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NME vs. Hardcase and Prime (Ultraverse Malibu comics)


Power Level:
Game system: DC Heroes Role-Playing Game


  • Base Of Operations: Mobile
  • Height: About 3m Weight: Unrevealed
  • Eyes: / Hair: /

Powers and Abilities

NM-E is a terrifying, monstrously powerful war machine and murderer designed specifically to slaughter ultrahumans. Its multiple arms sport two particle cannons, four scythe-like blades (Claws, Sharpness), and two clawed hands ; it has mini-missile launchers on its shoulders, launching volleys at flying opponents that might outfly it.


The first NM-E was an early creation of Rex Mundi, apparently Earth’s first ultra. It was only active when the alien artifact on the moon would send blue lightning on Earth to create more ultras, in an attempt to repair itself. Mundi would send NM-E to hunt down all ultras emerging from this “jumpstart”.

During the millennia, NM-E was regularly upgraded, as it was Mundi’s favourite toy. It never failed to hunt down ultras, no matter how powerful.

Things changed in 1992 ; the 1992 jumpstart created far more ultrahumans than ever before, and was closely followed by another jumpstart event in 1993. NM-E went to work in 1992, taking months to track down and kill the ultras. During its hunt, it attacked the Squad.

The Squad was the only public ultra group, and were widely believed to be the first ultras ever – even by themselves. All four members were operating in Los Angeles, working closely with the city government as PR tools and occasional heroes. They were neither powerful, nor experienced. Two of them, Starburst and Forsa, were killed. A third, a then inexperienced Hardcase, was going to be killed and the final member, DJ Blast, was dying.

DJ Blast heroically sacrificed himself by detonating his own body, catching NM-E in a tremendously powerful explosion that blew the supposedly indestructible thing to pieces. With DJ Blast’s sacrifice, part of the 1992 generation and all of the 1993 generation of ultras never encountered NM-E.

It would appear, however, that the killer of ultras named Rafferty was then employed by Rex Mundi as a replacement. Rafferty was hugely successful, but was eventually killed by the tough-as-nails Alec “Firearm” Swan.

NM-E survived the explosion, but it took months to reconstruct itself piece by piece ; it only managed to crawl back to Rex Mundi’s hideout in 1994, where Mundi replaced NM-E’s rough repairs and upgraded it. It was then sent against the only man it never managed to kill – Hardcase.

Hardcase had barely finished a fight against the brutal killer Hardwire, another nemesis of his, when NM-E attacked. It appeared that it would finish Hardcase off in a few Phases, but Hardcase revealed himself as a true hero, summoning tremendous willpower and seeming impossible to kill – even walking back from being reduced to a burned, unrecognisable quasi-corpse when Regina intervened and showed him how to trigger his recuperative powers.

With some help from Prime (who was defeated by NM-E terrible scythes, but bought Hardcase precious time) and by using every resource at his disposal, Hardcase actually managed to beat NM-E into pieces, an apparently impossible feat.

NM-E’s “corpse” was latter gathered by Rex Mundi’s nemesis, Regina, who turned it into power armor she could wear and fight Mundi with. The results from that fight are unknown.


NME looks like the unholy crossing between a Giger Alien and an undead war mecha.


NM-E has no personality and doesn’t speak. It’s just an engine of destruction.

DC Universe History

Mundi and NM-E would have a *major* effect on any supers universe – in fact, NM-E would prevent most superhero universes from coming into existence, unless they start with someone with Hardcase or a big, Superman-class hero. NM-E’s stats could also be used for some kind of terribly powerful alien killer robot, but it would lose much of its interest.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats


Dex: 05 Str: 18 Bod: 15 Motivation: Nihilist
Int: 04 Wil: 04 Min: / Occupation: Exterminator
Inf: / Aur: / Spi: / Resources {or Wealth}: /
Init: 011 HP: 020

Powers: Claws: 08, Sharpness (Claws): 06, Detect (ultras): 12, Energy blast: 18, Flight: 10, Growth: 02, Jumping: 10, Projectile weapons: 13, Self-link (Gadgetry): 18, Skin armor: 05

Bonuses and Limitations: Growth is Always On and already factored in

Skills: Charisma (intimidation): 08, Weaponry (its own weapon systems): 07

Advantages: Lightning Reflexes, Scholar (ultrahumans)

Connections: Rex Mundi (Low)

Drawbacks: NM-E can only heal if it can work on and integrate organic and non organic materials in its body.

By Sébastien Andrivet

Source of Character: Ultraverse

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