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Nitro (Marvel Comics)

Nitro

(Robert Hunter)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Nitro is a minor Marvel Comics super-villain, who appeared in 1974 and returns from time to time. He directly triggered two major Marvel Universe events (the death of Captain Mar-Vell and the superhuman Civil War), but in both instances he was at best an useful idiot .

This profile is an older, primarily technical entry mostly derived from Nitro’s FASERIP game stats. It was more of a “I wonder how this guy’s powers would work in DC Heroes” deal.


Background

  • Real Name: Robert Hunter
  • Marital Status: Widower
  • Known Relatives: Mary (wife, deceased), Virginia (daughter)
  • Group Affiliation: Former member of the Lunatic Legion
  • Base Of Operations: Mobile
  • Height: 6’3” Weight: 235lbs
  • Eyes: Blue Hair: White


Powers and Abilities

Nitro can forcefully convert his whole body into gasses, resulting in a violent explosion. His three main abilities are :

  • exploding
  • making a part of his fists explode as he punches (“boom-boxing”)
  • propelling himself forward as he explodes (Jumping) and reforming at the arrival point

In his gaseous state, he’s pretty much indestructible. He seems to instantly heal any wound he may have received in his more material state. At any rate Nitro is impossible to capture without a clever stratagem and some basic knowledge of physics.


History

Nitro was retired engineer and radio hobbyist who was contacted by the Krees of the Lunatic Legion (including the ever-lovable Lunatik) to become their agent. The Legion eventually gave him the Nitro powers. During his first known mission, he was defeated by Captain Mar-vell.

This routine encounter would have been forgotten by all. But it was the case in which Mar-vell was, without noticing it, exposed to carcinogenic substances that resulted in his eventual death.

Stricken with an irrational hatred of Mar-vell, Nitro went looking for him and attacked Omega the Unknown, blindly mistaking him for the renegade Kree champion. He also fought Spider-Man and, much later, the New Mutants.


Description

Nitro is a retiree. hile it is not clear on this illo, is quite old and wrinkled, although still extremely fast and strong for a man of his age. I understand that he looked younger and was physically tougher in more recent appearances, though.


Personality

Nitro is a complete psycho with a highly explosive temper and frightening fits of irrational rage. He’s perfect for a rampage scenario, and is also liable to go into single-minded, more or less irrational quests or vengeance trips.

He’s an extremely poor loser. Nitro will obsessively try to avenge himself of anything that has wronged him. Unfortunately, his muddled perceptions make the world a confusing place, and he’s not likely to remember much about whoever defeated him.


DC Universe History

Nitro’s only claim to fame is that he was, without realizing it, instrumental to Captain Mar-vell’s demise, years after their only encounter. However that piece of Marvel history is quite well-known, as many people have a fond memory of the Death of Captain Mar-vell TPB.

A possible parallel in the DCU would be to make him even older and have him be the triggering event for Captain Comet leaving Earth behind and disappearing among the stars.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Nitro

Dex: 04 Str: 03 Bod: 06 Motivation: Psycho
Int: 04 Wil: 04 Min: 02 Occupation: Psycho
Inf: 04 Aur: 03 Spi: 04 Resources: 006
Init: 012 HP: 040

Powers:
Self-link (Bomb): 12, Energy blast: 07, Jumping: 06, Self-link (fog): 04, Invulnerability: 15, Regeneration: 15

Bonuses and Limitations:

  • Energy blast has No Range (-1) (it represents Nitro’s explosive fists)
  • Self-link (fog) can only be used after Bomb (-2)
  • Self-link (fog) must be used after Bomb (-1) and for two full Phases (-1)
  • Invulnerability and Regeneration can only be used along with Self-link (fog) (-1)
  • Jumping can only be used after Bomb (-1)

Skills:
Gadgetry: 05

Advantages:
Iron Nerves

Connections:
Not really

Drawbacks:
Catastrophic Rage, SIH of anything that reminds him of Captain Mar-vell, SPI, MPR (certain radio frequencies cannot detonate him or prevent him from detonating)

By Sébastien Andrivet

Source of Character: Marvel Universe

Helper(s): Mark Ayen, Patrick Sawyer

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