Powers and Abilities
Sam is mainly an expert technician, but excels in the use of blaster weaponry. His skill in electronics is so great that he can completely reprogram a robot withing minutes ; repairing a spaceship takes some days. Although he can easily fix a space ship he can’t fly them at all !
Sam is quite fast and is never hit by the enemy. He’s an able public speaker, a good thief and can trick any robot.
Sam Slade used to be an robotics expert on Earth. He got hired (or tricked rather) for going to a planet called Verdus that had a problem with it’s robot population. Around fifty years ago a lone robot, called Sji, had been sent to the planet to prepare for the arrival of mankind.
This robot was to build new robots, program them and then build up the ready society for man with everything complete and filled with robots ready to serve. Something went wrong, however, and when mankind did arrive the robots on the planet either killed or captured them.
According to their programming man was superior to robots in any and all ways and thus the humans who arrived (who weren’t their superiors) couldn’t be real humans ; they were called Sims (after Simulated Human) and were a dangerous threat to the whole planets according to the robots.
Robots were now far superior to man since they had had fifty years to better themselves with. Sam was sent to this planet together with his pilot Kidd, in a mission to end the threat of the robots and make the planet ready for humans at last.
But the space plane drove through a dimensional aperture on its way to the planet and both crewmembers got deaged twenty years. This made Slade a young man in his 20s again, but Kidd, who had already been quite young, became a small one-year-old boy. Kidd retained his bad temper and foul mouth though and probably is the worst little boy seen anywhere 🙂
Slade managed to ally with a group of robots and found the first robot of the planet, Sji. Sji was now very old and had the job as a cleaner in an sector. He was redubbed Smoking Joe and his existence had already been forgotten by the robot’s current leader called the Big Brain. Sji immediately recognized Slade for what he was, a robot, and went on to help him in his mission.
Robots had a ranking system according to classes (that basically meant intelligence) and the Big Brain was the only class 9 in existence. After a long and hard adventure Slade finally arrived at the place of the Big Brain. Slade, Kidd and Sji managed to convince the Big Brain that he actually was a real human and not a Sim.
The Brain, who realized the sin that he had commited against all the humans that had arrived there previously, got a mental breakdown and was permanently disabled. The planet’s second in commands’ General One and General Two began to argue that the Brain hadn’t directly said the Slade was a human. Two didn’t believe that Slade was human and woved to destroy them all ; he thus declared war upon them.
The war that followed destroyed much of the planet and General Two was winning. Slade, becoming slighly desperate, got a plan. He went to the Radio Station and built something he called an Amstrang-Oscillator from a soundwave accelerator, an amplifier and an oscillator. This machine basically mimicked an electro-magnetic pulse, but in a sonical way.
He activated the machine throughout the radio net and the signal went over the entire planet. All robots were permanently destroyed and the planet, now burning, was shutdown. Slade actually managed to repair and somewhat restore Sji, which was possible since Sji was made from older and tougher components than the rest. Slade and Kidd then went on to repair their Spaceship and went back to Earth.
Even though the mission basically was a failure (the society on the planet was completely destroyed) his employers Rogers and Chan had to make him a hero (since they had employed him the failed mission would be considered their failure). Kidd who at first got all the women was taken by a Nannyrobot and the story ended with Slade riding away in a car with three beatiful women. The ’World Medal of Honour‘ he throw away since he had no desire to be a hero…
Slade looks like a futuristic Taxi Driver. He always has a cigar in his mouth and moves around in a nice way. He wears brown leather boots, green trousers, a red belt, a purple sleeve-less shirt and a purple vest together with a brown hat. He has short, combed hair and is always somewhat unshaved.
The man called Robothunter is very smart and has lots of spunk (or schutzpah :-)) He talks like as if he was part of an action movie in which he’s the main star and keeps his cool during most dangerous situations. Basically he’s a good man at heart, but can be extremely lethal to robots whom he either destroys or reprograms for his needs.
Sam probably has a better skill with robots than human beings… He had grown very attached to his Robometer Cutie whose only desire was to protect Sam (he also went on a berserker rage after Cutie was killed).
“That’s right robot creep, and now you’re dead !”
“Cool Sammy, right on the spot !‘”
“But I know how to dampen a registration robot’s curiosity (zzzzzztt !)‘”
“Sorry, Joe, gotta be little brutal !”
“I’m shooting and shooting, but it’s not enough !”
“King Sam ! Sounds like sweet music !”
DC Universe History
The story, setting and architecture resembles alot of that in Judge Dredd. Sam Slade could perfectly be inserted into the world of Dredd.
Thus when taking elements from Dredd you could insert Slade as a futuristic action technician.
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Game Stats — DC Heroes RPG Print Friendly
Sam Slade, the Robothunter
|Dex: 06||Str: 03||Bod: 04||Motivation: Thrill of Adventure|
|Int: 06||Wil: 06||Min: 05||Occupation: Robothunter, mechanic|
|Inf: 05||Aur: 04||Spi: 04||Wealth: 005|
|Init: 017||HP: 30|
Artist (Actor)*: 05, Acrobatics (Dodging)*: 06, Charisma*: 05, Gadgetry: 09, Scientist (robotics): 09, Thief: 05, Weaponry (Heavy, Firearms, Exotic): 08
Bonuses and Limitation:
Actor is only usable against robots.
Genius, Iron Nerves, Luck, Scholar (Robot Bluffing, Robotics)
MIA (nicotine), Public Identity
- Blaster [BODY 04, Energy Blast: 08, Range: 04, R#2, Note: No apparent ammo limitation]
- Toolbox [BODY 02, Bonus: Allows use of Thief and Gadgetry skills with no penalties]
- Cutie Robometer [BODY 04 INT 01 WIL 01 INF 01 AUR 00 SPI 01, Cling: 01, Detect (Robots): 03, Bomb: 08, Bonus: Detect has both quantity and quality measurements, Lim: Bomb represents self-destruction mechanism, Drawback: SIA (Protecting Sam)]
Source of Character: The Robothunter, Eagle Comics