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Shakedown of the Masters of Disaster (Batman & the Outsiders enemy) (DC Comics)


Power Level:
Game system: DC Heroes Role-Playing Game
  • These are older technical notes, not a full profile.


  • Real Name: Unrevealed
  • Marital Status: Presumed single
  • Known Relatives: None
  • Group Affiliation: Masters of Disaster
  • Base Of Operations: Mobile
  • Height: 6’6” Weight: 700 lbs
  • Eyes: Brown Hair: Bald

Powers and Abilities

Shakedown is pretty big, as well as being superhumanly strong and tough. His power is controlling the force of an earthquake – the Vibe power. At first, he could only vibrate items he was touching, but by his second appearance he could project his destructive vibrations through the air. Targets struck by this barrage or often unable to move away from it.


Little is known about the history of the group called the Masters of Disaster. They are mercenaries, and each control some kind of natural destructive force. Their main opponents over the years have been the Outsiders, and New-Wave seems to always have been their leader.

During their first appearances, the Masters had been hired by Ms. Shelton to avenge her daughter. Trina Shelton, a teenager, had been accidentally killed when Black Lightning stopped two armed thugs – one shot from one of the thug’s revolver went wild and hit her. Ravaged by guilt, Black Lightning had retired his secret identity until Batman convinced him to join the Outsiders.

The Masters forced the Outsiders to hand Black Lightning out to them in order to save hostages. The Outsiders traced them to an oil rig, however, and the Masters had to flee.

The Outsiders and the Masters of Disaster next clashed when the Masters were hired by Tremayne, a former war criminal, to clear around his African super-base. When Tremayne kidnapped Sapphire Stagg, he paid the Masters to intercept the Outsiders, who had come to rescue her. The Outsiders soundly defeated the Masters, who nevertheless managed to escape.

Next, they allied with Baron Bedlam to overthrow Markovia – and started by capturing the future Queen very shortly before the military invasion began. When the Outsiders arrive in Markovia, they were captured by the Masters. Bedlam’s master plan was to revive a clone of Adolf Hitler. The Outsiders were freed by their newest member, Looker, who single-handedly defeated the Masters.

Following this, Windfall finally reached the end of her rope and defected from the Masters. She wandered Markovia for a time and was captured and exposed as one of Bedlam’s former mercenaries. Soon, however, she was recaptured by her teammates and cloned.

When the Masters of Disaster escaped from Markovia, they sent the Windfall clone to infiltrate the Outsiders. They accepted her as a full-fledged member. Batman was wise to this, however, and the Masters were trapped. The clone was killed in a battle between she and her predecessor. The original Windfall then joined the Outsiders.

The Masters were out of commission for a while, imprisoned in the Slab. When Geo-Force was wrongly arrested, he too was put in the Slab, inspiring the Masters to engineer a jailbreak. They and Geo-Force escaped but did not clash that day. The Masters of Disasters disbanded some time later.

Some time after attempting a solo gig in Opal, Shakedown operated with New-Wave again, on a kidnapping racket. However, he forgot to check their target’s exact financial status – despite having New-Wave remind him to do so. When the father of the kidnapped child proved to be financially bankrupt, New-Wave killed Shakedown in a fit of rage.


See illustration.


Like most Masters of Disaster, Shakedown is not really evil – but New-Wave mean orders and pressure drive them to villainy. Left to himself, he’s not particularly violent – and he often feel remorse over the violent and murderous acts he performs as one of the Masters. When events do not go his way, he’s way more likely to be surprised and confused than to be angry.

Shakedown seems mildly retarded, and behaves mostly like a random, somewhat nerdish and shy teenager ; he’s proud of his powers and enjoys showing off the new things he can do with them. He has a huge crush over Windfall and feels sad since New-Wave is constantly riding her hard. His attitude toward her sister enrages New-Wave.


“I-it’s a p-plant that was l-left behind. I thought you m-might like it.”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats


Dex: 04 Str: 09 Bod: 09 Motivation: Mercenary
Int: 03 Wil: 03 Min: 04 Occupation: Mercenary
Inf: 03 Aur: 03 Spi: 04 Resources {or Wealth}: 004
Init: 010 HP: 030

Powers: Attraction/repulsion: 09, Density increase: 02, Skin armour: 03, Vibe: 09

Bonuses and Limitations:

  • Attraction/repulsion can only Repulse or maintain in place
  • Attraction/Repulsion and Vibe are Elementally linked
  • Density increase is Always On and already factored in

Skills: Accuracy (Vibe): 06

Advantages: None

Connections: Underworld (Low)

Drawbacks: SIA toward Windfall, MPR (stuttering)

Design notes

Although his weight was initially listed at 280lbs, he was weighting 700 lbs at the time of his death – this was presumably his power evolving. This might have meant one more AP in BODY and STR during his last years.

By Sébastien Andrivet (based on Mayfair Games)

Source of Character: DC Universe

Helper(s): mykey3000.com

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