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Nightfall of the Cadre (JLA enemy) (DC Comics)

Nightfall


Power Level:
Game system: DC Heroes Role-Playing Game

Context

For all the necessary context, you should *first* read our Overmaster’s Cadre team profile.


Background

  • Real Name: Unrevealed
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: Cadre
  • Base Of Operations: Formerly the Overmaster’s mountain
  • Height: 5’5” Weight: 120 lbs
  • Eyes: Unrevealed Hair: Jet black


Powers and Abilities

Nightfall can fly and project huge beams of darkness from her hands. Those beams can be about as tall as she is.

Nightfall was also stated to create “a null-field of pure darkness, absorbing all light and kinetic energy in a given area” in a 1986 secondary source . Those abilities were never actually demonstrated until 2007. Presumably, it took her a lot of practice to fully use her power.

Even then the exact effects are unrevealed, since Black Lightning zapped her before she could fully engulf him in her darkness.


History

Nightfall is reputedly a former college student, and was part of the original Cadre.

She also was among the large number of female super-villains assembled by the ancient sorceress Circe to attack New York City. During this battle she and Harpi of the Hybrid were seen attacking Hawkman, who had been partially turned into a beast by Circe.

Nightfall later teamed up with Nox (of the New Olympians) to fight Dr. Light, but they were blown out of the sky by the powerful Japanese superheroine.

Nightfall vs. Zatanna

Nightfall continued to operate with the Cadre. Thus, she was present when they worked for then betrayed Doctor Polaris. Along with Crowbar and Black Mass, she also attempted to avoid deportation to an alien planet. Although they were intercepted by Black Lightning, they apparently weren’t deported.

For some odd reason, Nightfall and Black Mass were also spotted in a crowd when many aliens living on Earth were summoned to Metropolis. Perhaps they were in Metropolis at that point and their alien bracers reacted to the summon due to that proximity.


Description

Nightfall sometimes seems to have a dark skin, but this is presumably a colouring error.


Personality

Nightfall is very, very quiet (which makes sense, in a way). This profile doesn’t have a quote because she never said anything. She once uttered a whole two sentences, but that looked like a continuity error.

In combat she’s passive. She usually just hovers in the back without really attacking unless she is ordered to. Nightfall will defend herself if attacked, but otherwise she just… glides around.

Nightfall flying behind Crowbar

Nightfall has apparently formed ties within the supervillain community. She was spotted at a Christmas event in 2009, mingling with a motley band of villains (Poison Ivy, Weather Wizard, Bizarro, Harley Quinn, the Toyman, Livewire, Mammoth, Copperhead, the Penguin, the Body Doubles, etc.)


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Nightfall

Dex: 03 Str: 02 Bod: 04 Motivation: Mercenary
Int: 04 Wil: 03 Min: 04 Occupation: Mercenary
Inf: 03 Aur: 03 Spi: 04 Resources {or Wealth}: 004
Init: 010 HP: 020

Powers:
Darkness: 06, Flight: 08, Friction control: 06, Mental blast: 09

Bonuses and Limitations:

  • Darkness and Friction Control can be Combined, with Friction Control being active throughout Darkness
  • Friction control only to increase friction (by sapping kinetic energy)
  • Mental blast can have an Area of Effect (up to 1 AP of it) – it’s a large beam

Skills:
Accuracy (Darkness powers): 06

Advantages:
None known

Connections:
Cadre I (Low)

Drawbacks:
Uncertainty

Equipment:
Goggles [BODY 03, Shade: 02]


Game Stats — DC Adventures RPG Print Friendly

Tell me more about the game stats

Nightfall — Averaged PL 6.8

STR STA AGL DEX FGT INT AWE PRE
00 02 00 00 01 00 00 00

Powers

Flying blaster type ● 45 points ● Descriptor: Overmaster enhancements
– Flight 7
– Enhanced Dodge 6, Enhanced Parry 2, Defensive Roll 2 (all three share the Quirk – have to be in flight)
– Darkness blasts — Ranged Blunt Damage 8, Ranged attack 6

Darkness field ● 60 points ● Descriptor: Overmaster enhancements
Ranged Cloud Visual Concealment Attack 6, Linked w/Ranged Cloud Affliction 8 (resisted by Fortitude, hindered/immobile/paralyzed)

Combat Advantages

None demonstrated

Other Advantages

Benefit 1 (Cadre member), Equipment 1

Skills

Athletics 1 (+1), Insight 1 (+1), Perception 3 (+3), Ranged combat (Darkness blasts) 3 (+9)

Equipment

Goggles — Enhanced Fortitude 4 (Limited 3 to bright lights)

Offense

Initiative +0
Unarmed +3, Close, Damage 0
Darkness blasts +9, Ranged, Damage 8

Defense

Dodge 10*/4 Fortitude 5
Parry 5*/3 Toughness 4*/2
Will 3

* While in the air

Complications

  • Passive Nightfall doesn’t do much, and in some cases her passivity may rise to Complication-worthy level (for instance if she panics or freezes up)

Power levels

  • Trade-off areas Attack & Effect PL 9, Dodge/Toughness PL 7, Parry/Toughness PL 5, Fort & Will PL 4
  • Point total 130 Abilities 6, Defences 13, Skills 4, Powers 105, Devices 0, Advantages 2. Equiv. PL 9.


By Sébastien Andrivet

Source of Character: DC comics

Helper(s): Roy Cowan

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