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Philip Boyce (John Hoyt in Star Trek)

Commander Philip Boyce, M.D.

Power Level:
Game system: DC Heroes Role-Playing Game


  • Real Name: Dr. Philip Boyce
  • Marital Status: Unrevealed, likely single
  • Known Relatives: None
  • Group Affiliation: Starfleet, United Federation of Planets
  • Base Of Operations: U.S.S. Enterprise, NCC-1701
  • Height: 5’11” Weight: 145 lbs
  • Eyes: Gray Hair: Pale Blond

Powers and Abilities

Boyce is a veteran Starfleet doctor, comfortable with the exotic medical challenges of intergalactic exploration. He also served as an informal counselor to the crew, who trusted and relied upon his advice.


Little is known of Boyce’s history beyond the fact that he served aboard the Enterprise during Christopher Pike’s captaincy. His medical skills saw quite a bit of use as the Enterprise was exploring largely unknown and uncontrolled space at that time. He is also one of the few people to have visited Talos IV since the Enterprise’s mission there resulted in General Order Seven, making future visits to Talos IV punishable by death.


Boyce was a white male of average height and build. The pale color of his hair and eyes gave him a slightly Nordic look. When he wasn’t on duty, Boyce would eschew his uniform for the more comfortable open-collared crew jumpsuits.


Boyce had a quiet strength of presence that encouraged others to seek his counsel in difficult times. He never used this trust to impose his will but sought instead to encourage those around him to carefully consider their own course of action.

His natural charisma was aided by his intelligence. Boyce was one of the first crew members to recognize the extent of the threat posed by the Talosians’ illusions.


“A man either takes life as it happens to him, meets it head-on and licks it, or he turns his back on it and withers away.”

On doctors and bartenders: “We both get the same type of patients : the living and the dying.”

DC Universe History

The Enterprise crew has encountered the X-Men on several occasions, including a crossover with the Kirk-era Enterprise. Boyce and his fellow crew could appear in the DCU in a similar manner, particularly if Hypertime is involved.

Beyond that, Boyce’s stats are suitable for a typical military doctor in most futuristic settings.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Dr. Boyce

Dex: 03 Str: 02 Bod: 02 Motivation: Responsibility of Power
Int: 07 Wil: 05 Min: 06 Occupation: Chief Medical Officer, U.S.S. Enterprise
Inf: 05 Aur: 06 Spi: 06 Resources {or Wealth}: 005
Init: 013 HP: 025

Skills: Charisma: 06, Medicine*: 07, Scientist (Analysis, observation, research): 05, Vehicles (Space)*: 03, Weaponry (Firearms)*: 03

Advantages: Iron Nerves, Military Credentials (High, Rank: Commander)

Connections: Enterprise Crew from 2251-2263 (High), Starfleet Medical (High)

Drawbacks: Age (Old)

Equipment: See the Star Trek Personal Equipment write-up ; Laser [BODY 03, Heat Vision: 08. Boyce’s service in Starfleet took place before phasers had come into widespread use, when laser weapons were used for self-defense]

Design Notes

Unlike later Star Trek characters, Boyce and his contemporaries have a Wealth score since the Federation hadn’t enacted its moneyless economy at this point (AFAICT).

By Robert Tolliver Marcum and Roy Cowan

Source of Character: Star Trek (TV series), character played by John Hoyt

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