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Ric Flair in the ring

Ric Flair


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Our fantasy wrestling profiles capitalize on the similarities between pro wrestling, comic books and role-playing games. They imagine a world where the wrestlers are their characters, have powers matching their persona and signature moves, and are important players in crime or crime-fighting.

Some profiles postulate a “pro wrestling universe” (like the Marvel or DC Universe), while some keep things generic enough to be plugged into existing fictional universes.

For more about tabletop role-playing games, see our relevant FAQ.


Background

  • Real Name: Ric Flair, formerly Richard Morgan Fleihr
  • Marital Status: Married
  • Known Relatives: Wife (unnamed), David Flair (son), Reid Flair (son), Unnamed 3rd Son
  • Group Affiliation: The Four Horsemen
  • Base Of Operations: Mobile
  • Height: 6’0” Weight: 240lbs
  • Eyes: Blue Hair: Intensely bleached blond


Powers and Abilities

Ric Flair has enhanced ability to recover from injury, allowing to him to continue in field work well past the age when most operatives retire.

He also possesses some limited hypnotic abilities. He generally uses these to gain the attention of his enemies and then attack them when they are unable to defend themselves.

He will either begin ranting at opponents, or fake injury or incapacitation long enough to sucker them to within striking range.


History

Ric Flair was born in Minneapolis, Minnesota. He relocated to North Carolina during college. He began his career in intelligence and black ops in the mid-1970s, working for the NSA. He rose up through the ranks and was considered the top agent by 1982.

Flair formed the Horsemen with the assistance of JJ Dillon in 1986. The group has existed on and off in various forms since that time. The only constant in it’s almost 15 year history is Flair’s friendship with Arn Anderson. Flair was Anderson’s best man at Arn’s wedding and they have each served as godfather to each other’s sons.

See the Four Horsemen History for additional information.


Description

Flair is in remarkable shape for a man in his mid-50s. He has bleached blond hair and dresses in expensive suits. Despite his experience in the intelligence field, he glories in his reputation and dresses and grooms himself to James-Bond-proportions.


Personality

Flair sees himself as “a wheelin’-dealin’, kiss-stealin’, limousine-ridin’ sonovagun.” He’s right – he dresses well, drinks the right drinks, wears the right clothes, and scores a lot with the chicks. Often chicks that are involved with other men – preferably his enemies.

Professional therapists would doubtless say that his behavior is compensation for something. Flair would agree – that it’s “compensation” for every other guy who DOESN’T do all of those things and wishes they could.


Quotes

“Whether you LIKE it, or you DON’T like it, LEARN to LOVE it, ’cause it’s the BEST thing around !”


DC Universe History

See suggestions in the Four Horsemen History.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Ric Flair

Dex: 05 Str: 04 Bod: 05 Motivation: Thrill Seeker
Int: 08 Wil: 08 Min: 08 Occupation: Mercenary
Inf: 08 Aur: 08 Spi: 08 Resources {or Wealth}: 012
Init: 021 HP: 085

Powers:
Hypnotism: 06, Regeneration: 06, Shouting: 10

Skills:
Charisma (persuasion, interrogation): 10, Detective (clue analysis, counterfeit recognition, identification systems, law): 08, Martial Artist: 08, Military Science: 10, Thief (escape artist, forgery, stealth): 06, Weaponry(firearms, melee): 08

Advantages:
Confidant, Connoisseur, Leadership, Omni-Connection, Sharp Eye

Connections:
Four Horsemen (High)

Drawbacks:
Age (Old), Married, Unluck

By Andrew Lee

Helper(s): REZcat, Perry

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