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The Scream over a white background

The Scream

Dark Horse Heroes

Power Level:
Game system: DC Heroes Role-Playing Game


  • Real Name: Unrevealed
  • Marital Status: Unrevealed, presumed single
  • Known Relatives: None
  • Group Affiliation: None
  • Base Of Operations: Arcadia
  • Height: 5’9” Weight: 181 lbs.
  • Eyes: Unknown Hair: Unrevealed

Powers and Abilities

The Scream is very agile, extremely fast, and a gifted climber. He has the ability to wreak havoc with the nervous system and sanity of those around him : his touch brings blind fear and his scream brings searing pain and paralysis. By just being there he can slowly damage one’s sanity. Even superhumans with enormous physical fortitude will be affected, given the paranormal nature of these effects.

The Scream arguing with various objects

The Scream routinely talks to inanimate object, carrying long imaginary dialogues with them. However, there are instances where the objects actually “tell” him useful facts he couldn’t possibly know otherwise – this is represented by his unique Connection. What is happening exactly while the Scream rants and raves at kitchen sinks and lampposts is unknown, but it may be some sort of psychometry.


The Scream’s story is unknown. At one point he was engaged by Titan, who was hunting for X – on seeing a masked man on the rooftop of Arcadia’s waterfront, Titan assumed it was X.

The Scream appeared in Titan’s life again when he stumbled on another attempt at arresting X ; the chaos he caused allowed the X killer to escape the government.


See illustration.


Completely insane, with a behavior that often shifts to violence without much warning. The Scream is only partially coherent and is quite often drooling. As noted he has textbook paranoia about the phone company and launches into long, rambling discussions with random furniture and objects.


(The Scream is interrogating a kitchen sink) “My mother never left the mail box before nine o’clock in the morning. She was a wonderful woman and baked fresh apple pie.” (pause) “Don’t give me that. You can’t hide behind your pathetic lies ! Your thoughts are like electricity sizzling in my toenails.”

“Oh, now *I’m* confused, am I ? Well, this isn’t the first time.”

DC Universe History

A Joker vs. Scream confrontation is probably too good to pass. Scream might come from the ruins of Blüdhaven, as an oh-so-witty commentary about these story arcs.


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Game Stats — DC Heroes RPG Print Friendly

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The Scream

Dex: 08 Str: 03 Bod: 05 Motivation: Psycho
Int: 03 Wil: 06 Min: 02 Occupation: Psycho
Inf: 05 Aur: 03 Spi: 07 Resources {or Wealth}: 002
Init: 016 HP: 015

Powers: Aura of fear: 04, Magic blast: 06, Mystic freeze: 05

Bonuses and Limitations:

  • Aura of fear has No Range (-1, touch only)
  • Magic Blast and Mystic Freeze can be Combined
  • Magic Blast and Mystic Freeze have a 5APs Area of Effect but No Range
  • Magic Blast and Mystic Freeze require that the Scream be able to scream
  • Magic Blast and Mystic Freeze can be defended against with anti-sonic measures (sound blockers, white noise, etc.)

Skills: Acrobatics: 07

Advantages: None

Connections: Inanimate objects (Powerful, Low)

Drawbacks: Catastrophic Psychological Instability, SPI (paranoid, believes the phone company is out to get him and that most people are agents for the phone company), Minor PR (people exposed to him for days will go insane).

Equipment: GOGGLES [BODY 03, Shade: 03, Do Nothing: 13]

By Sébastien Andrivet

Source of Character: Dark Horse’s CGW

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