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Pilgrim of Wetworks (Image comics)

Pilgrim


Power Level:
Game system: DC Heroes Role-Playing Game

Background

  • Real Name: Maritza Blackbird
  • Marital Status: Single
  • Known Relatives: Nathanael Blackbird (Brother), Alexander Balckbird (Father, probably dead)
  • Group Affiliation: Former Team 7, Wetworks, later Night Tribes
  • Base Of Operations: Former Wearing Industries, later IO headquarters
  • Height: 6’0” Weight: 145 lbs
  • Eyes: Black Hair: Black


Powers and Abilities

Pilgrim is a soldier, formerly member of Dane’s Team 7. She was linked with her symbiote at the same time as the other Wetworks members. We learn much later that she also is a werewolf.

Her symbiote, always enhancing its wearer’s natural abilities, gives her the power to shift through realities. The first aspect of it is to hide from others perception, then to travel through timelines.

Apparently, she cannot exist for a long period in a reality where her other self is still alive. She can use it to go back in time, but it’s hazardous for her and leaves her in shock, and can even see what will happen in this reality by insecting what happened in faster going timelines.


History

Maritza Blackbird is of native American stock. She joined the US Army’s Delta Force as a master scout. She was hand picked by Dane’s in is own version of Team 7 as Recon/Sniper (see Dane’s writeup in the database for Team 7’s story).

As all the symbiotes gave its wearer some particular power, so does Pilgrim’s. We learn much later the extents of these powers. At some point, another self, coming from another timeline, contacts her and abducts her in her own dimension.

There, they seem to have fought to be the only one Pilgrim of the both timelines. She returned to our reality some months later, while her teammates were considering her MIA (though she appeared shortly once to save Dane’s butt).

For her, 6 years had passed while she was fighting with her other self. But she never revealed the outcome of the fight. Afterward, she shows that she can travel at will between these dimensions, giving her limited teleportation and time travel abilities. But she seldom does it as it’s very demanding and leaves her in a state of shock.

Then, when her brother joins the team, we, but not her, learn that she is indeed a were wolf who has the exceptionnal ability to completely control her wild nature, thus avoiding any unwanted transformation. On this occasion we also learn that she killed her mother in an temper tantrum that made her transform. This incident affected her emotionally and she blocked the memory.

This is the only available reason for her control over her were form. Anyway, this makes her a very important asset to her were tribe. When she learns it, while not very familiar with it, she used it to her, and Wetworks, advantage in a couple of FUBAR situations.


Description

Pilgrim is a good looking native american woman with long black hair. As her teammates, and as they seldomly aren’t in operation, she dress in tac gear.


Personality

She made hers the sniper motto : “one shot, one kill”. Like all Wetworks members, she’s a team player. Even when her brother and people are claiming her, she sticks with Dane and her team.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Pilgrim

Dex: 07 Str: 03 Bod: 04 Motivation : Responsibility of Power
Int: 06 Wil: 06 Min: 06 Occupation : Scout/Sniper
Inf: 05 Aur: 04 Spi: 08 Resources {or Wealth} : 05
Init: 020 HP: 030

Powers:
Shape Change: 08

Bonuses and Limitations:
Shape Change is limited to Wolf (-4).

Skills:
Acrobatics*: 07, Martial Artist: 04, Medicine (First Aid)*: 06, Military Sciences (Demo, Crypto, Carto)*: 06, Military Sciences (Camo, DR, Tracking): 08, Thief (Stealth, Security Systems): 09, Weaponry (Firearms): 09, Weaponry (Other): 05

Advantages:
Intensive Training, Sharp Eye, Local Hero (Were Tribe)

Connections:
Wetworks (High), Wearing Industries (Low), Were Nation (Low)

Equipment:

  • SYMBIOTE [/STR/ 05 /BODY/ 07 INT 04 WIL 05 MIN 05, R#02, Magic Sense: 09, Systemic Antidote: 06, Regeneration: 03, Telepathy: 09 (Only with symbiote hosts – self and others), Invisibility: 10, Dimensional Travel (Lim Travel to other timelines): 06, Time Travel: 05, Precognition: 07, Insta-Change, Strange Appearance, MPI (Shock state after Time related powers are used)]
  • High-Powered Sniper Rifle [BODY 04, Projectile weapons: 07, Range: 09, Telescopic vision: 04, Ammo: 06, R#02. Limitation: Projectile weapons has No Range – use the Range given next instead]
  • 2x Omni-Gadget AC: 5 APs

By Nicolas Lemaçon

Source of Character: Images Comics (Wildstorm Universe)

Helper(s): Sébastien Andrivet (Dane’s write up)

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