5701 in-depth character profiles from comics, games, movies

Two snarks in Half-Life, falling to the ground

Snark

(Half-Life)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This creature is from the original, 1998/99 HλLF-LIFE video game. For more context you can refer to those two articles :


Background

  • Base Of Operations: Xen.
  • Size: Slightly smaller than a headcrab.


Powers and Abilities

Snarks live in hives. When exposed to the air, they run frantically about slicing up anything they can find with their razor-sharp teeth.

Then they explode.


History

The Black Mesa complex is a private high-tech research installation (with strong ties to the U.S. government) located somewhere in the American Southwest. An accident in the Anomalous Materials Lab caused a dimensional breach into the world known as Xen.

It is unknown where the snark hives come from, but there are several scattered around the base. Each holds 3-6 snarks.

Additionally, there are specially-prepared snark hive weapons. Snarks can be pulled from these special hives one at a time and thrown at an enemy. They will attack the first creature they encounter.


Description

They look like large ticks. No, really.


Personality

None.


DC Universe History

This would be a moderate-level threat to the Earth, probably a good challenge for Young Justice or a similarly-powered team. It might be a good solo challenge for Batman.


Sharing

The links to follow us and/or subscribe to our monthly newsletter are at the bottom of this page.



Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Snark

Dex: 06 Str: 01 Bod: 01 Motivation: Nihilist
Int: 01 Wil: 01 Min: 01 Occupation: Mindless Predator
Inf: 01 Aur: 00 Spi: 01 Resources {or Wealth}: NA
Init: 010 HP: 000

Powers:
Bomb: 03, Claws: 03, Jumping: 01, Running: 03, Sealed Systems: 05, Shrinking: 06

Bonuses and Limitations:

  • Bomb automatically activates 15 seconds (2 APs) after Snark is exposed to air.
  • Use of Bomb kills and destroys the Snark.
  • Shrinking is Always On and reduces STR and weight (Snark OV against Physical Attacks is 12).
  • Running takes into account effects of Shrinking.

Advantages:
Iron Nerves, Lightning Reflexes.

Drawbacks:
SPR: No Hands, Misc: Nonsentient.

By Mark A. Ayen.

Helper(s): Half-Life Official Strategy Guide.

Source of Character: Half-Life PC Action Game.

Subscribe to our MINI-NEWSLETTER !

One bare-bones e-mail per month. Plain text. Short. To the point. Learn more.