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Outback of the Wanderers (Nomad enemy) (Marvel Comics)

Outback


Power Level:
Game system: DC Heroes Role-Playing Game

“Roped, mate. Now’s time t‘get branded, ’cause the Wanderers caught up to you !”


Background

  • Real Name: Unrevealed
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: Wanderers
  • Base Of Operations: Mobile
  • Height: 5’11” Weight: 180 lbs
  • Eyes: Brown Hair: Blond


Powers and Abilities

Outback seems to be the de facto leader of the Wanderers. He’s a good fighter carrying an odd selection of exotic low-tech weapons – lasso, crossbow, throwing blades, knife – with a vague “Australian cowboy” theme.

On a cover he’s seen wielding boomerang-shaped throwing blades rather than a crossbow. One gets the impression that the crossbow was a mistake, and that he was supposed to have the throwing blades instead. In that sort of team everybody usually has a different main weapon.

Like the rest of the Wanderers Outback prefers having situations turn into a brawl rather than a gunfight, presumably to avoid severe wounds.


History

The Wanderers are a small team of street-level mercenaries. It is possible that they are all from Australia, since their leader Outback clearly is.

In 1993 they were hired by Doctor Faustus, who was then attempting to become the kingpin of Florida. The Wanderers captured the vigilante Nomad while he was drunk and delivered him to Faustus for brainwashing.

They then accompanied their employer during an assault on the Slug’s place. The Wanderers defeated the rival mercenaries of Cannibal Catch in a brawl but then ran into Captain America, with predictable results.


Description

See illustrations.


Personality

A confident mercenary. Despite the outfit and codename, he’s not big on comic book australianims, Bruce.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Outback

Dex: 04 Str: 03 Bod: 04 Motivation: Mercenary
Int: 04 Wil: 03 Min: 04 Occupation: Mercenary
Inf: 03 Aur: 02 Spi: 03 Resources {or Wealth}: 003
Init: 011 HP: 012

Skills:
Vehicles (Land): 03, Weaponry (Firearms): 03, Weaponry(Lasso): 05, Weaponry (Crossbow): 05, Weaponry (Throwing blades): 05, Weaponry (Knife): 04

Advantages:
None demonstrated

Connections:
Wanderers (Low), Mercenary scene (Low)

Drawbacks:
None demonstrated

Equipment:

  • Lasso [BODY 06, Snare: 05, Stretching: 02, Partial Attack Vulnerability (-2 CS RV vs. blades), Limitation: Stretching has No Fine Manipulation, Snare has no Range (but can be used via Stretching)]
  • Crossbow [BODY 04, Range: 05, Ammo: 01, R#03, Limitation : Long reload time] w/Bolts (x5) [BODY 02, EV 05]
  • Banana-shaped throwing blades (x3) [BODY 04, EV 04, Can be thrown]
  • Combat knife [BODY 05, EV 03 (04 w/STR)]

By Sébastien Andrivet

Source of Character: Marvel comics (Nomad)

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