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Phoenix Bright (Street Fighter RPG) hippie kung fu

Phoenix Bright


Power Level:
Game system: DC Heroes Role-Playing Game
  • I have an inexplicable fondness for many of the NPCs in the old Street Fighter RPG, and having them appear in some DCH campaigns could be fun.

Background

  • Real Name: Phoenix Bright
  • Marital Status: Single
  • Known Relatives: Moon Shadow (twin brother), Parents (names unrevealed, deceased)
  • Group Affiliation: Her sifu’s kung fu school
  • Base Of Operations: Portland
  • Height: 5’4” Weight: 110 lbs
  • Eyes: Brown Hair: Blonde


Powers and Abilities

Phoenix Bright is a talented specialist in an external, strikes-heavy style of kung-fu boxing. She is very agile and acrobatic, and her fighting style includes such manoeuvres as the backflip kick or the drunken monkey roll.

She has the special gift of being able to express her chi as fire, allowing her to hurl fireballs like some top-tier Street Fighter tournament experts do.

She is surprisingly streetwise and quite perceptive.


History

A child of the 1960s, Phoenix Bright was born in a commune in rural Oregon. She was raised to respect Mother Earth and all the good hippie stuff. Her childhood ended in tragedy, however. A nefarious businessman with extensive ties with a vast, evil, criminal conspiracy targeted the commune’s land for development.

The hippies steadfastly refused, and eventually the promoter had agents of the conspiracy, disguised as bikers, raid the peaceful refuge. Still in her early teens, Phoenix ran away in a panic, and eventually reached Portland. When she came back with the police, the village was destroyed and everybody was missing and presumed dead.

The cops placed Phoenix Bright in an orphanage run by an elderly Chinese couple, the man also being a highly reputed teacher of kung fu. The refugee kid became the star pupil, and even started evidencing such high-level chi abilities as hurling fireballs and igniting her hands to strike. Phoenix Bright eventually became a redoubtable fighter.

When the sifu heard about a boy looking just like Phoenix Bright drifting through China, having power over air, they concluded it might well be her missing brother. Determined to criss-cross China and the rest of the world until she found Moon Shadow, Phoenix Bright was introduced by her teacher to the Street Fighter circuit – which would allow her to do just that.

Currently Phoenix Bright has 14 wins (9 by KO), one draw and two losses. Her roll away – backflip away – fireball move is particularly devastating for unprepared opponents.


Description

Slim blonde with long hair constantly falling into her eyes. She looks skinny and ungainly – and in fact cultivate this image so opponents will underestimate her. She’s a big fan of colourful hippie clothes, and her usual attire includes skin-tight stone-washed bell-bottom jeans, tie-dyed tank tops and love beads.

Her little victory ritual is to make a peace sign with her fingers, and giggle. She looks in her late 20s.


Personality

Phoenix Bright is haunted by anger, fear and turmoil from the catastrophe that marked her childhood. Her hippie upbringing and kung-fu training allow her to maintain her peace – but circumstances force her to be a warrior and clash with others who would hurt or kill her.

She assumes that when she finds her brother, she will be able to somehow resume a peaceful life.


Quotes

“Be at peace, warrior. I will join you in meditation after you hit the ground.”

“Wow, far out !”


DC Universe History

In the DCU the orphanage was actually the ashram where Onyx, Green Arrow I and Green Arrow II studied. Phoenix Bright gained her fire powers after the Invasion, though she does use her chi to control and express them.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Phoenix Bright

Dex: 06 Str: 03 Bod: 04 Motivation : Responsibility
Int: 05 Wil: 05 Min: 05 Occupation : Kung Fu student
Inf: 04 Aur: 03 Spi: 05 Resources {or Wealth} : 003
Init: 017 HP: 025

Powers:
Flame immunity: 01, Flame Project: 06

Bonuses and Limitations:

  • Flame Project is Diminishing
  • Flame Project can be Combined with Martial Arts EV substitution
  • Flame Project is Contingent on Martial Artist

Skills:
Acrobatics*: 06, Detective (Legwork): 04, Martial Artist: 06, Medicine (First aid): 02, Thief (Stealth): 04, Vehicles (Land): 02

Advantages:
Familiarity (Forest survival, Urban survival)

Connections:
Street (Low)

Drawbacks:
MIA toward non-violent solutions


Design Notes

Those profiles are definitely not exact conversions – I’m just vaguely eyeballing them and making a medium-to-low-powered DCH version of the character concept.


By Sébastien Andrivet

Source of Character: Street Fighter RPG (White Wolf)

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