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Tejja the silek killer (Batman enemy) (DC Comics)

Tejja the silek killer


Power Level:
Game system: DC Heroes Role-Playing Game

Background

  • Real Name: Unrevealed
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: League of Assassins
  • Base Of Operations: Unrevealed, possibly Sumatra
  • Height: 5’7” Weight: 138 lbs.
  • Eyes: Brown Hair: Black


Powers and Abilities

Tejja is a master of an unspecified form of silat – a generic term encompassing all of the numerous martial arts from the Malaysian archipelago.

More specifically, Tejja being from Sumatra, his style is a silek (the local form of the word) and is part of a complicated body of traditions held by older men, which incorporates combat and weapon techniques as well as folk dances and other traditions.

While Denis O’Neil had an obvious interest in martial arts around the world, the information that was available to him in 1970 was pretty poor. He has Tejja demonstrate two feats associated with the fearsome fighters of the area in the legends of that time — he is trained not to blink in combat so he doesn’t miss anything (Lightning reflexes), and he is trained to handle his razor-sharp knives even with his feet.

Tejja the Silek kicks a sailor

GMs familiar with styles of silat may give Tejja other abilities and weapons typical of that style. In particular I *think* the ’silek knives’ may have been supposed to be kerambits, popularly called a ’tiger claw knife‘. Or maybe a type of rencong. I’m not sure.

Tejja also demonstrated a superb mastery of low-tech booby traps, such as the ’Sumatran deadfall‘ (a heavy plate lined with sharp blades, which falls from a tree on its unsuspecting victim), fairly realistic dummies assembled from clothes and foliage, nooses that caught even the Batman’s ankle and left him hanging from a tree like a turkey, etc.

Traps are an important part of Tejja’s modus operandi, and he will always make good use of them before he moves in for the kill.


History

Tejja may have been the first member of the League of Assassins to appear in the DC Universe, during the classic days of Denis O’Neil in Detective Comics. Batman first discovered the existence of the League when it assassinated fifteen of Europe’s leading shipping magnates, then sent death threats to one K.C. Agonistes.

This eccentric billionaire refused to comply, and had his yacht turned into an incredible floating fortress with extensive security procedures.

Agonistes, during a stay in the Gotham Harbour, refused Commissioner Gordon’s offer for police protection, and Gordon had Batman infiltrate the yacht to protect the shipping tycoon nevertheless. Although the security system unveiled Batman, Agonistes and his fiancée were delighted to meet him and allowed him to stay aboard.

This proved a life-saving move, as the yacht was soon sunk by attack-trained dolphins fitted with plastic charges (!), defeating all counter-torpedo measures. Batman, the chief sailor, Agonistes and the young woman reached a nearby island, but the island had been booby-trapped by a master assassin, Tejja, who was waiting for them.

The Batman defeated the first two attempts by the deadly silek, but eventually fell into a trap and was captured. He freed himself in time to engage Tejja in combat before he could kill everyone, but the Sumatran proved to be a veritable killing machine.

The tide turned when Batman fell backward into a campfire and the flames ignited several of his flares, dazzling the unblinking Tejja and allowing the Batman to pummel him out.

AFAICT Tejja has not been seen since.


Description

See illustration.


Personality

Not much, really. His tactics were a bit weird, but this is a 1970s Batman story, When fighting he did not speak, and concentrated entirely on the fight.


Quotes

“So… this is the great American Batman ! You do not appear formidable to me — Tejja !”

“Your gun is nothing against my training… my art !”

“I accept no bribe ! — For I am of the League of Assassins ! Have no fear ! Your deaths will be quick and painless — my blades are sharp, my skill great !”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Tejja

Dex: 08 Str: 03 Bod: 05 Motivation: Mercenary
Int: 06 Wil: 05 Min: 06 Occupation: Mercenary
Inf: 04 Aur: 04 Spi: 05 Resources {or Wealth}: 004
Init: 022 HP: 025

Skills:
Gadgetry (Low-tech booby traps): 06, Martial Artist*: 08, Military science (Camouflage, tracking): 07, Thief (Stealth): 07, Weaponry (Silat weapons): 08

Advantages:
Language (Unspecified language from Sumatra), Lightning Reflexes, Schtick (Paired knives, Foot Fetish)

Connections:
League of Assassins (Low)

Drawbacks:
None demonstrated

Equipment:
Tejja has several “silek knives” – razor-sharp folding knives with a pistol-like grip. Knives (x4) [BODY 04, EV 03 (04 w/ STR, 09 w/Martial Artist), Note: Can be thrown]

By Sébastien Andrivet

Source of Character: Detective Comics #405 (1970)

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