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N'Kama (Marvel Comics) (Black Widow enemy)

N’Kama


Power Level:
Game system: DC Heroes Role-Playing Game

Background

  • Real Name: Unrevealed
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: Part of a short-lived group of assassins recruited by Damon Dran
  • Base Of Operations: Mobile
  • Height: 6’5” Weight: 230 lbs.
  • Eyes: Brown Hair: Black


Powers and Abilities

N’Kama is “the greatest of the Zulu warriors” and uses his great skills in tracking and stalking to hunt human preys for a fee.

He’s just a exotic extra, but feel free to raise his BODY by one AP and give him 20 more HPs to turn him into an actually competent fighter if that’s what you want.


History

N’Kama was part of a group of assassins from all over the world assembled by Damon Dran, the Indestructible Man, to capture the Black Widow as a part of an elaborate plan to destroy S.H.I.E.L.D.

Although they briefly managed to capture her, she defeated them all, except for the Iron Maiden.


Description

See illo.


Personality

N’Kama does the noble savage prince routine. He’ll fight honorably (while he successfully ambushed the Black Widow, he purposefully missed with his spear instead of skewering her by surprise) and spend most of his time commenting on the skill and fierceness of pretty much any skilled and/or fierce opponent.

Your objective when playing N’Kama is to use as many metaphors and parallels containing African wildlife as you can squeeze in, and then add a few more. The rest of the time, hang around standing while holding your spear and looking proud.


Quotes

“This one is more dangerous than a cornered lioness !”


DC Universe History

Maybe he fought Congo Bill at one point ! Or some other dated and embarrassing character.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

N’Kama

Dex: 06 Str: 04 Bod: 04 Motivation: Mercenary
Int: 04 Wil: 04 Min: 04 Occupation: Mercenary
Inf: 04 Aur: 03 Spi: 03 Resources {or Wealth}: 005
Init: 016 HP: 010

Skills: Martial artist: 05, Military science (Camouflage, tracking): 06, Thief (Stealth): 06, Weaponry (Traditional Zulu weapons)*: 06

Advantages: Language (Zulu)

Connections: Mercenary world (Low)

Drawbacks: None

Equipment:

  • Hunting spear [BODY 04, EV 04 (05 w/STR, 06 w/Martial artist), can be thrown]
  • Curved long knife [BODY 06, EV 03 (05 w/STR, 06 w/Martial artist)]
  • Other weapons such as a knobkerry, throwing irons, etc. are possible but were not used during his sole documented appearance.

By Sébastien Andrivet

Source of Character: Marvel comics

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