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Quincy Harker the vampire hunter (Marvel Dracula comics)

Quincy Harker


Power Level:
Game system: DC Heroes Role-Playing Game
  • These are older technical notes, not a full profile.

Background

  • Real Name: Quincy Harker
  • Marital Status: Widowed
  • Known Relatives: Jonathan Harker (father, deceased), Mina Harker (mother, deceased), Elizabeth (wife, deceased), Edith (daughter, deceased)
  • Group Affiliation: His own group of vampire hunters
  • Base Of Operations: Harker Estates, London
  • Height: 1,76m Weight: 84kg
  • Eyes:  ? Hair: White


Powers and Abilities

Harker may have been physically and emotionally broken, but he’s still a very intelligent and methodical fanatic ; the fact that he’s one of the greatest vampire hunters of this century, even when taking account the likes of Abraham van Helsing, is an ample testimony of his abilities.

His wheelchair includes a mechanism that shoot volleys of small wooden darts, with a radar-driven target acquisition system to compensate for his reduced physical abilities. The darts are coated in a special poison that actually affects vampires.

He also has used tubes launching a weighted net, the weights of which incorporate garlic (making most vampires incapable of escaping the net by misting) – and he has numerous ways of hiding very sharp stakes made of a special, very hard wood. He’s the foremost authority on anti-vampiric gadgets, and can always be counted on having one vicious design on his person (omni-gadget).

Harker Estate is probably the worst deathtrap in the world for vampires ; not even Dracula would attempt to enter it, IIRC.


History

The son of Jonathan and Mina Harker (who married shortly after the end of the events chronicled in the novel Dracula), Quincy Harker was tutored by the great Abraham van Helsing. Still, he didn’t intend to use up his life fighting vampires before his first encounter with Dracula, at 16.

He then tasked himself to surpass even van Helsing as the greatest vampire hunter ever, and set up an organization of hunter which destroyed a large number of vampires.

The powerful Dracula finally managed to strike back at Harker after years of being hounded : his attack resulted in Harker’s legs being crippled, and a terrible trauma and eventual nightmare-induced suicide for his wife Elizabeth.

Physically diminished, Harker stopped being a field leader and became more of a coordinator ; he also started to design ingenious anti-vampire weaponry for his agents, and turned Harker Estate into a deathtrap to ward against further attacks. Harker also raised the orphaned Rachel van Helsing, and saved her from another attack by Dracula.

For reasons that remain unclear, Harker’s vast organization eventually died down until only a core cadre of agents remained : Rachel van Helsing, Taj Nital and Frank Drake, who allied with such hunters as Blade, Hannibal King or inspector Chelm of Scotland Yard.

Things went especially sour went Dracula captured Edith Harker (Quincy’s daughter) and turned her into a vampire, thus forcing her own father to kill her ; subsequent fights between Dracula and Harker became even more bitter.

Quincy Harker eventually had a heart attack that reduced his life expectancy to about one year, and mounted a last onslaught on Castle Dracula itself. He managed to kill Dracula, and almost beheaded him before dying ; unfortunately Dracula was later resurrected, and avenged himself by killing Rachel van Helsing.

Still, Quincy Harker’s dream was eventually realized when his remaining agents managed to deliver the Montesi Formula to Doctor Strange, thus eradicating vampires on Earth for several years.


Description

The sight of the sinister-looking Harker wheeling into a room, with dim lights reflecting oddly on his dark glasses, and untold weapons on his crippled person, is a classic.

As noted above, I don’t remember ever seeing his eyes (but is has been years since I read those…), further adding to the character’s mystique.


Personality

Harker, due to his background, has stared most of his life into the abyss and became a cold, joyless husk burning with methodical hate and deadly intelligence. His fanaticism eventually grew to be of the same strain as the one that animates the Batman ; at times he seemed as cold, ruthless and inhuman as the monsters he was hunting.

Most would consider him a monster, despite the fact that his fight is to save mankind.


DC Universe History

The DCU has a strong tradition in horror and vampires, and Quincy Harker has a place in it. He would have occasionally worked with Johnny Peril, Mister E. or Baron Winters. His relations with Andrew Bennett, if they had encountered, would have probably been interesting – perhaps even tenser than those with Hannibal King.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Quincy Harker

Dex: 02 Str: 02 Bod: 03 Motivation: Fanatic
Int: 07 Wil: 09 Min: 05 Occupation: Vampire slayer
Inf: 06 Aur: 06 Spi: 07 Resources {or Wealth}: 008
Init: 015 HP: 030

Skills: Charisma*: 06, Gadgetry: 06, Occultist (occult knowledge, premonition, rituals)*: 06, Weaponry: 05

Advantages: Connaisseur, H.Q. (expansive – Harker Estate), Leadership, Pet (Saint), Scholar (vampires)

Connections: His own group of hunters (High), other vampire hunters (Low), Scotland Yard (Low)

Drawbacks: Age (old), Guilt (after Elizabeth’s death), MIH of Dracula, Oblivious, SPR (crippled legs), SPR (blinded for 1d10 Phases if exposed to bright lights such as daylight), Attack Vulnerability (-2CS vs. Flash)

Equipment:

  • Heavy smoked glasses [BODY 01, Shade: 03 ; when he wears the glasses he does not suffer from the Oblivious drawback and the SPR regarding his eyes]
  • Cane w/hidden wooden stake [BODY 05, EV 04]
  • Wheelchair [STR 02 BODY 03, AV 06, Projectile weapons: 03, Chemical attack: 10, Running: 01, Snare: 08, Omni-gadget C 07 APS, Limitation : AV applies only to Projectile weapons ; Chemical attacks only work on vampires and such]

Saint the dog

Saint is a large German shepherd that is absolutely loyal to Harker (even to the point of attacking vampires).

Dex: 04 Str: 02 Bod: 03 Motivation: Canine
Int: 01 Wil: 02 Min: 02 Occupation: Defensive weapon
Inf: 01 Aur: 00 Spi: 02 Resources {or Wealth}: NA
Init: 006

Powers: Analytical smell/tracking scent: 07, Claws (fangs): 04, Extended hearing: 03, Running: 04, Shrinking: 01, Super-hearing: 03

Bonuses and Limitations: Shrinking is Always On and Already Factored In (-1)

Advantages: Iron nerves (x2)

Drawbacks: CPR (dog)

Equipment: Saint’s collar is studded with silver crosses.

By Sébastien Andrivet

Source of Character: Tomb of Dracula comics (Marvel Universe)

Helper(s): Angel, Richard Lyon

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