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Quake Vore

Vore

(Quake monster)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This is a monster from the landmark Quake video game in 1996. For more context, see our Quake Player Character profile.


Powers and Abilities

Vores fire massive purple bolts of mystic energy.


History

These savage beasts are the result of mystical experimentation by Shub-Niggurath. As such, they are ubiquitous throughout Shub-Niggurath’s realms.


Description

Vores have the most unusual appearance of any of Shub-Niggurath’s minions. They are pale, bloated humanoids with three legs (the third leg an extension of the spine) that end in speartips instead of feet.

Their hands are primitive pincers and their heads have same eyeless-with-large-skeletal-grimace motif as the Shamblers and the Fiends.


Personality

Guard a specific location. Charge and attack any intruders.


DC Universe History

Any malevolent mystical entity could seize control of a S.T.A.R. Labs teleportation experiment. These beats would haunt the invader’s dimension in great numbers, posing a great threat to unwary PCs.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Vores

Dex: 05 Str: 06 Bod: 08 Motivation: Psychopath
Int: 02 Wil: 02 Min: 04 Occupation: Servitor
Inf: 03 Aur: 03 Spi: 03 Resources {or Wealth}: N/A
Init: 010 HP: 015

Powers:
Energy Blast (ML): 10

Advantages:
Iron Nerves.

Drawbacks:
Catastrophic Rage (if hit by an attack that does not come from another creature of the same type as itself, this monster will always attack the offending creature even if it is an ally), Strange Appearance.

By Roy Cowan.

Source of Character: Quake (PC game).

Helper(s): Sébastien Andrivet (DooM write-ups).

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