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Rising Sun Archer (Robin enemy) (DC Comics)

Rising Sun Archer

Lisa Yurigama

Power Level:
Game system: DC Heroes Role-Playing Game


  • Real Name: Lisa Yurigama
  • Marital Status: Unrevealed
  • Known Relatives: Mr. Yurigama (aka Rising Sun Archer I, probably her grandfather, deceased)
  • Group Affiliation: None known
  • Base Of Operations: Mobile
  • Height: 5’5” Weight: 115 lbs
  • Eyes: Brown Hair: Black

Powers and Abilities

The Rising Sun Archer is a incredibly skilled bow(wo)man, and a highly skilled assassin, sniper, hand-to-hand combatant, acrobat, etc. She’s quite sharp, too. Although she’s really good, she was no match for Robin III in close combat, though.

While armed with her longbow, the Archer pulled such feats as nocking and releasing a highly accurate volley of three arrows while in mid-leap across rooftops, or cutting through Robin’s de-cel line as he swung toward her. She’s very proud of her bow skill, and put most of her HPs into that and Perception checks to gain the upper tactical hand.


The Rising Sun Archer was a Japanese masked assassin in the World War II era. One of his descendants, a young woman named Lisa, decided in more recent years to become his successor – and, through undisclosed means, gained a remarkable mastery of the skills that were her grandfather’s.

Recently, the Penguin put an open contract on the head of Robin III in Blüdhaven. The unusual practice drew in scores of connected assassins, including the second Rising Sun Archer. It also drew the attention of military intelligence, however, and a US Army Special Forces team, using Robin as bait without his knowledge, starting taking down his would-be murderers one by one.

The Rising Sun Archer, a consummate professional, escaped their vigilance long enough to mount a vicious attempt on Robin’s life, starting with three arrows straight in Robin’s chest. The young vigilante only survived the onslaught through body armour, and found it very hard to outmaneuver the redoubtable Japanese.

She underestimated his resilience to pain, however, and he exploited it by fooling her with a simple decoy in darkness – she though he had been bleeding too heavily to mount such resistance.

Robin III overpowered the Archer, but let her escape after tagging her with a bug, then tracked her down after she took new orders from the Penguin. He came to her apartment, but the US Army team had taken her out while she was sleeping and left her bound and gagged as a “gift” to Robin.

Robin took her to his Nest for interrogation, and successfully made her give away info about the Penguin (with Batman giving him constant advice about how to make her spill the goods through Robin’s earpiece).

Robin let the Archer go without further consequences, telling her he didn’t kill and couldn’t exactly sue her for attempted murder – but that if she came back he’d frame her for something bad enough for the underworld to hunt her down.


See illustrations.


The Archer is proud and fierce, and very sharp with tactics, positioning and maneuvering. She does her best to be a stern traditionalist in the mold of her grandfather, making her very big about honour, being a good retainer and being a highly disciplined murder machine.

This huge respect for tradition, though, makes her easily manipulated for a skilled enough social engineer, afraid to lose face, and not aware enough of high technology.

She speaks in precise, professional, merciless sentences.


“You’re injured. I can smell your spilled blood. Let me end it quickly for you.”

“I’m the Rising Sun Archer. You deserve to know my name, because I intend to kill you.”

“I injured him in making my escape, but I’m certain it won’t prove mortal. As soon as I replace my bow, I’ll hunt him down again and finish him.”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Rising Sun Archer

Dex: 06 Str: 04 Bod: 04 Motivation: Tradition
Int: 07 Wil: 04 Min: 05 Occupation: Assassin
Inf: 04 Aur: 03 Spi: 04 Resources {or Wealth}: 005
Init: 021 HP: 035

Acrobatics: 07, Martial artist*: 06, Thief (Stealth): 04, Weaponry (Bows): 09

Language (Japanese), Lightning Reflexes, Expertise (Sniper tactics, Urban fighting tactics), Schtick (Lightning release)

Underworld (Low)

SIA toward Honour and tradition

Japanese longbow [BODY 05, Projectile weapon: 04, Ammo: 01, Rec. STR: 04, R#02, Bow Advantage (actual EV is 05, actual Range is 06), Limitation : Low Penetration]

By Sébastien Andrivet

Source of Character: Robin comics

Helper(s): Roy Cowan

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