct them. (+3)
  • Animate Dead Power only functions on those subjects willing to animated (-2). This is a matter largely within the discretion of the GM, but relevant factors include the level of danger confronted by Harry and the existence of any independent motivation (such as revenge) on the part of the dead persons in question.
  • Dimension Travel Power is limited to the Mobius Continuum. (BC 100) (see below)
  • Teleportation Power is entirely dependent on access to the Mobius Continuum (-1)

Skills: Martial Artist: 04, Occultist (Lore and Premonition): 05

Advantages: Area Knowledge (The Mobius Continuum), Expertise (Figure Skating and Swimming), Local Hero (The Teeming Dead), Omni-Scholar; Scholar (mathematics)

Connections: The Teeming Dead (High), British Intelligence: E-Branch (Low)

Drawbacks: Married (Pregnant fiancée), MIA (Poetic Justice), SIA (Respect for the Dead)

By The Ancient One

Source of Character: Necroscope by Brian Lumley (Tor Books, 1986); see adaptation in Caliber Comics and RPG by West End Games

Helper(s): Phil Dixon, Jackson, Ronin, C. Tatro.

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