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Priestess with a sword

Priestess


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Unless you’re unusually well-versed in the lore of 1986-87 New Universe series Merc, you should read our Mark Hazzard character profile first. It has all the context and stuff.


Background

  • Real Name: Unrevealed.
  • Marital Status: Single.
  • Known Relatives: Father (name unrevealed).
  • Group Affiliation: Director of her own dojo.
  • Base Of Operations: A dangerous neighbourhood in New York City.
  • Height: 5’5” Weight: 115 lbs. Age: Early 20s.
  • Eyes: Light grey Hair: Blonde


Powers and Abilities

Despite her youth and modest stature, Priestess is a superior martial artist. She is trained in an undisclosed set of Japanese martial arts styles. Priestess presumably has been training every day of the week since she was 14. This includes both unarmed combat and a number of bushi weapons, such as katana and shuriken.

Though it’s not her preferred form of combat, she is also proficient with firearms.

The two dojo members who came to Iran with their teacher had the same stats as Priestess herself. Presumably she could also recruit from her students half a dozen guys with evil karateka thug stats.


History

As a teenaged girl, she ran away from her father. The kid came to New York City alone and without a future. As she was being approached by a pimp, she randomly ran into Mark Hazzard, who intimidated the man away.

After taking her to a diner and listening to her story, the stone-faced Hazzard took her to a dojo run by a Japanese-American friend of his. This man taught karate to the runaway. She eventually became the sensei’s star pupil, and was apparently employed or at least sheltered by the dojo.

The sensei died some years later. He willed his school to the young woman, who at that point had become known on the street as the Priestess. The Priestess ran the dojo, though she considered that Hazzard owned it as much as she did. She would always be ready to help him out.

The way of the empty hand

Hazzard would often come to spar full-contact with students at her dojo. It was a place where he could brawl with decently skilled opponents and keep in shape without attracting police attention. Apparently, Priestess and Hazzard were also occasionally lovers.

Priestess kicks two men

The Priestess helped Hazzard with his work from time to time, mostly with incidents taking place in New York City. After Hazzard’s current shop (Mal Rossi and Louis “Treetop” Barrington) broke up, Hazzard crashed at Priestess’ place for a while.

Iran

In 1987, Hazzard was captured by the Iranian military during a decoy flight. His friends arranged for a rescue mission despite the odds. Priestess joined, telling team leader “Stryker” Griffin that she had parachuting experience so she would be in (she didn’t actually have any).

The Priestess was detailed to silent sentry elimination duty. She brought in one of her instructors, a Korean-American named Kim Sum, as well as her best student, one Tony Panetta.

Priestess and her crew operated with Griffin himself, a former Navy SEAL. They discreetly commandeered an Iranian Coast Guard vessel after killing the sentries and crew. Using the ship, they then helped storm the prison where Hazzard was held.

End of an era

After he got back to the US, Hazzard was killed whilst confronting his ex-wife’s new husband. He had been the one who informed the Iranians about his presence. The Priestess was among the close friends who stayed at the comatose Hazzard’s side. Eventually, the decision was taken to unplug his life support rig.

Priestess throws a shuriken

The New Universe operating in ’real time‘. If she’s still alive, Priestess would now have an age appropriate for somebody born during the mid-1960s.


Description

See illustration.


Personality

Hard to say from her few appearances. She’s very dedicated to Hazzard, and strikingly confident about her skills.

She seemingly continues to develop her dojo to honour the memory of her sensei. Furthermore, she appears to have a mission toward inner city kids and runaways like she once was. Priestess gives them the skills and confidence to help them survive and prosper in the concrete jungle.


DC Universe History

The easiest thing would of course to have her be a former student of Ted Grant. For something a bit less conventional, she could be a friend of the original Peacemaker, her story being pretty much unaltered beyond that.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Priestess

Dex: 04 Str: 03 Bod: 04 Motivation: Responsibility
Int: 04 Wil: 04 Min: 04 Occupation: Karate instructor
Inf: 04 Aur: 04 Spi: 04 Resources {or Wealth}: 003
Init: 014 HP: 015

Skills:
Martial artist: 05, Thief (Stealth)*: 04, Vehicles (Land): 04, Weaponry (Melee, missile): 05, Weaponry (Firearms): 04

Advantages:
Expertise (Karate instructor), Headquarters (Expansive, her dojo). It is likely that she speaks Japanese, and she presumably has a Familiarity or Expertise in Japanese martial lore.

Connections:
Mark Hazzard (High), her students (High). It is quite possible that she also has a Street (Low) connection of most of her pupils are indeed inner city New York kids.

Drawbacks:
MIA toward Mark Hazzard, Misc.: Priestess is a young, attractive woman in a world of big tough macho killers, which can make cooperating with them a tad awkward.

Equipment:

  • Shuriken (x4) [BODY 02, EV 03].
  • Katana [BODY 06, EV 05 (06 w/Martial Artist)].

By Sébastien Andrivet.

Source of Character: New Universe.

Helper(s): Darci, Gareth Lewis.

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