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Oryx (Master of Kung Fu enemy) (Marvel Comics) vs One-Eyed Carter

Oryx


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This is an exceedingly minor character who clashed with Marvel Comics’ Master of Kung Fu in 1981.

But he had to have a profile !

This is because Oryx is a clear homage to Bruce Lee student Kareem Abdul Jabbar, and in particular his distinctive movie appearance in Game of Death.


Background

  • Real Name: Unrevealed
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: None
  • Base Of Operations: Mobile
  • Height: 7’2” Weight: 220 lbs
  • Eyes: Brown Hair: Black


Powers and Abilities

Oryx is a competent martial artist, mercenary and agent. He’s also really, really tall.

Note that if you want to have somebody more closely resembling Hakim (Abdul-Jabbar’s character in Bruce Lee’s Game of death  ), or Abdul Hakim (an echo of that character in the fan-favourite Cowboy Bebop anime), his martial abilities would need to be upped considerably. In DC Heroes terms DEX 06, Martial artist: 07, BODY 05 would be good.


History

Oryx is an international mercenary of uncertain origin. His nickname likely comes from a species of antelope , possibly because of his long legs.

At one point, he was working for Yugoslavian Communists. He and several goons were sent to recover a small red book containing the secrets of a madman called Samisdat, including the details of his secret laser satellite.

Oryx managed to defeat CIA agent Rufus Carter by sucker-stabbing him in the guts. But he was then swiftly defeated by Carter’s ally Shang-Chi, who recovered the book.

Ironically, the book was now useless. Samisdat had been defeated and the laser satellite destroyed by Shang-Chi weeks before.


Description

See illustration.


Personality

Big thug and spy. He calls most every guy “little man”.


Quotes

“Are you indeed, little man ?”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Oryx

Dex: 05 Str: 04 Bod: 04 Motivation: Mercenary
Int: 04 Wil: 03 Min: 03 Occupation: Mercenary, criminal
Inf: 04 Aur: 03 Spi: 03 Resources {or Wealth}: 005
Init: 015 HP: 015

Powers:
Growth: 01

Bonuses and Limitations:
Growth is Always On and Already Factored In

Skills:
Charisma (Intimidation): 04, Martial artist: 05, Vehicles (Land, sea): 04

Advantages:
None known

Connections:
Mercenary world (Low)

Drawbacks:
None

Equipment:

  • Shades [BODY 01, Shade: 01]
  • Hidden knife [BODY 05, EV 03 (04 w/STR, 06 w/Martial Artist)]

By Sébastien Andrivet

Source of Character: Master of Kung-Fu comic book (v1, #96)

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