The handler of Travis “Bloodhound” Clevenger. Sharp FBI field agent and investigator specialized in metahuman crimes and crises.
Now with full M&M stats.
Writeups.org is an encyclopaedia of characters in genre fiction — comic books, video games, action movies, etc. It offers illustrated, researched profiles. These also include technical data for role-players. If you need a robust understanding of a character’s abilities, personality, history, etc. this is *the* place to be.
A big, heavily illustrated article about rifles, shotguns, submachineguns, etc. in fiction. So that’s useful to have.
This content used to be presented in the same article as Weapons Locker – Modern firearms – Chapter #2 – Small Arms, part 1. But the article was getting too big and with too many photos for slow connections and less powerful devices, so it’s better to cleave it in two.
— Large-bore air rifle
— Drum-fed shotgun
Chapter #3 for our sample Chosen One, the protagonist of the classic Fallout 2 post-apocalyptic video game. This one explains Modoc, Vault City, the Highwayman car and other stuff from the game.
*The* archetypal karate teacher and Wise Old Asian Man™, Mister Miyagi was played by Pat Morita in four Karate Kid movies. It’s dated now, but the first movie did help change some views and expose the public to new stuff.
We begin our “base camp” profiles for the New Warriors during their original 1990s career. As always with our team/organisation profile, the goal is both to have a focused and informative article, and to make it possible for the individual profiles of the team members to be way shorter than they would otherwise be, so not like this sentence.
Various additions and stuff (including pictures) on the 21st of February, 2017.
From the 2016 edition of our Halloween character creation event. And yes, Gareth *again* rolled “magical items” on the random magical character creation tables. Could something be trying to tell us something ?
Miscellaneous technical notes for the DC Heroes RPG, ranging from common subjects to highly specialized applications, that didn’t fit in another category. Most recent materials :
— 6 APs of distance vs. 7
— Powers not being their own AV
— Bonuses without a Column change
— Range penalties by Genre
— Suppression Fire Combat Manoeuvre
Our second character profile for Marvel’s Every-Man (Larry Ekler), as a pawn of Doctor Faustus. Now he’s got an “equalizer” super-weapon that drains strength to empower him, destroys intelligence and likely does other weird things.
Additional Advantages for DC Heroes RPG Players. Recent additions :
— Police Rank Advantage
— Corrections to the Mystique Advantage
— Usage notes for Attractive, Free Access, Credentials
— Wanderer’s Connections Advantage
This discusses both the weapons specific to Fallout video games, and how to manage weapons in other post-apocalyptic games (with notes about realism and scaling). It’s fairly thorough.
Now with… various additions. Mostly near the end. It grows organically, really.
A relatively brief article for Writeups.org readers who do not know DC Heroes RPG rules but would like to gain a sense of hand-to-hand combat proficiency levels from the numbers.
Also useful for DC Heroes RPG players, as it happens. Wotta stroke of luck.
The *only* text that comes to mind is “Mark Millar licks goats”. That’s a problem. I’m gonna check with the rest of the crew if somebody has a better intro in mind while I finish the illustrations (nice Raf Albuquerque art).
A gifted mechanic, a competent gunfighter, a brazen pilot, and not exactly conflict-avoidant. Claret Spencer is the heroine of a small computer RPG called Skyborn, and a good steampunk/fantasy heroine.
The companions in the small Skyborn video game. Hunted healer mage, would-be swashbuckling fender, lonely mutant girl, regal winged warrior-mage. Not the most powerful adventuring party ever, but they get things done.
A “base camp” entry for DC Comics’ Masters of Disaster, a natural catastrophe-themed team of villainous mercenaries. These guys have primarily fought the Outsiders, but they are generic and convenient.
The updates for the second third of January are heavy on the older Fallout isometric video games. Usually, we avoid “themed” batches of new content, under the notion that it’s bad for those readers who do not happen to like that theme. But here, it was logistically soooo much simpler.
Therefore – 1997/1998 Fallout material aplenty.
This is our sample version of the Player Character in the original Fallout video game, to serve as an example. This article also comes with a good primer about the Fallout setting.
Revised, expanded, reillustrated and M&M-ified in January, 2017.