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Pan (Ferlin Nyxly) flying with his harp


Ferlin Nyxly

Power Level: ,
Game system: DC Heroes Role-Playing Game
“I was human… now I’m a demigod… Pan ! And… I’m greedy !” (grabbing bags of money from guards) “Just shoot… enjoy yourself ! It won’t matter squat to me !”


  • Real Name: Ferlin Nyxly
  • Marital Status: Single
  • Known Relatives: None
  • Group Affiliation: None
  • Base Of Operations: Metropolis
  • Height: 5’8’‘ Weight: 145 lbs
  • Eyes: Brown Hair: Brown

Powers and Abilities

Nyxly has no innate powers and very little skills. He is an amateur mystic and apparently is an able enough archaeologist to find mystical weapons to use for his own gains. His hand-to-hand combat skills are average, but he’s very able to immediately grasp the workings of new mystic weaponry that he finds intuitively and use them very effectively. Without his tools he’s a threat to no one.

His tools included: The mystical Pan Harp, that had the ability to steal any power, skill or ability from any being on Earth, and transfer it to Nyxly himself and the Martian Battlesuit, that had mental tracking abilities and a powerful slingshot that enabled the user to fly or shoot mental projectiles, guiding them via thought. Both these items were extremely deadly to Superman since they were based on magic.


Ferlin Nyxly used to be a loser, basically taking whatever work he could get. One night when he was working in the Metropolis Music Museum he studied a newly arrived batch of ancient instruments said to be found beneath an ancient city.

Taking a harp that resembled the face of the devil he decided to play a little with the instrument, while wishing that he could make a musical career. The mystical sound of the harp upset him and he sat down at a piano instead in order to continue his self-pitying. To his great surprise he was able to play the piano like a real master and he realized that he finally could fulfill his dream of becoming a great musician.

Half a year later he was having his biggest concert in Metropolis, and was attended by some major international leaders. Before the concert could begin, however, some terrorists arrived there in a helicopter with the plan to bomb the entire stadium and the leaders. Clark Kent, being at the concert with Lois Lane, changed into Superman and quickly and impressively stopped the terrorists.

The concert began, but despite Nyxly’s excellent piano-play all the audience talked about was Superman’s amazing feat. A man in the audience, Timos Achens, was the former world’s greatest piano-player and virtuoso, who suddenly had lost all ability to play half a year earlier.

Later, while begrudging last night’s failed concert, Nyxly again walked around in the Music Museum. He again, while feeling hatred for Superman, picked up the mystical harp, which he referred to as the Devil’s Harp (or Pan Harp), played a little and wished that he too could fly. To his surprise, again, he began floating in the air. At the same time, Superman, who was tangling with the being known as the Sand Superman, lost his ability to fly over the Atlantic. Nyxly, who now understood the power of the Harp, put on a costume of the god Pan, and decided to try out his newfound ability of flight.

After a while, he decided that he could acquire great wealth using his flight ability and attempted to rob a bank truck filled with money. He flew by the car, in which some guards were now moving bags of money, and caught some money bags. The surprised guards decided to shoot down the flying Nyxly and hit him hard. Nyxly, falling down to meet his death, played on the Harp and wanted to become invulnerable (thus stealing Superman’s invulnerability). He cratered into the ground and made a big hole, apparently completely undamaged himself (this is where he says his Quote !).

Feeling safe in his new power, he booked time in the WGBS television studio that same day, and gave Superman a challenge to fight him in the Metropolis Stadium in the evening. Kent, who already was weakened by his meetings with the Sand Superman (see write-up!), could no longer fly and was no longer invulnerable. The stadium was filled with people that evening and both combatants showed up.

Nyxly began by confessing that he had done a robbery earlier that day, and that it was Superman’s duty to arrest him. Superman attacked, but Nyxly promptly stole his superspeed abilities using the Harp. Suddenly, Superman appeared to be moving in slow-motion, while Pan moved circles around him as a blur. Pan, feeling cocky, told Superman that he would get a free punch at him. While Superman did so, Pan stole his super strength from him using the Harp.

As a result, Superman nearly broke his knuckles on Pan’s jaw. Pan began pummeling Superman real hard (lying the Harp aside) and tried to intimidate him into confessing that he was really a coward. Superman, powerless, refused to give up, but suddenly the Sand Superman showed up. Before Pan could do anything, he picked up the harp and destroyed it. The Harp exploded in a flash of white light, Superman regained all his abilities, and Pan, powerless, fell unconscious. After that, the Sand Superman just flew away, and Ferlin Nyxly, alias Pan, was put into prison.

Long after that, Clark Kent got the job of checking up some disturbances in the Salt Desert of Utah. He went there as Superman and found a whirlwind that had covered a car containing three people; Lois Lane, Dr. Ezra Royko the meteorologist and Jim the desert eremite, that served as their guide. Jim showed Superman some strange thing he had seen earlier; a transparent castle in the desert of alien architecture. Superman, unable to study the castle using his x-ray vision, entered it, but was mysteriously thrown out. Inside the castle some mysterious enemy in a battlesuit taunted him and promised to kill him later, after which the castle disappeared.

The man, unknown to Superman, was Nyxly, who upon his prison release, had come to the desert to search for a new Pan Harp. Instead he found this mysterious castle (which was Martian in origin) and several mystic weapons inside it. He put on a battlesuit, which apparently had several abilities. Using the suit’s abilities he now tracked down Superman’s home in Metropolis (or rather it was Kent’s home) and entered Clinton Street 344.

Inside, he asked a small boy for directions to Superman, but suddenly both were run over by a maniacal motorbike driver. The driver had carried a pet lynx, and strangely the slingshot part of Nyxly’s suit connected with both the kid, named Billy, and the lynx at the same time.

The result was that the consciousness of the lynx and Billy were swapped. Nyxly hurried away, and the mind of Billy followed the mysterious man in the body of the lynx. The suit gave Nyxly directions to Kent’s apartment, he broke in, and stood there ready to ambush Superman when he would appear. Billy the lynx went to the prison where his own comatose body lied. Superman, hearing about the accident, went to check up his old friend Billy in the hospital and found the lynx there with Billy. While in the vicinity of Billy’s body, Billy’s mind could speak telepathically to Superman.

Superman was warned of the threat in Kent’s apartment. Superman flew straight through the outer wall of his apartment and ambushed Nyxly instead. Before Nyxly could attack Superman with the slingshot, Superman grabbed it, tore it off, and threw Nyxly out of the hole in the wall and the slingshot into the sun, all in one movement. Nyxly, losing his best weapon and his ability to fly, was again placed in prison. AFAICT, he hasn’t been seen since.


Ferlin Nyxly is a small, regularly looking guy with brown side-combed hair and a goatee. In his Pan suit he was covered by brown fur over his entire body, except the hands and the head, on which he wore a pair of goat-like horns.

The Martian Battlesuit looked like the typical medieval full plate armour and had an orange slingshot attached to the right glove.


Ferlin Nyxly is a cowardly man with a low self-esteem. He uses sneaky, cowardly tactics and loves to gloat to boost his ego. He is jealous of Superman and wants revenge on him for humiliating him. Nyxly is much for wishful thinking, which is exactly why he happened to stumble upon the incredible weapons he used.

In combat, he will try to intimidate opponent into giving up and acknowledging him as the superior. He will also spends lots of HPs on Initiative if need be, in order to begin attacking. Having once felt how it feels to be a near demigod he longs for such power again and will spend all of his time and energy to get such a power base again.

DC Universe History

Pan, although deadly to Superman, was a minor crook in the pre-Crisis continuity. He could easily be inserted into current continuity and be used as a Superman foe, somehow also including the Martian Manhunter into the adventure.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Pan (adaptation for post-Crisis DC Universe)

Dex: 05 Str: 02 Bod: 04 Motivation: Power Lust
Int: 05 Wil: 05 Min: 04 Occupation: Minor Criminal
Inf: 03 Aur: 04 Spi: 03 Resources {or Wealth}: 003
Init: 034 HP: 35

Skills: Gadgetry (Identify Gadgets): 10, Occultist (Identify Artifacts): 10, Occultist (Occult Knowledge): 02, Vehicles (Land): 03

Advantages: Scholar (Archaeology)

Connections: None

Drawbacks: Uncertainty, Unluck

Equipment: One of the following:

  • Pan Harp [BODY 06, Power Drain: 40, Bonuses: Power Drain is Mystic Linked, Power Drain is also usable against all Physical stats and all skills, User doesn’t have to specify target, but instead can just make a wish and the most powerful target in vicinity, but within range, will be drained, Limitation: Duration of drainings are permanent or until the Harp is destroyed; the drained abilities will then immediately return to the original owner (and the user probably falls unconscious)]
  • MARTIAN POWERSUIT [/BODY/ 08 INT 02 WILL 02, Flight: 30, Life Sense: 25, Personality Transference: 06, Mental Blast: 12, Shrinking: 01, Accuracy (Mental Blast): 10, Note: The suit probably has additional abilities that Nyxly never had time to find out about, Flight power is actually incorporated into the slingshot that is attached to the suit, Bonuses: All powers are Mystic Linked, Personality Transference effects are more or less of permanent duration, Limitations: Shrinking can only be used to automatically fit the suit over any user, Personality Transference can only be used for swapping the minds of two organisms]

By Peter S Piispanen aka The Angel

Source of Character: pre-Crisis Superman comics, DC

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