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Triad of the Legion of Super-Heroes


Post-Reboot version


  • Real Name: Luornu Durgo
  • Known Relatives: Iruna Durgo (mother), Granny Murlu (grandmother), Unknown (father)
  • Base Of Operations: Metropolis, Earth
  • Group Affiliation: LSH
  • Home Planet: Cargg

Powers and Abilities

Triad has the ability to split her body into three, each with a different, distinct, personality. She is also a highly skilled martial artist.


The inhabitants of the planet Cargg have the ability to split themselves into three separate people. That is to say, they can utilize three different bodies…should those three bodies display different personalities, the Carggite public considers this a sign of trouble, and such was the situation of Luornu Durgo.

The fate of such aberrations is usually a psychiatric hospital, and Luornu might have been sent to one in early childhood if not for the intervention of her grandmother Murlu, who was very similar, but who knew to be discreet about it. After the departure of Luornu’s father and the death of her mother, Murlu became Luornu’s guardian and encouraged her personality differences, explaining to Luornu that this was the way all Carggites should actually be, but that sometime in Cargg’s past, the message was lost.

Once her grandmother died, though, Luornu was in fact sent to a mental hospital, and spent several months in complete misery. Her three seldom-agreeing personalities…one shy and reserved, one outgoing and flirtatious, and one headstrong and clear-headed…agreed on the need to escape. They slipped away from the grounds of the hospital and into the only available shelter, an open spaceship. Fortunately for Luornu, this spaceship belonged to United Planets founding father R.J. Brande.

Brande gave her a job and a healthy environment, and pulled some strings to have himself legally named her guardian. Even when her past became revealed to him, his protective feelings for her didn’t diminish in the least…in fact, they increased. Eventually, she became his most valued assistant, and it was she who he had contact the three founding members of the soon-to-be Legion of Super-Heroes.

Shortly thereafter, she saved the life of Brande and the President of the United Planets during the White Triangle’s attempted bombing of the UP headquarters building, and she joined the group herself, as its Carggite representative, Triad.

Triad has always regarded herself as one of the weakest Legionnaires, and becomes very defensive when she feels this fact is being referred to. Such was the case when one of her angrily walked out of a meeting in which a mission not including her was being planned…and right into a racist White Triangle ambush. She was beaten very badly, and only the scientific genius of Brainiac 5 saved her, as he discovered that the one thing that got her shunned on Cargg was probably the thing that kept her from dying.

Upon her return to active duty, Triad found a new niche as a member of the Legion Espionage Squad. Since the Legion freed Valor from the Stasis Zone, at least one of her has been waiting on him hand and foot, as Carggite religion holds Valor in great reverence. After he went on “detached duty”, Triad’s personalities became more conflicted than ever, a problem that causes her pain. The Legion’s meeting with the Emerald eye of Ekron showed her just how badly some of her desire independence of the others, a condition that was temporarily granted by the Eye, but which reverted to normal after the Eye’s retreat.

When the Legion was trapped in the time-stream during an attempt to rescue seven members of the team from the twentieth century, and the rescue attempt failed, she found herself stuck in the twentieth century with them.


Luornu has short, brown hair. Neutral’s eyes are orange and purple, her Purple split’s eyes are both purple, and her Orange’s eyes are both Orange. Her costume follows the same pattern.


Triad’s three personality’s are very distinct. Purple is outgoing, brash and open with her attractions. Orange is quiet, shy and a little religious. Neutral is a balance of the two, and often acts as the mediator between the two.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats


Dex: 05 Str: 02 Bod: 03 Motivation: Upholding the Good
Int: 08 Wil: 08 Min: 07 Occupation: Legionnaire/Personal Secretary
Inf: 06/05/04 Aur: 05/05/04 Spi: 06/05/04 Resources {or Wealth}: 006
Init: 023/022/021 HP: 065

The Mystical Attributes and Initiative in the middle are Triad’s integrated stats.

Powers: Split: 02

Bonuses and Limitations:

  • Triad bodies do not lose APs when Split, but Mystical APs are different for each body (Violet/Neutral/Orange, respectively)
  • Triad must use all of her Split APs at once
  • Triad Neutral must be conscious for Split to end
  • If one Triad is hurt, Physically, Mentally, or Mystically, the other two Triads take half of the damage as well, rounded down as Bashing Damage

Skills: Artist (Actor): 04, Martial Artist: 07, Vehicles (Space Craft): 05

Advantages: Lightning Reflexes

Connections: RJ Brande (High), LSH (High)

Drawbacks: Voluntary Exile (Cargg); Serious Psychological Instability (for Carggites): Each of Triad’s duplicates has a separate personality; Fatal Vulnerability (Distance of Greater than 16 APs between Splits); Fatal Vulnerability (Using Split for longer than 13 APs at a time)

By Danielle Mendus, adapted from JD’s Write-Up

Source of Character: Legion of Super-Heroes (DCU)

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