5713 in-depth character profiles from comics, games, movies

Thundra (Marvel Comics) by George Perez

Thundra


“There exists a man who doesn’t know my name to quail at it ? We can’t have that ! There must be quailing ! Serious quailing !”


Context

Muscles ! Long red hair ! Time travel ! Chains and leather ! Barbarians ! Sex ! Improbable futures ! Reality-altering plots ! Confusing paradoxes ! Motherhood ! Woo hoo !

Thundra is a semi-minor Fantastic Four character ; she’s been around for decades. Immensely strong and amazingly fast, she comes from a dystopic future of gender wars where she’s the women’s Empress.

This entry is shaped by the “soft retcon” in Hulk : Raging Thunder. While this retcon doesn’t really alter events, it provides a remarkably coherent explanation for Thundra’s strategies and goals over her every appearance.

It also helps glossing over the minor inconsistencies that inevitably creep in the bio of a character who has been active for about 40 years (though she barely appeared during the 1980s).


Background

  • Real Name: Thundra.
  • Other Aliases: Empress Thundra, Matriarch Thundra.
  • Marital Status: Married under Polemachian law (possibly divorced since).
  • Known Relatives: Arkon (consort – possibly former consort), Lyra (aka She-Hulk II, daughter), Superia (alleged ancestor).
  • Group Affiliation: Core member of the Lady Liberators II ; former member of Code Red, Nth Command, Grapplers, Frightful Four.
  • Base Of Operations: Originally Femizonia (Earth-715 and possibly 8009), then New York City, then Earth-715 and Polemachus, then Milago (capital of the United Sisterhood Republic of Earth-715), then one or more communes of XXh century proto-Femizons in unrevealed locations, then an isolated bit of desert in the Southwestern US, then back to Milago.
  • Height: 7’2” Weight: 350 lbs.
  • Eyes: Blue-green Hair: Red


Powers & Abilities

Thundra is a giantess, and benefits from enormously enhanced strength and super-dense muscles and bones. She was able to out-muscle the Thing in the 1970s, though Mr. Grimm has since grown in strength. Thundra can demolish a tank with but a few punches, and she has proven able to stand against Namor the Submariner on roughly equal terms (on land).

Her fighting prowess is overwhelming – she’s more accomplished than even the Thing and perhaps Namor. She has been intensively trained in close combat, wrestling and weapons use since she was 8, and her combat experience is almost as long. Thundra is a mistressly fighter, able to take on the best.

Generally, in the 1970s, she was a top-end fighter and strongwoman, and she remains very dangerous even in modern times.

Thundra doesn’t get hit much. Her speed and aggression usually allow her to strike first, which is usually sufficient to force her opponent on the defensive, and she excels at dodging and parrying. When hit, though, she’s not as resistant as some other people in her strength class – especially against energy attacks.

Thundra knows this, and will sometimes resort to wrestling techniques to deny her opponents their chance at hitting her. Thundra is a top-notch wrestler, in a style reminiscent of American wrestling. Most of the time, though, she doesn’t have to bother.

Thundra with a large chain, over a white background

Albeit the amazonian ginger is known for wielding a length of chain, she doesn’t really use it in most of her fights. Her unarmed techniques are faster and more accurate. The extra reach of the chain, though, is occasionally useful to surprise an opponent (say, to pull them close so she can punch them into next week) or pull an unexpected manoeuvre.

One scene implies that Thundra can make Hulk-like jumps, but there are numerous cases where she doesn’t perform such jumps despite the advantage they’d give her. The game stats represent the fact that she can land Hulk-style by absorbing the impact with her legs muscles, but do not include a jumping ability.

In particular, when Lyra confronted her, Thundra would presumably have leapt away if she had the ability to do so.

Thundra moves at a surprising speed. Not only does she hit like a freight train, but she rolls like one. She can maintain that pace for hours, and her great speed is also useful when combined with her excellent rock-climbing skills.

Thundra once scaled the 36 floors of the Baxter Building (by clawing and kicking her own holds into the façade) in about 30 seconds, and wasn’t winded in the slightest when she reached the top.

Other powers and skills

Thundra is forceful and charismatic. She has an aura of authority around her, particularly with women – perhaps because she subconsciously dismisses men as being unimportant to the real workings of power. She’s also smart, and believes in knowledge and hard work.

Given the timeline and Thundra’s strategies, she seems very long-lived. She’s not immortal though, as she knew that she would eventually be unable to safely bear a child, then become old and die. Still, the passage of 20 years left no visible trace on her face and body, though it was reported than she was not as fast and strong as she used to be.

Thundra also mentioned that she wasn’t sure that she would live until the XXIIIrd century if she remained stuck in the XXIst century, implying that her probable lifespan might be about two centuries and a half.

Thundra is invisible to Symbiotes – the alien race that spawned Venom, Carnage and other alien lifeforms bonding with humans. In her future, vast quantities of Symbiote matter are used by the Sisterhood in moats for defense.&emspAll Femizones receive a permanent treatment making them invisible to Symbiotes so only men will get attacked.


Gender studies — Femizonia in flux

Earth-715 (“Femizonia”) has been in flux over time, its continuity being apparently modified by interactions with other realities and time travel. It doesn’t seem to follow the usual chronophysical laws, as was evidenced by its interactions with Machus.

The take that follows is slightly different from the official Marvel version. This is caused by a different interpretation of one sentence in one caption of Hulk : Raging Thunder. Rather than positing at least two Femizonias (Earth-715 and Earth-8009), our interpretation is that there is just one (Earth-715) with an unusual degree of chronal plasticity.

Femizonia thus changes and evolves based on actions taken in its past and even in certain alternate XXIIIrd Centuries. Some of its inhabitants (Thundra and her staff) are well-aware of these retcons. This understanding of the material is also used in the History section.

Specifically, our take conflicts with one A.R.M.O.R. reading identifying Thundra’s daughter as coming from Earth-8009. Since even Reed Richards has difficulty tracking Femizonia’s position in the Multiverse it may not mean that much. Furthermore, Thundra once states that Femizonia is “now known as Earth-8009”, an interesting formulation that makes perfect sense in our framework where Earth-715 and Earth-8009 are the same Earth and always have been.

We’ll now review the different versions of Femizonia, as seen in chronological order from Earth-616’s point of view.

First version of Femizonia

In the earliest version (in 1971), it is a high-tech, XXIIIrd century world that deliberately patterns itself as pseudo-Imperial-Roman in architecture and politics. There’s an emphasis on person-to-person combat, melee weapons (especially swords) and duels to the death to settle matters of honour.

Though the female culture is nominally devoted to peace, they seem to highly value killer instinct and skill at arms. Their warfare is one-to-one and strives to only use small arms, ideally medieval melee weapons. The clothing is Barbarella-ish science fiction, very tight and showing a lot of skin – and the male slaves run around bare-chested.

The narration explains that women took over during the late XXIInd century. That was reportedly as a reaction to an unsustainable patriarchal world of pollution, war, poverty, hatred and mass death, and put an end to their destructive folly.

One country is called the United Sisterhood Alliance, and its motto is “Sexuality ! Solidarity ! Superiority !”. The soldiers of the U.S.A. defend their sisters in the name of global peace, particularly against the brutal raids of the beast-men – very primitive but very strong males.

The beast-men are the descendants of the 90% of male children that get abandoned in the wilderness outside of the U.S.A., the 10% remaining boys being allowed to grow up as slaves. Though they are used as sex slaves, these males do not apparently have a reproductive purpose since the U.S.A. government keeps reserves of sperm in its Temple of Genetics.

Presumably this stock of semen is genetically manipulated to ensure very strong and healthy daughters, which as a side effect contributes to the survivability and strength of the beast-men in the wilds.

At least one tribe, the Men of the Hills, are not primitives and fight for gender equality. One of their agents, Mogon, once ran into one Princess Lyra of the U.S.A., sister to Queen Vega. Lyra was a great warrior who secretly studied the history of the world of man, and longed for a man who would not be a slave. It is likely that Thundra’s daughter was named after her.

Second version of Femizonia

In the early Fantastic Four appearances of Thundra, Femizonia looks much more Kirby-ish in architecture and decoration – not unlike a toned-down Supertown, or the Eternal city of Olympia.

The Femizons themselves now look and dress much like Asgardians such as the Valkyrie, complete with these strange banded metallic cups over their breasts. Their clothes are skintight Spandex in a primary colour, with some metallic ornaments and occasionally showing some skin.

Presumably, these changes were one of the results of the mounting influence of the Machus timeline.

Duels of honour to the death between women were again depicted.

Thundra by Mitch Foust, in color

Art by Mitch Foust.

This version of Femizonia, despite the different aesthetics, is confirmed in a caption to be the same place as in the 1971 story. Its history of inter-genders warfare is but very roughly sketched. One panel implies that Thundra is not the ruler but obeys a Queen, who seems patterned after Queen Vega (or maybe is Queen Vega).

The place is no longer called the United Sisterhood Alliance but the United Sisterhood Republic, likely due to a mix of retcons  and territorial expansion. Thundra’s title at that point is apparently Chief-Maiden-Of-Arms.

Third version of Femizonia

When Thundra returns to Femizonia after spending much of the 1970s on Earth-616 , more changes are apparent. Presumably they are in part a result of Thundra’s successful foray in the past, inducing retcons for Earth-715.

Femizonia now seems to be a high-tech place with walls of computers and screens. The women wear monochromatic skintight jumpsuits colour-coded by occupation – security wearing red like Thundra does. It’s pretty much what you’d expect to see in an A.I.M. base or in the S.H.I.E.L.D. Helicarrier, except everybody is a bellicose lady of pulchritude – possibly with a sword.

This Femizonia possesses reliable trans-dimensional  technology and mature teleportation technology, though they still insist on fighting using raw muscle and melee weapons. Their armies are chiefly infantry with swords and spears. They also field some sort of tanks – presumably to attack fortifications.

The time travel tech available to the Sisterhood at that point is quite powerful and very precise.

It allows such stunts as projecting the consciousness of a future person with full knowledge of future events into their past body. This means that the can trigger chronal divergences and the appearance of a new alternate Earth by changing the past. It consumes a lot of energy, though, and the number of manipulations Thundra can order remains limited.

This Femizonia is essentially a sci-fi setting with some oddities.

The United Sisterhood Republic is now an empire, with Thundra as its Empress. This is likely the result of a mix of retcons and territorial expansion. One scene implies that the seat of Thundra’s government is a vast satellite, with very vaguely Shi’ar-like architectural motifs.

Merged version of Femizonia

Something that seems to be a merged version of the Femizonia timeline and the Machus timeline is witnessed by the She-Hulk, the Thing and Wyatt Wingfoot, though it soon splits apart. The context makes it difficult to analyse – see the revised Mahkizmo profile for more about this.

Fourth version of Femizonia

The more recent depiction of Femizonia is reminiscent of a country at war. The buildings are bunker-ish and the interiors feature lots of bare concrete, as in older military bases.

The Femizons’s attire is minimal – usually just an ornate bra and some sort of trailing loincloth, or panties/bikini bottoms – plus of course some melee weapon. At this point Thundra may be the most clothed member of the Sisterhood.

They have a lot of visible computer equipment in their bases, with a rounded, Apple-ish design and glowing flat screens, presumably in 3D. There’s a somewhat Mad Max-ish vibe, but with iMacs from the future.

It is implied that most of the USR is pastoral low-tech land tended by women farmers, with the occasional big base bursting with activity and high tech. This is meant to have a low ecological impact so the environment can recover from previous abuse, though the sheer lack of natural resources also plays a role.

The organisation seems to be more federal than imperial, since a bunch of USR farmers are described as a “faction”. In fact Thundra is no longer called “Empress”, but “Matriarch”, though her personal troops are called a Royal Guard.

Perhaps she’s akin to the Queen of England, nominally reigning over the Commonwealth and with limited legal prerogatives in most countries, but an important symbolic and arbitral role. The motto of the U.S.R. is “Create, Nurture, Protect”.

At this stage the Femizons (except Thundra and her staff) are depicted as if constantly experiencing low-level steroids rage. It may in fact be exactly that, as part of their genetic enhancements to give them increased strength and aggression.

Thundra and Valkyrie over a white background

Though some men are seen with handguns, they do not seem to actually use them in combat. Both sides seem to use monstrous, mutated beasts of war – playing the same role as elephants would in a Classical Carthaginian  army.

According to the Femizons the males will relentlessly attack again and again until the death of the last man on Earth, and are like mad dogs. Howbeit, one assumes that accounts about the females would not be too different were one to ask the males. Proving one’s physical might in melee combat to the death seems even more crucial than in the previous iterations.

The technology is muck ricketier than in the previous iteration. The USR’s time machines are now old and heavily jury-rigged, running on spit and bailing wire and lacking in reliability. Time gates to chronoport  objects (or even a signal) become haphazard, and depend on periodic natural alignment of the timescapes, which may take months or more.

No teleportation tech is evident. A lot of the gear operated by Sisterhood technicians is obviously very old and irreplaceable. This setting is much closer to being post-apocalyptic than sci fi.

What caused these new retcons is unknown. Perhaps there were further interactions with another possible future. Maybe Polemachus somehow interacted with Femizonia – in fact that may have been one of the reasons for Thundra’s presence in Polemachus. But it seems very unlikely that it was any sort of normal, organic evolution of Earth-715’s history.

Fifth version of Femizonia

By the time of Lyra’s adulthood, in the relative future  of Earth-715, things will again be different. The USR is now clearly patterning itself after Imperial Rome again, and its military (except for Lyra who wears a costume patterned after Thundra’s) is wearing Roman legionnaire armour and gear.

Some civilians are seen dressed in a Victorian style, though it’s presumably just the fashion rather than something with major cultural significance.

The Empress of the U.S.R. is now backed by an advisor with a cybernetic interface (not unlike Stormwatch’s Weatherman), called the Gynosure, who have succeeded each other for generations. The goal of the Gynosure program is to stockpile and organise the knowledge that existed before the gender wars.

At this point Earth-715 is more clearly the inheritor of Earth-616. The ruins of the great abandoned American cities are clearly witnessed, Earth-616’s super-heroes (called “overmasters” in the female history texts) were clearly part of the old order that fought during the gender wars, and tribes of men pattern themselves after the tales of the male superhumans of old, such as Wolverine, Venom or the Green Goblin.

There are saber-toothed tigers called “zabus” running around, quite possibly actual descendants of Zabu. Another element that appears is that artificial super-powers based on classic super-heroes and villains were widely available to the population before the wars.

The technology is still old and difficult to maintain, with many of its secrets lost. The birthing matrices used in Milago to spawn new sisters are revealed to be ancient Oscorp cloning equipment, and no known party can engineer replacement parts for the more complex parts

This is largely due to strategic natural resources having been exhausted by the previous age and the wars. The world is obviously damaged, lacking in water, rare metals and possibly other resources. Dried river beds are a common occurrence, making Earth-715 even more post-apocalyptic and barren than before.

Femizons

It seems that the Femizons have some level of superhuman strength, though from other scenes it cannot be too high.
DCH In DCH, the average adult on Earth-715 likely has STR 06 BODY 05, plus other Attributes close to that of the average shock trooper in the WORG article about soldiers.
M&M In DCA, that’s 5 Ranks of Strength, 3 Ranks of Stamina and 2 Ranks of Defensive Roll, and other values close to that of the generic Soldier stats in the rulesbook (page 267).


More than a woman

Thundra’s influence has also been felt in two unlikely environments :

  • On Earth-616, a female researcher shot a time probe three centuries downstream and observed the XXXIIIrd century of Thundra – Earth-715. Fascinated, the researcher discovered that Thundra was a descendant of hers. Christening herself Superia she plotted to hasten the advent of the Femizons of the XXXIIIrd century. Superia assembled her own version of the Femizons, a short-lived army of female costumed criminals she wanted to recruit for her vision of a female-dominated, better world.
  • On Earth-9930 (situated 2 decades in the future), Thundra has joined the Avengers to fight Earth’s last battles. Presumably she time-travelled from the future to be there. Earth-9930 has been invaded by “Martians”, and there are few human survivors left on the planet. These Avengers, under the leadership of the Black Panther, are Killraven (wielding Captain America’s photon shield), a Crimson Dynamo, Living Lightning, Jocasta (actually a female Vision) and Thundra.

History

Thundra comes from the XXIIIrd century – or rather a XXIIIrd century, an alternate future called Femizonia or Earth-715. The divergence point from Earth-616 is unclear, but it manifested as many factors from politics, the media, business, international relations and so on conspiring to push men and women apart.

The battle of the sexes was not literal at first. It was more like a strong sense of intra-gender solidarity, and a heated competition for men to prove better than women and vice-versa.

This competition of genders saw a turning point when the women started using genetic enhancements to increase their physical strength. This was to meet men on an equal footing – if not higher. Greatly resenting this, the males started using radiation treatments to gain superhuman strength and retain their edge, but this rendered nearly all men infertile.

Thankfully, that was not the end. Human parthenogenesis  was developed so the species would not go extinct from its folly. However, it also worsened the situation as men preferred to produce male children and women female children. Soon the war was breaking out, male territories attempting to conquer female territories (and vice-versa) worldwide.

(The details of Earth-715’s history have varied significantly over time – see the “Gender studies” section above for more about that.)

By this time both genders were very well-armed. They could even field some superhuman warriors produced through heavy genetic enhancement or radiation treatment. The world was not destroyed, however – the aesthetics of personal strength were so strong that warriors greatly preferred overcoming the other person-to-person, in melee combat.

Quasi-medieval warfare was the order of the day, and the nuclear arsenals and other highly advanced weapons apparently went entirely unused. With swords, tridents, physical enhancements and beasts of war being all the rage, champions became important.

Thundra and Valkyrie among the flames

Eventually a major female country, the United Sisterhood Republic, successfully ran a project to create a towering woman who would be a crushingly powerful warrior – Thundra. With their reverence for personal strength, it was also likely that Thundra would become their leader.

Thundra was a one-of-a-kind success in genetics, much like Captain America in the distant past. The U.S.R. apparently couldn’t replicate the process.

One was enough, though – and from an early age on Thundra was the U.S.R.’s greatest weapon. Not only did she defend the U.S.R. against male raiders, but she steadily expanded their territory, killing many men and freeing many of their female slaves.

Terminatrix

Thundra seemed to be the second-in-command and the champion of the United Sisterhood Republics, which apparently stood in an area roughly corresponding to Canada and/or the USA.

She was deeply involved in war and politics. However she regretted the constant need for propaganda, spin and a certain level of historical rewriting to keep such vast territories united – and how the need for lies grew as she successfully led her sisters in defending or conquering territory.

As the USR expanded, its scientists detected increasing chronal turbulence. Another possible future, named Machus, was increasingly interacting with their own. Machus was another XXIIIrd century, one where men utterly ruled over women.

Its increasing chronal lateral proximity caused the males of Femizonia to grow even more eager and warlike. Slaves rebelled and the male resistance against the U.S.R. got fiercer and stronger. This also apparently induced several retcons, making the Femizons dress in a way reflecting the garb of Machus’s super-virile warriors.

In an attempt to derail this slow merger, the great champion Thundra used the U.S.R.’s nascent time-travel technology. The plan was to go back into the past and publicly defeat the strongest and most famous male then. In theory, this demonstration of female superiority over a man would make Femizonia more likely to happen by slanting the future gender wars in the favour of women.

Machus seeing its probability diminish was theorised to result in a loss of influence. Perhaps Femizonia could even be the one to start “leaking” its reality over Machus and facilitate a women’s rebellions there.

Thundra leaping in with her chain

Thundra thus leapt into the early 1970s. Her target was the Thing, and she allied with enemies of the Fantastic Four (the Frightful Four, as often down to three – the Wizard, Sandman and the Trapster) to clear the way toward him.

The Frightful Four ambushed Ben Grimm. Though he received help from his friend Medusa, Thundra was clearly stronger and a better fighter than the Thing. The Femizon was instrumental in allowing the Frightful Four to storm the Baxter Building, though once there she refused that any of the vanquished FF be harmed.

During her victorious fights with the Thing, Thundra came to realise that Grimm was different from the men of her time. He was not a boisterous, hostile brute but an honourable, kind-hearted fighter protecting his own. She even grew to find him attractive after a fashion, but carried on with her mission.

In the early hours of 1973, Thundra came to Times Square during the New Year celebration and publicly challenged Ben Grimm to another duel at the Shea Stadium in three days. Whilst making her challenge she defeated the Torch and kidnapped Alicia Masters to make sure the Thing would come. Thundra’s challenge attracted huge media attention.

Three days later, in a packed stadium, the Thing was soundly defeated again. However, Reed Richards saved his life by using an energy projector to briefly turn him back to his human form. Thundra stayed her hand since she couldn’t bring herself to hit a defenceless member of the weaker sex, and though she had won she felt somewhat cheated out of her victory.

Manhandling the past

Thundra stayed in the 1970s for years – perhaps involuntarily since the time gates the USR scientists could open were a bit haphazard. She walked out of the Frightful Four as soon as the Thing had been defeated, and likely went on to explore the 1970s, though she generally stuck around New York City.

It is possible that her mission in the past had further, more minor objectives to be met after the defeat of the Thing, and there are hints that she could communicate with the Sisterhood in the future.

Thundra throws a punch

While passing near the Baxter Building, Thundra intervened in a fight between the Hulk and the Thing, fearing that if the Hulk was to kill the Thing all her work would be in vain. She didn’t realise that both men’s consciousnesses had been switched, resulting in a very confusing situation.

Thundra left in a huff, thinking that Grimm was hitting her despite her gallant attempts to rescue a lad in distress.

Likewise, when the Frightful Four attacked the FF anew, Thundra again came to the rescue to save the Thing. She apparently doubted that her defeat of the Thing had been thorough enough due to Richards’s medling, and wanted to keep him around to defeat him again if needed.

Right after she helped disperse her former allies, Namor the Submariner launched one of his patented invasions of New York City. Seeing the might of Namor, Thundra decided that beating him up too couldn’t hurt, and engaged the mighty Atlantean in a fight.

To everybody’s surprise she proved an even match for the mighty Sub-Mariner, though the whole invasion was derailed by the Richardses before a conclusion could be reached.

Medusa of the Inhumans was back then a Fantastic Four member, and she developed an interest in Femizon cultures. Having grown to trust her, Thundra taught the red-headed Inhuman about the Femizons and Earth-715.

It’s a man’s man’s man’s world

The probabilities of the futures did not seem to tilt toward Femizonia and away from Machus, though.

Machus sent their own champion, the super-brute Mahkizmo the Nuclear Man, into the past. Thundra was alerted about that, presumably by Sisterhood physicists in the XXIIIrd century. She contacted Richards, though later information leads us to suspect that she fed him disinformation.

The story that the Femizon fed Richards was that she had come to appreciate the more balanced gender relations she could see emerging in the late XXth century, and had come to doubt that Femizonia was desirable as a future. Apparently, what she was actually trying to do was to trick Richards into disrupting Machus.

Mahkizmo attacked the Baxter Building on Earth-616 in the 1970s, looking to stop the Femizon from achieving her goals. Thundra attacked him, saving the Fantastic Four who had just been mauled by Mahkizmo, but that was a trap. When she touched him they both disappeared, chronoporting to Machus as the Nuclear Man had intended.

Thundra with Medusa and Crystal

Owing their lives to Thundra, the FF launched a rescue mission, with Medusa temporarily replacing the Invisible Woman. They reached Machus using a modified version of Dr. Doom’s time machine, but were defeated again by Mahkizmo.

During the battle they discovered that the Nuclear Man used a will-sapping energy field that had already made Thundra uncharacteristically subservient, and diminished the will to fight of his opponents.

Medusa escaped, and Mahkizmo threw Thundra and the 3 remaining Fantastic Four into an arena, while they were still under the effect of the will-sapping ray. They prevailed against all odds, but would obviously falter sooner rather than later.

Medusa came back from a jaunt to Earth-715, bringing the armies of the United Sisterhood Republic to the rescue – using the Doom/Richards time machine and Thundra’s teachings. This allowed the FF to destroy the will-sapping machines, and Thundra and the Thing seemingly destroyed Mahkizmo by stunning him as he was about to use his Nuclear Punch.

Machus and Femizonia then appeared to inexplicably merge into a world of gender equality (and the beginning of a planetwide sex orgy). The FF, Medusa and Thundra were ejected back into the past.

Later point data reveal that it was a trick. What actually happened was that the Machus timeline had been damaged, and the Femizonia timeline finally shook Machus’s influence off. What it means in chronophysical terms is unclear, and whence the scenes of the merging timelines came from remain unrevealed.

The FF thought that they had equitably solved the situation, though, and as Thundra had hoped they stopped monitoring Femizonia.

On Femizonia, news of Thundra’s great victory over the whole Machus reality were celebrated among all women.

It was an edited version of the facts, with no mention of the role of the FF or Thundra’s friendship with the Thing. A vast, diverse territory like the U.S.R. needed a Great Enemy to keep it unified rather than degenerate in internecine squabbles, so any mention of collaboration with males was out.

Slumming it

Thundra remained in the past – a necessary deception since Femizonia was no longer supposed to exist as such.

From later material, it is likely that Thundra was at that point assessing her possibilities to find a male to conceive a daughter with. Creating a new Thundra through genetic manipulations was apparently no longer possible, and she needed to find somebody with the proper genetics to impregnate her.

Thundra’s goal was to have a daughter powerful enough to lead the United Sisterhood Republic after her death. To this end the Femizon was strongly considering Ben Grimm for his great strength and noble heart.

Thundra and Lady Vermin

When the Frightful Four, this time allied with the Brute, again captured the FF, Thundra thus decided to intervene. However she was surprised and felled by a trap from the Trapster. The Impossible Man soon accidentally freed everyone, and Thundra curb-stomped the Sandman and the Trapster.

She stuck around the Baxter Building for a while, making very direct advances toward Ben Grimm so he’d give her a daughter. However, Grimm would not betray his love Alicia Masters. Thundra accepted after some weeks that Grimm would remain faithful to Alicia, and that she had to find another male.

Thundra and fellow house-guest Tigra eventually realised that Reed Richards had been replaced with an alternate Earth counterpart. They intervened just in time to save Sue Richards from the Brute. The three women then foiled the plans of the Mad Thinker, and after the rest of the Fantastic Four came back from captivity in the Negative Zone, the Brute’s plot.

Thundra then left, after verifying Grimm’s lack of interest in her offer one last time. Some time later the Fantastic Four disbanded for a while, briefly rekindling Thundra’s hope that Grimm might change his mind.

Thundra continued her search, which led her to the Arnold Columba Health Spa in the Queens borough of New York City. She was looking for one “Mister Kant”, whom she apparently knew was actually Hyperion (Zhib-Ran).

Her plans were threatened when the Avengers also came looking for Zhib-Ran and reactivated his previously buried memories. Thundra briefly engaged the one female Avenger present (Ms. Marvel) as the worthiest foe, but the situation was resolved without further violence by the Vision.

Thundra backhands the Thing

Thundra couldn’t find Hyperion anymore, and had to resume her quest. She stumbled upon the wrestling promoter Herkimer J. Oglethorpe while he was getting mugged in a back alley, and the diminutive and articulate Oglethorpe recruited her to become a wrestler.

Thundra sparred with some female professional wrestlers, the Grapplers. She cleaned the ring in seconds, and Oglethorpe organised a match at the Madison Square Garden against the Grappler’s leader, Titania. The match was rigged, as Titania was equipped with a hidden injector loaded with a knockout drug potent enough to bring even Thundra down.

The Nth power

Titania and the rest of the Grapplers were secretly agents for Roxxon Oil, and had brought Thundra’s strength to Roxxon’s attention. After Thundra was knocked out by the drug, she awoke to negotiate with a Roxxon man, and they agreed that she would join the Grapplers (who had been equipped with special weaponry) in a raid on the governmental Project : PEGASUS.

In exchange, Thundra was promised that Roxxon would return her to her Earth using their Nth Projector technology.

While leading the Grapplers Thundra ran into the Thing, who was helping with security for PEGASUS. Not really wanting to fight him, she eventually had to surrender when confronted by the full PEGASUS security force (including Quasar and Giant-Man (Bill Foster)), who had just captured the Grapplers.

However Thundra and the Grapplers had had time to smuggle equipment to Roxxon’s man inside PEGASUS. Dr. Lightner used it to become the Nth Man, triggering a grave crisis for the security staff. Thundra helped in dealing with the crisis out of friendship for Grimm.

Based on her conduct, the Project’s staff dropped the charges against her after she promised to locate her employers for them.

Thundra found that the address she was supposed to rally after her mission was fictitious, and started working her leads about Roxxon. She soon ran into Hyperion again, as Herkimer Oglethorpe has recruited him as a wrestler. Hyperion was there as a secret Roxxon agent, who also had been promised a ride on the Nth Projector.

Thundra vs. Doc Samson

Though Thundra faked being homesick and being willing to deal with Roxxon so she could get back to the future, she was actually quite on top of the situation. Hyperion had fallen for her, though she feigned not to notice.

Once she found proof that Roxxon had a portable version of the Nth Projector that could reach Earth-715, Thundra suddenly hijacked the projector to send the Roxxon scientists and technicians there. She also tried to zap Hyperion, who dodged but told her that he wanted to accompany her wherever she would go.

Thus, the only thing Thundra had left to do in the past was to bring the information about Roxxon to the Fantastic Four to honour her promise to PEGASUS. She also wanted to see if Richards could study the Nth Projector – perhaps so Thundra could use the information to improve Femizonia’s time travel tech.

Due to Hyperion’s rash behaviour and the arrival of a Roxxon security team, Thundra was forced to use the Nth Projector in a hurry, as it would soon self-destruct. She just had time to briefly say good-bye to Ben Grimm and jump through the portal, followed a second later by Hyperion. Another second later the Projector burnt out.

However, one second was enough to separate Hyperion from Thundra. He ended up trapped in the interdimensional void. Thundra and Zhib-Ran would never meet again. Since Zhib-Ran was eventually revealed to be an artificial construct (unbeknownst even to himself), it is unlikely he could have given Thundra the daughter she wanted anyway.

Sexuality ! Solidarity ! Superiority ! 

From later accounts, it would seem that Thundra returned to Earth-715 not too long after she left – though years had passed for her, much less time had elapsed on Earth-715.

In unrevealed circumstances the fiery-haired amazon became the Empress of the U.S.R.. Her nation reorganised itself to deal with its conquests and new territories liberated from male hands. Given the other changes in Femizon society, it seems likely that the shift to an empire was also partly a result of retcons induced by Thundra’s mission in the past.

Our understanding is that Femizonia was a changed Earth-715, while some posit that it was Earth-8009 (see the “Gender studies” section above).

Thundra and the Red Hulk

Machus made one last attempt at crippling Femizonia by sending a six-armed humanoid emitting radiation that greatly weakened females, even Thundra. Apparently the creature’s radiation also motivated men to rebellion, and soon the situation in the USR became precarious.

Needing a male to deal with the android, Thundra turned toward Ben Grimm. She jumped to Earth-616 with a pair of D-belts. Grimm agreed to come with her to free hostages and clobber the android, and they were victorious.

Knowing that Johnny Storm had just married Alicia Masters, Thundra proposed to the Thing one more time but he declined, not wanting to engage in a rebound romance. Thundra then experimented with time travel to see if she could allow Ben to live happily by sending him back in the past to avoid making the mistakes that cost him Alicia’s love.

The Thing eventually renounced this happier alternate time line as he felt that it was but a lie, and returned to Earth-616.

Polemachus

Using the Sisterhood’s improved, higher-tech trans-dimensional technology, Thundra started leading war parties to other worlds to demand tribute – or else. Apparently her goal was to harvest additional resources. It is possible that this technology was developed thanks to the captured Roxxon Nth Projector experts.

One such world was Polemachus. Thundra had heard about their ruler, Arkon the Magnificent, and was interested to see how magnificent he actually was. Presumably, that was part of her quest to find a suitable biological father for her future daughter.

Furious about the Femizons’s demands and seeing a world ruled by women as unnatural, Arkon and his men prepared a strike against Earth-715. Seeing her plan backfiring, Thundra decided to get some reinforcements from Earth-616.

She had her technicians kidnap Franklin Richards and Rachel Carpenter to ensure the cooperation of the Avengers West Coast and the Fantastic Four. Though she knew that the heroes knew that she would probably not hurt kids, she gambled that they wouldn’t gamble with these lives.

Thundra dragging Archangel with her chain

However, half the hostages were stolen in transit by Polemachus operatives, as was half the rescue force of heroes. The Polemachians hypnotised the heroes to serve them, then launched their assault on Femizonia.

Arkon, his troops and the hypnotised Earth-616 heroes landed on Earth-715 and engaged the forces of the Sisterhood and their reluctant Earth-616 allies. During the pitched battle, Thundra decided to just beat up Arkon herself to put an end to the invasion. The surprised Arkon was initially clobbered, but he found his second wind and the two rulers started brawling on a more even footing.

Thundra cleverly mentioned that she had made demands of Polemachus to check Arkon’s strength and reputed magnificence. The flattered (and none-too-bright) Imperion of Polemachus was mollified, admitting that he found the giant she-warrior to his liking.

Happy to have found a guy who had the superhuman strength and fighting ability she was looking for, Thundra put the moves on Arkon and they soon started a relationship.

Arkon the Magnificent

Thundra became Arkon’s consort, and thus the co-ruler of Polemachus. Presumably this was hidden from the population of Earth-715, who’d never accept that their mighty leader would fraternise with a male. Perhaps Thundra cheated using time travel to be in two places at once.

In 1993 a crisis arose – another example of Polemachus’s numerous problems with the strange energy rings surrounding the planet and acting as its sun. This time around they started burning too bright, ruining the agriculture planetwide.

The Imperion’s scientists couldn’t dampen them, and as often the priesthood started agitating for a faith-based solution (and blaming Arkon’s foreign consort for having displeased the gods).

The priesthood told the populace that a human sacrifice would appease the gods and chose a female teenager called Astra as the sacrifice. Thundra went ballistic, forcefully removing Astra from the priests’s hands. Arkon sided with his consort and they went to Earth for help.

Anskar, the leader of the priests, used a lightning bolt to bring back Thundra, Arkon and Astra as they were meeting with the Avengers – whom he accidentally brought along. Anskar tried to contain the Avengers and zap Thundra with powerful energy weapons, but the Vision brokered a deal with the Polemachians and the Avengers were allowed to try to regulate the rings.

They were successful, but Anskar hurled a dagger in Astra’s back, killing her – since he couldn’t allow the Avengers to go against the will of the gods. Sersi, who was going insane for unrelated reasons, incinerated Anskar in retaliation.

Thundra's red hair

This incident worsened the poor relationship between the priesthood and the imperionic couple. Priests Cranus and Gullo schemed against Arkon and Thundra, drugging the latter to plunge her in a state of berserk rage so as to distract Arkon.

The two priests thought that a then-ongoing spell of heat was a sign that the rings were malfunctioning again. While Arkon was trying to find and restrain Thundra, they started a procedure to have Polemachus switch positions with Earth, hoping to save their world.

Their preparations resulted in random warps appearing between the two worlds, and the rampaging Thundra ended up in New York City. With the help of Quicksilver and the Knights of Wundagore, the Femizon was injected with an antidote, but nevertheless mauled the priests responsible for her condition.

The dimensional switch between Earth and Polemachus was aborted, and the Knights helped fine-tune the planetary energy rings again.

Thundra’s presence, however, continued to worsen the relations between the Imperion and more conservative elements of Polemachian society. This was especially true of those who feared that Thundra would ruin their patriarchal ways. These men found an ally – Arkon’s vizier himself, Greybeard, who ran much of the day-to-day government of Polemachus.

The vizier was one of the most skilled technologists on Polemachus, and likely felt threatened by Arkon and Thundra’s attempt to make technology more widespread among the common people of Polemachus.

A coup d‘État on Polemachus

The vizier’s plan relied on help from Earth. He hijacked the Wrecking Crew while they where in teleportational transit on Earth, so they would end up in Polemachus instead. Photon (Monica Rambeau) was caught with them. The vizier, obviously expecting her presence, trapped her into an energy bottle and told the Wrecking Crew that touching that bottle would greatly charge them up.

The four thugs did gain Class 100 strength when they did so (though the charge slowly wore off and had to be renewed), and agreed to conquer Imperion City. Behind them was most of the Polemachian military, who sided with the vizier.

The empowered Wrecking Crew dispersed Arkon’s loyalists and vanquished the imperionic couple. Arkon was thrown into the gaols, losing much of his will to fight after he was told that Thundra had been executed. As to Thundra she actually escaped, though she lost her right eye in the fray.

After rallying a small force of loyalists, Thundra ran into a team of Avengers who had come to recover Photon. Despite her anger they allied to restore Arkon to the throne.

Thundra shoots the Red Hulk in the face

Thundra demanded that the main strike be conducted by Arkon’s forces rather than foreigners, which posed difficulties given the highly defensible nature of Imperion City. The Femizon and the Avengers eventually came up with a air force, made of Polemachus aircrafts which hadn’t been fielded in a generation due to the mounting taboo against technology.

Only the teenaged warriors agreed to pilot those, as the grown-ups refused to use machines ; the Black Knight (Dane Whitman) repaired and upgunned a small fleet and trained the pilots, and Thundra finished assembling her small army of loyalists.

Meanwhile, Captain America and the Vision infiltrated Imperion City, where the Wrecker was the new Imperion – with Greybeard being the power behind the throne.

The assault was launched along a steep mountain trail leading to Imperion City. It was only successful thanks to the air superiority achieved by the kid pilots and their antique aircrafts.

As the loyalist air force took casualties, Thundra decided that preserving Polemachian pride was not worth the lives of these brave children and charged in, authorising the Avengers to spearhead the assault along with her.

During the storming of Imperion City the disheartened Arkon, who still thought that Thundra was dead, started expressing his affection toward the Scarlet Witch – an old flame of his – when she and the Vision burst him out of his oubliette. Stumbling upon that scene further angered Thundra, though there was no time for a spat.

The imperionic couple and their men stormed the court, thrashing the vizier’s elite guard, capturing Greybeard and forcing him to proclaim that the reign of the Wrecker as the Imperion was over and Arkon was back on the throne.

Meanwhile, the powerful force of Avengers managed to hold off the Wrecking Crew long enough for Photon to sabotage their power feed and be freed. This returned the Crew to their normal level of power.

Thundra kicks the Hulk in the face

Furious Polemachus warriors nearly slew the vizier, but Greybeard was saved by the Avenger Firestar. The coup was over, and the situation returned to normal.

After this incident, Thundra apparently left Polemachus and Arkon. What happened and which ties remain between Thundra and Arkon – if any – is unrevealed.

A tentative hypothesis is that it became clear that Arkon couldn’t given Thundra a daughter – Arkon’s near-human physiology may not have been human enough for procreative purposes.

;It is also possible that whichever unseen arrangement allowed Thundra to both be Arkon’s consort and the Empress of the United Sisterhood Republic started being too impractical.

Seeing Arkon making Bambi eyes at the Scarlet Witch may also have played a role.

Raging thunder

Thundra returned full-time to the United Sisterhood. At this point it again looked different (see “Gender Studies” above). Her right eye was repaired, perhaps using a cloned organ.

She continued to clash against male forces, including a superhuman champion named Death. Under her guidance the Sisterhood controlled modern-day Canada, USA, Greenland, Europe (from the UK to the Urals), about 60% of Africa (the Western half, the South and most of Central Africa), India and Pakistan, and Australia.

Thus did Thundra reign over the largest empire in Earth’s history.

Albeit the mightiest of the Femizons enjoyed an enhanced lifespan and a very long youth, and still looked in her early to mid-30s, she had been losing her race against the biological clock and knew that she hadn’t that much time left to have a daughter. As the gender warfare intensified, and as the Sisterhood grew larger, a heir strong enough to be Matriarch was even more necessary.

Thundra and her staff launched a new expedition into the past, this time to find the Hulk. This was presented to the Sisterhood as another daring strike against males, this time against the most powerful man of all times.

Thundra jumped into the past, and engaged the green behemoth in a brawl. A flying video recorder came with her to record footage that would be edited into a crushing victory for militant womanhood.

Thundra and a map of Femizonia

Thundra’s actual goal was not to fight the vastly more powerful Hulk, however. It was to get pregnant. The preferred target had been Thor, but with the poor state of the Sisterhood’s chronogates he was too difficult to find.

A good lock was achieved on the Hulk, though – and based on historical data it was probable that he could impregnate Thundra. The flying recorder was also a bio-scanner, which confirmed that the Hulk’s strange genetics still allowed for procreation with a super-Femizon.

Thundra gave a good account against the Hulk, then collapsed a cliff over him, burying him under hundreds of thousands of tons of rock. This was a good point at which to stop recording and claim victory for propaganda purposes. Thundra then helped the jade giant dig himself out, and soon convinced the naïve and lonely man-monster to have sex with her.

(Editorial had that scene rewritten into the taking of cell samples from inside the Hulk’s cheek then manipulated into making Thundra pregnant. Which is particularly hilarious in the context of a story dealing with lies about gender relations to preserve a weird status quo. The writers confirmed that their intent had been for Thundra to get knocked up the old-fashioned way, as per the paragraph above.)

Crux of the paradox

Historical records show that Thundra returned to Earth-715 immediately after intercourse with the Hulk, and gave birth to a perfectly viable baby girl, Lyra. As hoped, the green-skinned kid would grow up to be even more powerful than the mighty Thundra, thus providing the Sisterhood with a woman strong enough to be the future Matriarch and hold it together.

Lyra was also more strategically aggressive than her sisters. This was presented to the Sisterhood as one of the best male traits, which Thundra had stolen from the first and mightiest of the irradiated men (the Hulk) to give to women, Prometheus-like, through Lyra.

Thundra stayed on Earth-715 for 20 years, renewing her efforts to defend and expand the Sisterhood until the females claimed practically the entire world. The last holdings of males were in the Middle East. As she got older, Thundra fought mostly to defend the West of the Sisterhood against marauding male bands operating on Sisterhood turf, whereas young Lyra led the offence against male dominions.

Lyra was raised as being essentially a miniature Thundra. She wore the exact same costume and learned to fight and kill the enemies of the Sisterhood. After 20 years, Thundra mysteriously departed Earth-715, reputedly to return to Earth-616.

However, these recorded events… did not happen.

Thundra and a Femizon engineer

Thundra’s trip in the past went wrong right after she shagged the Hulk, and created a serious time paradox threatening to destroy the Earth-715 timeline.

Said paradox was as follow:

  • From Thundra’s point of view, she didn’t manage to come back to Earth-715 at all. The time platform died before she could make the jump back, and she was stranded in the XXIst century. She consulted with Reed Richards but even he couldn’t help sent her back, since there were very unusual difficulties in tracking down the correct timeline (further hinting at the notion that Earth-715 doesn’t have a normal chronophysical behaviour).
    The difficulties likely also stemmed from the fact Thundra, trapped by her previous lies, couldn’t tell Richards that Femizonia had never actually merged with Machus. Later events demonstrated that a person far less trained than Richards could use similar time machines to reach Femizonia without major problems, if provided with correct information rather than the “merger” tale.
  • However, Lyra did exist. In fact, she travelled back in time and interacted with Earth-616. Yet from the present’s perspective, she couldn’t possibly have been born.
    Thundra knew of the paradoxical existence of Lyra, and did all she could to avoid contact with her currently-impossible daughter. Any interaction with persons from the currently-impossible future might worsen the paradox, and result in Thundra’s reality as a whole having never existed.
    Thundra thought that this Lyra might come from an alternate version of Femizonia, but there was no way to be sure and the consequences were unpredictable.
  • Thundra had a plan. One imagines that she aimed to return to Earth-715 at just the moment she would have had the Sisterhood’s chronogate worked correctly instead of fizzling out, so history could proceed as intended. A key part of her plan was the floating recorder that came to film her fight with the Hulk, and she recorded a secret message for the future using it.
    ;Since the cryo-core of the recording unit was involved, I would *assume* (emphasis on the hypothetical) that this message also contained a very early embryo – the future Lyra.
    Thundra was not looking pregnant yet, and Lyra was born in the future – ergo, the embryo was presumably surgically removed and preserved ASAP. The plan was likely to have the embryo reinserted in a womb, preferably Thundra’s, once back in the future, and carried to term in the proper time period to preserve history.
  • Thundra established herself in the Southwestern US, deep in the desert. Apparently she was there for 2 reasons – to avoid detection by Lyra, and to stay close to the most likely point where a Sisterhood chronogate might appear.

Thundra and other Femizons

Exile on male street

Thundra went deep into the wilderness. She started at least one commune of proto-Femizons, taking in and training women to follow the tenets of her warrior culture. These proto-Femizons wore the garb and used the symbols that were used on Earth-715 when Thundra left. They were likely intended as the seed, if one will pardon the term, for the United Sisterhood Alliance.

By 2008, this Femizon commune (possibly one of several) was large enough to earn its own Skrull infiltrators during the Secret Invasion, but the mighty Thundra killed them when they activated and broke cover, even capturing one.

Two Inhumans (Medusa and Crystal) came to the commune to request access to the captured Skrull, whom they thought held key knowledge to undermine the Skrull communication network. They convinced Thundra to help, explaining how Black Bolt had none of the male traits Thundra’s people hated, and how Medusa was his voice and his heart.

(It is possible that the Thundra who ran these communes was the older Thundra from 20 years in the future of Earth-715, but there’s no way to clearly tell.)

She-Hulk (Jennifer Walters) met with Thundra in unrevealed circumstances during this general time frame, and they became friends. She-Hulk was considered a great woman of history on Earth-715, and Thundra may have wished to meet with her out of historical curiosity — and/or to help nudge history toward the “correct” path leading to Femizonia.

Thundra briefly developed a romantic interest in Walters. This only led to some mild embarrassment for the She-Hulk, though they remained friends. Thundra let the matter lie, aside from occasional friendly teasing.

Thundra and the Fantastic Four by George Perez

When the Red Hulk emerged as a powerful presence on the superhuman scene, one of the powerhouses he vanquished was She-Hulk. Angered by the defeat and humiliation, She-Hulk put together a team of friends to take her revenge against the Red Hulk, with the backing of S.H.I.E.L.D..

Since she felt that revenge against the crassly chauvinistic Red Hulk was best accomplished by females, She-Hulk concentrated on recruiting women. On a whim she called her team the “Lady Liberators”, after 1970s group of costumed adventuresses.

Lady Liberators

The first two women who responded to her call to take on the monstrously powerful Red Hulk were two of the most warlike females she knew – Thundra and the Valkyrie (Sam Parrington). The three of them engaged the Red Hulk on Mount Rushmore, and though he obviously outgunned them fought him to a standstill.

At that point reinforcements came in, as other adventuresses whom the She-Hulk had called showed up. The Red Hulk was finally taken down. She-Hulk decided to wait until he would revert to human form, but that never occurred. The Red Hulk escaped and took Thundra with him.

Once they were away he made her an offer. He told the Femizon that his allies in the Intelligencia could get her back to her Earth and solve the time paradox. She cautiously agreed to explore this possibility. Thundra never mentioned the existence or tenor of her deal with the Red Hulk to her female allies.

Having liked operating with the Lady Liberators, She-Hulk re-formed the group a short time later. She wanted to launch an operation in the country of Marinmer, a dictatorship rocked by a deadly earthquake, where the distribution of humanitarian aid was blocked for political reasons.

The Invisible Woman, Jazinda and Valkyrie (Sam Parrington) agreed to join. Thundra, amused at the idea that their unauthorised all-women operation would severely embarrass many male politicians, followed suit. The Lady Liberators landed in Marinmer, dispersed the local troops and started rounding up humanitarian supplies that had been locked in warehouses to distribute those themselves.

The Marinmer dictator called some markers in Russia to have the Winter Guard intervene, but seeing the realities of the situation for Marinmer civilians in the wake of the quake, the Russians decided not to toe the line and helped the Liberators instead.

The Liberators cleverly took over Marinmer by faking the public suicide of the dictator, allowing the country to recover from the catastrophe and dictatorship without a single casualty. These actions landed the She-Hulk in hot water with the US Department of State, which led to her Skrull buddy Jazinda being captured by a governmental agency.

Learning about this, Sue Richards called Thundra and Valkyrie and they stormed the military base where Jazinda was being tortured, clashing with Behemoth. Though Walters was concerned with the legal ramifications of this, she was elated that her friends came to the rescue despite the likely consequences.

Thundra punches a green gladiator

The Lady Liberators (including Storm-Richards plus the usual suspects) were later reunited by the Collector, an Elder of the Universe. The Collector considered that female heroes would become collector’s items as the hideously powerful Unum started a universe-wide crusade against heroines.

The Ladies escaped from the Collector’s prisons, and joined forces with several alien heroines. Mantis and She-Hulk stopped Unum by explaining her how her mission of vengeance was just her being manipulated. Thundra then returned to her desert exile.

Lady in red

As it turned out, Lyra did manage to find Thundra in the desert. The teenaged Femizon had grown to hate her mother and wanted to kill her, apparently not realising or caring about the obvious chronophysical consequences of this.

Thundra managed to smack her daughter down despite her gamma-spawned strength, but this was a bitter victory – only possible because Lyra hated her mother so much that her uncontrolled anger disrupted her strength.

The unconscious Lyra was recovered by the Wizard to join the Frightful Four, but would soon betray them as part of her plan to save her childhood heroine, the She-Hulk.

Meanwhile, Thundra joined the improbable Code Red group, which the Red Hulk sent to stop Domino (Neena Thurman) in the belief that she had accidentally discovered his secret identity. Code Red clashed with X-Force, and things exploded.

The Red Hulk expected to be betrayed by the Intelligencia, leaving Thundra in a difficult position as how to chart a political course between her less-than-savoury allies. She opted to back the Red Hulk, her reasoning being that he was the only person who could force the Intelligencia to send her back home.

Thus, when Doc Samson double-crossed the Red Hulk, Thundra took Samson out and saved her unlikely ally. The Wizard, an Intelligencia member, tried to sway her to his side so she would join the newest version of the Frightful Four (well, Three), but Thundra rejected the offer as she utterly distrusted him.

She called in the Red Hulk, and together they dispersed the current Frightful Four (well, Three – Klaw, the Trapster and the Wizard himself), cementing their alliance against the Intelligencia.

Thundra emerges from the water to fight Namor

As it turned out, Thundra made the right choice. The Red Hulk, who admired the Femizon’s resolve and fighting spirit, filled his part of the bargain. Knowing that Doom had been taken out by the Intelligentsia and the technological security measures in Doom’s castle were offline, he took Thundra to Latveria so she could use Doom’s time platform.

The pair ran into a tribe of nosferatu guards, who weren’t dependent on any technology. The vampires overwhelmed the Red Hulk, attracted toward his unique blood. Thundra quickly fiddled with Doom’s time platform, chronoporting everyone half a day later without quite compensating for planetary movement.

Closing the loop

This brought the time platform to the US Southwest, serving two purposes. First, it was now daylight, and the vampires who had nearly killed the Red Hulk were disintegrated. Second, Doom’s time platform was now at the site where it had originally been discovered by the United Sisterhood Republic.

Thundra camouflaged the time platform using massive blocks of stone, so it would remain undiscovered in the desert until the time of the U.S.R.. She then used it to jump back to the future, along with her recorder, at the moment she was supposed to reach after having had sex with the Hulk.

This closed the paradox at last, allowing for the existence of her timeline, her empire and her precious daughter. As she left, she expressed some regrets about leaving the Red Hulk behind, feeling that he could have been a worthwhile lover.

As this profile is being completed, She-Hulk (Jennifer Walters) forcefully explained to the bitter Lyra all the sacrifices her mother made so that her daughter and her future may live. Looking to make amends for her attack, Lyra recorded a message for Thundra and placed it into a time capsule burried under the White House.

300 years later Thundra found the message from her teenaged daughter – listening to a young adult Lyra as she was raising a 6-year-old Lyra.


Description

Thundra’s apparent size varies liberally in the art, between about 6’2” and 7’5”. At one point a caption even describes her as being 8’ tall. She’s sometimes miscoloured as a blonde.

Thundra is very muscular and athletic, and looks in her mid-30s.


Personality

Early on, Thundra is simply the Noble Foreign Warrior type, fighting powerfully and professionally, keeping her word and never sinking to murder.

There are some vintage gender trope inversions going on. She frequently refers to men as the weaker sex, to be treated gallantly but being a rather silly, devious and childish lot, etc. Generally, it’s just now very dated early 1970s sexist clichés about women that are flipped around.

Back then, Thundra insists on gallantry and on not hitting members of the weaker sex unless attacked or genuinely provoked.

Thundra takes down the Thing

Though her word is her bond, Thundra does not have a heroic code of honour. She’s a person for whom the ends justify the means, and taking hostages, reversing alliances and the like is perfectly OK in her book, as long as it’s necessary. Her code of conduct is closer to tribal warfare than that of knight in shining armour.

It takes very little to provoke her to violence, and she tends to solve many problems with her fists – because it works. She certainly can use subtlety and intelligence and is the ruler of a major nation with intense politicking, but a lot of the time it’s objectively best for her not to bother and just punch problems.

Thundra is entirely willing to kill if necessary, though she will never kill gratuitously (especially men and children). The best way to formulate her behaviour is that she thinks herself qualified, as the ruler of a great nation and a warrior of hundreds of battles, to decide on and administrate capital punishment.

When she’s working with the Lady Liberators, She-Hulk occasionally has to ask Thundra not to kill somebody, which she’ll agree to after some grumbling.

As can be surmised from her plans and manipulations described in the History section, Thundra is one smart lady and has significant knowledge of chronophysics. She’s a superior strategist and can design complex, long-term plans that work. She’s also an experienced politician and negotiator, though she’d rather be doing something else.

On ne naît pas femme…

Thundra is fully aware that gender relations are less warlike in most realities, and that people from such Earths are likely to view her native Femizonia with some disbelief, and assume that it can be “fixed”.

She has used this difficulty people have to wrap their head around gender warfare realities to her advantage, but to her there’s no doubt that the values and history of her Earth are what counts.

Still, she’s smart enough not to base her assessments of the men and women of other worlds and realities on the unique dynamics of Earth-715. She’s much, much more open-minded than the average Femizon about males.

The strongest example of Thundra’s open-mindedness by Earth-715 standards was her pregnancy. She was very happy to be pregnant, whereas coitus-induced pregnancy is sheer body horror for the other Femizons. Beyond being happy to be pregnant, Thundra’s motivation was her duty toward the stability of the state, by giving it its next Matriarch.

Thundra on a mutant horse in the ruins of the White House

On Earth-616, Thundra is forgiving toward women standing up to be respected – even if that means giving lip to Thundra, which would trigger an honour duel on Earth-715. However she will not show leniency toward antagonistic males (which would be unchivalrous on Earth-715).

This attempt to adapt to Earth-616 gender relations sometimes leads to Thundra being thought of as a sort of radical women’s lib militant, but the truth is more complex.

She wants women to be strong, aggressive and dominant because to her that’s how things should obviously be. In her eyes it is the very nature of women, and if females do not dominate as they should the inevitable consequence is a Machus-type world.

Thundra’s people do not seem to consider the gender of children to be important, except insofar as they are a future male or female. Boys are not held in any particular contempt compared to girls. Thundra is generally opposed to the death of children of any gender for any reason.

From some bits of dialogue with her friend She-Hulk (Jennifer Walters), Thundra seems to be completely bisexual. However, she evidences a strong preference for very muscular and athletic persons, ideally with massive superhuman strength, which means most people she’ll have an interest in will be males.

Great strength, honour and willpower are apparently far more her thing than simple physical appearance, seeing how much she liked the Thing and her interest in two male Hulks.

She’ll usually express her interest in a very frank and forward manner – and though she doesn’t mind being turned down and is very relaxed about it, she will occasionally check again for interest. She seems to consider that her own stress and prowess make her very attractive, and that the person might give up and give it a whirl.

…on le devient

Though she basically rules over her Earth, Thundra doesn’t come across as self-important at all. She doesn’t insist on (or even mention) any decorum or deference beyond that befitting to a warrior. She doesn’t assume that she has any authority outside of the USR, and in fact might appreciate not being the woman in charge and the VIP when she’s away from Earth-715.

She practically never mentions that she’s a VIP. This is presumably because, as per the culture of the Sisterhood, she wants to be gauged solely on the merit of her strength and character.

Thundra, like many classic 1970s Marvel characters, has a quasi-Shakespearian sense of delivery. She can routinely come up with well-crafted, elegant utterances in the middle of a hectic fight, as per the quotes.

She tends toward a bit less gravitas when operating with the Lady Liberators, often trading small quips and teases with her friends She-Hulk (Jen Walters) and Valkyrie (Sam Parrington) and having a more humorous, less intensely serious combat banter. Outside of the Lady Liberators, though, her sense of humour seems to be roughly on par with that of a grizzly bear crossed with a killer whale.

Thundra vs. a vampire

Thundra can have something of a one-track mind. She’s not obsessive, but once she has decided to accomplish something it will be extremely difficult to have her let go of it. The clearest example was her wish to develop a relationship with Ben Grimm, which was on her mind for years come death or high taxes.

She once spent *hours*, sword in hand, arguing that the Lady Liberators should decapitate the Red Hulk while he was unconscious, with her colleagues taking turns to tell her not to.

Thundra is a fairly straightforward, uncomplicated character despite the complexities of her background and activities.


Quotes

“Flee — scatter — scamper back to your rabbit-holes — like the miserable male rodents you really are — and let Thundra do your fighting for you !” (FA-ROOOOK !)

“No ! I came to humble — aye, even to humiliate — but not to murder !”

“I have said there will be no killing of men or children – and Thundra’s word is Thundra’s bond !”

“Quiet, woman ! Do you want those men to think you’re weak ?”

“Now, Namor — now it’s time for the final blow ! I’ll make it swift — though you don’t deserve it ! All men are cruel — vicious — but you, who would come between two lovers — you are the cruelest man of all !” (BLAM !)

“Herkimer Oglethorpe. I would have words with you.”

“We are both strangers on this planet and should be allies, not enemies. But your crude, abrasive behaviour has forced this combat for which I have little use… because I despise striking those of the weaker sex !” (BWOK !)

“Sisterhood ! Deactivate the trans-dimensional grid ! Our guests have arrived !”

“You cowards are not dealing with a faction of farmers like you usually attack. Today you face the Royal Guard of Thundra !”

“[This] answer […] made perfect sense to people from families of men and women. They couldn’t know how ridiculous such a thing was here, even though their world is where ours began.”

(Facing the Hulk) “You’re right, beast. I am no woman. I am all women.”(SKPOW !)

(In a XXth century proto-Femizon commune) “Sisters, you know the rule. You have differences. You want to fight. We respect that. Encourage it, even. But all differences are decided in the arena.”

(On Earth-616) “Well spoken. In the society of women whence I hail, your bravery would be applauded. I apologise for offending you.” (long beat) “Were you a *man*, I’d smash you where you stand.”

Thundra: “Quail, elephant man, before the might of Thundra !”
Behemoth: “The might of who —?”
Thundra: “There exists a man who doesn’t know my name to quail at it ? We can’t have that ! There *must* be quailing ! *Serious* quailing !” (SHHTOOM !)


DC Universe History

To my mind, bringing Thundra into the DCU is easy if you use a couple of obvious “hooks” — primarily the Female Furies and Wonder Woman. The first hook, capitalizing on Thundra’s vaguely Kirby-esque feel, is to make her a denizen of Apokolips.

Maybe, as Jackson long ago suggested, she’s a former charge of Granny Goodness who rebelled and is now the strong right arm of Himon and the military leader of resistance to Darkseid.

I have to say, though, that I see her more as a member of the Female Furies. After all the Grapplers are Marvel equivalents of the Female Furies. For that reason, even if you don’t give Thundra an Apokoliptian origin, you should definitely have her cross paths with the Furies. My Thundra’s not from Apokolips, but she’s definitely encountered the Furies.

Thundra might take over the Furies after Barda’s defection, or perhaps the Female Furies are actually a much larger organization than we’ve previously seen. In that case, the Barda-led Furies were a division of the larger Femizon organization, which is commanded not by Granny Goodness but by Thundra — under the leadership of Darkseid, of course.

Darkseid is the major problem with this scheme. Whether you use Thundra as Himon’s lieutenant or Darkseid’s enforcer, it pretty much rules out Thundra-as-feminine-liberator/conqueror. Your solution is to have her lead a Femizon rebellion against Darkseid. Perhaps her activities on Earth, challenging and fighting powerful men, is a part of her rebellion.

She could have finagled herself into an assignment where she tests Earth’s heroes. From Darkseid’s viewpoint, this would be an attempt to infiltrate the heroes’ ranks, perhaps to undermine their legends (as in the Legends mini-series), and certainly to get information on their capabilities prepatory to an eventual invasion and conquest of Earth.

From Thundra’s viewpoint, she’s stringing Darkseid along while actually identifying heroes powerful enough to beat her, and thus to challenge Darkseid. In this case, all her talk about conquering men is just a smokescreen.

As in the Marvel Universe, where she bonds with the Thing because he’s powerful enough to challenge her, she’s happy to encounter men like Superman, Captain Marvel, Captain Atom, etc. — though she’s still more comfortable around Wonder Woman and Supergirl.

Though the Apokolips storyline has a lot of potential story and adventure possibilities, I go the Amazon route myself. (With one final Apokolips caveat — perhaps the Femizons are Darkseid’s answer to, and mockery of, the Olympian-powered Amazons.)

Themyscira, aka Paradise Island, and the Amazons are obvious parallels for Femizonia, and Thundra’s abilities are appropriate for a highly powered Amazon. Ways to use Thundra as an Amazon range from the simple to the complex.

Simplest is just to make Thundra a modern-day Amazon, whether from the immortals of Themyscira or from their mortal off-shoots, the warlike and female-supremacist Amazons of Bana-Mighdall. Thundra certainly has some of the Bana-Mighdallian vibe, and could easily replace Artemis as the Bana-Mighdallian rival to Diana.

In that way, Thundra would have temporarily replaced Diana as Amazon champion and Wonder Woman during the second Contest. Probably she disapproves of Diana’s partnership with male heroes and, as temporary Wonder Woman, set out to prove female superiority and improve the world by putting men in their place.

Thundra, Thor and the Scarlet Witch on Polemachus

Another way to handle Thundra-as-Amazon is to make her from the 23rd century and keep her Marvel timeline and mission pretty much completely intact. Perhaps the Femizons are a more militant offshoot of the main group of Amazons. Perhaps they *are* the main group of Amazons, made more militant by circumstances since their existence was revealed to the world in the late 20th century.

Interestingly, the Legion of Super-Heroes has twice clashed with worlds that wanted to turn Earth and the United Planets into a matriarchy. The first was Queen Azura of the planet Femnaz. (A thinly veiled “femi-nazi” insult, I’m sure, from Adventure Comics #326, 1964, in “The Revolt of the Girl Legionnaires!”)

She used brainwashing to convince the female Legionnaires to take down their male teammates and help her take over. Azura’s Femnazians, though, are so incompetent that they manage to blow up their own moon, and need to be bailed out by their male subjects along with male Legionnaires Mon-El and Ultra Boy, so Azura changes her mind. A woman’s prerogative, you know.

But a couple of years later, in 1968’s “The Mutiny of the Super-Heroines!”, the LSH clashed with a super-strong woman named Thora, from the matriarchal planet Taltar. Thora was supposedly an ambassador to Earth and the United Planets, but her purpose was secretly to spread her world’s matriarchal ways to Earth.

She proceeded by using technology to simultaneously enhance the powers and physical strength of the female Legionnaires while brainwashing them to believe women should rule and having them battle and defeat the male Legionnaires.

Thora’s plan falls apart due to Supergirl’s resistance. She kills herself with a poison tooth at the end rather than report failure to her superiors, though it turns out that in her absence her matriarchal world has suffered a revolt.

Pulling all this together, I propose that Thundra be a Femizon from the 30th century, not the 23rd, and is the champion of a consortium of worlds — the United Sisterhood Repulic, descended from militant off-shoots of the Amazons who colonized other planets to be free of patriarchal influences.

They see the spread of UP principles, territory, and influence as unacceptable. Thora’s plot was an initial attempt to weaken the UP by undermining and subverting the Legion. When it failed, a more ambitious plot develops.

To my mind, Thundra in the DCU *has* to deal with Superman, as the 20th and 21st centuries’ strongest man. After all, the essential inspiration for the Legion — and the embodiment of UP principles — is this man, this Superman. Physically beating him in battle may not be strictly necessary, but altering the past enough to lessen Superman’s impact on history is.

So Thundra visits the past, making tiny changes, enhancing the role of women, and very subtly undermining Superman. Her interactions with the FF (if the FF is also in the DCU) are an obvious attempt to subvert or diminish one of the great legacies of Superman. The FF, after all, are directly inspired by him, the man who went public when he rescued their spaceship when they were first struck with cosmic rays.

Talk of the threat of invasion from “Macchus” is mostly code — the true threat is the United Planets. But there might also be revolts in USR territories, perhaps on a planet named Macchus, and one such revolt result might result in Mahkizmo.

In any case, Thundra becomes tied up in the Superman mythos. (You might get really creative figuring out the relationship between Thundra and Maxima.)

This version of Thundra might also challenge Diana for the role of Wonder Woman, or simply challenge the way Diana carries out the role. Perhaps she blames Diana for allowing Superman to outshine her, and is actually trying to have Wonder Woman take Clark’s place as the guiding inspiration behind the Legion and the UP.

She might also reveal future knowledge (true, untrue, or simply biased) to Diana and the Amazons to make them think that equality with the men of Earth and the UP is a bad idea.

One final thought. When Thundra fails to replace Diana permanently as Wonder Woman, she again turns to time travel. This time, she is transported back to the World War II-era, and adopts the role of Wonder Woman.

In this timeline, Diana is now suddenly less important, as she’s simply the successor to Thundra! Thundra, as the Wonder Woman of WWII, proceeds to do her best to outshine all the male heroes and push for female superiority.

Her actions have some effect, including launching the feminist movement earlier and more quickly than in our history, but so far she’s not been able to take Superman’s place in history.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Thundra

Dex: 08 Str: 17 Bod: 11 Motivation: Responsibility
Int: 07 Wil: 06 Min: 07 Occupation: Ruler, warrior
Inf: 08 Aur: 06 Spi: 06 Resources {or Wealth}: 013
Init: 027 HP: 025

Powers:
Growth: 01, Invisibility: 08, Jumping: 04, Running: 06, Skin armour: 03

Bonuses and Limitations:

  • Growth is Always On, Form Function and Already Factored In.
  • Invisibility only works vs. Symbiotes – such as Venom and Carnage.
  • Jumping has the Catfall bonus — but can only be used to lessen falling damage and not actually jump.
  • Running and Jumping are both Contingent upon STR.
  • Thundra can use 02 APs of her Running Power whenever she is using Acrobatics (Climbing).

Skills:
Acrobatics (Climbing): 07, Martial artist: 09, Weaponry (Melee): 07, Weaponry (Firearms): 07

Advantages:
Credentials (United Sisterhood Republic, High ; Femizon communes of the XXth Century, High), Expertise (Governance and politics), Familiarity (Chronophysics and time machines), Lightning Reflexes, Popularity (Earth-715 only), Slowed Ageing.

Connections:
Thing (Ben Grimm) (Low), Arkon (current level of Connection unrevealed, possibly none), She-Hulk (Jennifer Walters, High), Valkyrie (Sam Parrington, High), Invisible Woman (High).

Drawbacks:
MIA toward Keeping her Word. During large swathes of her life she’s had Exile (Voluntary) ; when she doesn’t she has a sort of weak Secret ID (must hide fraternisation with males from her people for political reasons). Lyra can be considered a 0-point Dependent.

Equipment:
CHAIN [BODY 10, Stretching: 01, Limitation: Stretching has No Fine Manipulation]. This chain is sometimes welded to Thundra’s left bracer, and thus cannot be Taken Away. More recent versions of the chain are longer and tipped with a hefty mace head, but no in-game difference is apparent.


Game Stats — DC Adventures RPG Print Friendly

Tell me more about the game stats

Thundra — Averaged PL 12.6

STR STA AGL DEX FGT INT AWE PRE
15 09 04 02 09 02 02 03

Powers

Mightiest of the Femizons ● 13 points (Permanent) ● Descriptor: Genetic enhancement
– Growth 1 (Already Factored In, Innate)
– Super-strength — Enhanced Strength 2 (Limited 2 – to Lifting)
– Rock-hard musculature — Protection 2 (Limited 1 – to Physical Impacts)
– Super-strong legs — Speed 5, Movement 1 (Safe fall)

Invisible to Symbiotes ● 3 points ● Descriptor: Chemical treatment
Concealment 10 (All senses) (Limited 3 – to alien Symbiotes such as Carnage or Venom)

Combat Advantages

Chokehold, Close attack 2, Defensive Attack, Defensive Roll 2, Improved Hold, Improved Initiative, Move-by Action, Power Attack, Ranged attack 4.

Other Advantages

Benefit 1 (Slowed Ageing), Benefit 3 (Ruler of the United Sisterhood), Equipment 1.

Skills

Athletics 5 (+20), Close combat (Unarmed) 3 (+14), Deception 5 (+8), Expertise (Governance and politics) 6 (+8), Expertise (Chronophysics and time machines) 3 (+5), Insight 5 (+7), Intimidation 4 (+7), Perception 6 (+8), Persuasion 4 (+7)

Equipment

Chain (Reach 3, Improved Grab) ● 4 points

Offense

Initiative +8
Unarmed +14, Close, Damage 15
Chain +11, Reach 3, Damage 15

Defense

Dodge 11 Fortitude 12
Parry 13 Toughness 13**/11/9*
Will 9

* Without Defensive Roll
**Against Physical Impact.

Complications

  • Responsibility Ruler of a gigantic empire
  • Honour As the mightiest of the Femizons.
  • Relationship Her daughter Lyra, and the chronal complications thereof.
  • Quirk Chronophysics antics around the Femizonian continuity.

Power levels

  • Trade-off areas Attack/Effect PL 15, Dodge/Toughness PL 12, Parry/Toughness PL 13, Fort/Will PL 11.
  • Point total 169 Abilities 92, Defences 21, Skills 21, Powers 16, Devices 0, Advantages 19. Equiv. PL 12.

Uncapped scale !

If you use the Uncapped Scale (see the OMACS II document), drop the Lifting Strength and give Thundra a Strength of 17. This cranks her Attack/Effect PL up to 16.

By Sébastien Andrivet.

Source of Character: Marvel Universe.

Helper(s): Darci, Frank Murdock, Gareth Lewis, Pawsplay.

Writeup completed on the 25th of June, 2010.

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