5822 in-depth character profiles from comics, games, movies

Tim Gunn photo with finger on lips

Tim Gunn

(Marvel Comics version)

Power Level:
Game system: DC Heroes Role-Playing Game


  • Real Name: Timothy M. Gunn
  • Former Aliases: Iron Man (sort of)
  • Marital Status: Single
  • Known Relatives: George William Gunn (father – Former FBI Agent)
  • Group Affiliation: Project Runway
  • Base Of Operations: New York City, formerly Washington DC
  • Height: 6’ Weight: 170 lbs
  • Eyes: Blue Hair: Silver

Powers and Abilities

Tim Gunn is considered to be the wisdom of the fashion industry and a leader in fashion education respected throughout the world.

Other than his amazing insight into fashion, it would seem Mr. Gunn has no special super powers. However, he is a natural at working the power suit. When needed, he displayed an almost preternatural prowess in the Iron Man armor for someone who had evidently not piloted it before.


Mr. Gunn was born and raised in Washington, D.C. His father, George William Gunn, was an FBI agent during the administration of FBI Director J. Edgar Hoover. Gunn was a champion swimmer throughout high school, and later attended the Corcoran College of Art and Design, receiving a BFA in sculpture.

He went on to become an Associate Dean at Parsons, The New School for Design for his expertise in fashion. He worked with the academic departments to develop relationships abroad and eventually became Chair of the Department of Fashion Design in 2000.

Under his direction, the department reinvigorated the curriculum for the 21st century and established itself as the indisputable leader in fashion design education.

Tim Gunn in a Marvel comic

From here he was asked to star on the hit reality show, Project Runway as a fashion consultant. Here he became a household name and synonymous with his catchphrases and the artistic process of fashion design.


Tim Gunn is an older man with silver hair and a penetrating expression. He almost always wears glasses and is immaculately dressed. He most often wears tailor made suits of high fashion design.


Mr. Gunn is a mentor to many fashion designers and can be very insightful but is usually very simple when giving advice. Usually acting more as mentor than critic, he is known for his soundbite worthy phrases of advice.

Tim Gunn and a Captain America costume

He is highly concerned not only with his protégées abilities, but their personal success as well. He is also concerned for young people and has done public service announcements against fur and teen suicide since achieving household recognition.


“Make it work.”

“Talk to me.”

“This worries me.”

“Carry on.”

Tim Gunn wearing an Iron Man suit

“Trying and achieving are two different things.”

“Go. Go. Go.”

“Some trends have thankfully come and gone, the ones that lasted did so because they achieved a perfect equilibrium between form and function.”

“Are today’s supervillains too hip to shop at Macy’s ?”

(On wearing the Iron Man armor) “There truly is nothing more exhilarating than trying on a well made ensemble.”

DC Universe History

In the DCU, his history might be similar to that of his Marvel history. Perhaps he is the “Edna Mode” of his world, being called upon by varying superheroes like Booster Gold to design their new look.

If you want to continue his theme of the “Master of the Power Suit,” you could always give him a suit from Steel or Lexcorp. 

Marvel Universe History

Mr. Gunn does exist on Earth-616 and has appeared in Models Inc. His fashion career led to him meeting and becoming friends with Janet Van Dyne, superhero and fashion designer. He convinced her to allow him to curate her collection of super-hero fashion at the New York Fashion Museum.

When it came under attack by AIM agents looking to reverse engineer the fabrics on display, Tim donned the Iron Man armor on display and captured them effortlessly.

Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Tim Gunn

Dex: 03 Str: 02 Bod: 03 Motivation: Upholding Good Fashion
Int: 04 Wil: 04 Min: 05 Occupation: Fashion Guru
Inf: 04 Aur: 05 Spi: 05 Resources {or Wealth}: 009
Init: 009 HP: 030

Swimming: 02

Bonuses and Limitations:
Swimming is a skilled power.

Acrobatics (Dodging): 03, Artist (Actor, Graphic Designer, Sculptor, Fashion Designer, Sewing) 07, Charisma: 06, Detective (counterfeit Recognition): 07, Vehicles (Land): 02, Vehicles (Power Armor): 04, Weaponry (Power Armor): 04

Bonuses and Limitations:

  • Vehicles Power Armor may be restricted to the armor from the Van Dyne Collection on superhero fashion. It does not seem to be formal skill, but a result of his natural aptitude with the “Power Suit.”
  • Counterfeit Recognition is in terms of counterfeit merchandise and fashion paraphernalia only (bags, shoes, etc.)

Connoisseur, Scholar (Fashion), Attractive

Connection Fashion (High), Janet Van Dyne (High), Barney Stinson (High)

Age, MPI (Nearsighted), MIH (Real Fur)

Glasses (Eliminates his nearsighted drawback). Potentially, he has a suit of Iron Man armor (likely a variant of the Mark V) available as well.

Design Notes

Just for fun ! The physical stats may seem a little high considering Mr. Gunn’s age, but in the single appearance he handled himself on par with an experienced adventurer.

Swimming is based on his real world history of being a swimming champion in school and is included purely to give him the ability to push his swimming speed and initiative.

By Adam Fuqua

Source of Character: Models Inc. issue 1

Helper(s): wikipedia, Thommy Tsunami, Eric Langendorff

Writeup completed on the 6th of January, 2011.

Writeups.org is a non-commercial, community site

We chat and work at the DC Heroes Yahoo! group .