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Water Witch of the Outcasts (Spider-Man Winter Olympics) (Marvel Comics)

Water Witch


Power Level:
Game system: DC Heroes Role-Playing Game


  • Real Name: Unrevealed
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: Outcasts ; Femizons
  • Base Of Operations: Subterranea
  • Height: 5’5” Weight: 90 lbs
  • Eyes: Unrevealed Hair: White

Powers and Abilities

The Water Witch has a Kirbyesque dowsing rod that can animate water, even if she cannot see it. She often insta-freezes this water with her rod, as she seems to like trapping people in ice blocks. Otherwise, she’s just a crone.


The Outcasts are disfigured or otherwise hideous people who fled the surface world to disappear in the extensive network of underground caves under Marvel Earth. They eventually found the subterranean realm of the Mole Man, who had undergone a very similar trial, and gradually formed the Outcasts. The Mole Man gave the Outcasts superhuman powers, and occasionally relied on them as a group of super-operatives.

The Outcasts where first seen when the Mole-Man and Kala clashed during the Winter Olympic Games in a contest to find the source of eternal youth ; the tangled with Spider-Man, the Hulk and some Olympic champions who had been outfitted with high-tech gear.

The Outcasts later fought against an invasion of Dire Wraiths in parts of Subterranea under Virginia – then against Rom and Starshine, whom they briefly mistook for Wraiths while the Space Knights thought they were responsible for disappearances in the surface world.

Years later, during the events of the Subterranean War, Kala fled Subterranea to gain assistance from the heroes of the surface world. She went to Iron Man, whom she had first encountered years before. The Outcasts, under orders of the Mole Man that Kala must not be allowed to leave his realm, followed her and attempted to force her to return. The Outcasts attacked Iron Man, with Digger and Landslide grabbing Kala and heading back to their realm.

Kala convinced them to take her to the Netherworlders, but the Netherworlders sought to kill her for past actions. However, Iron Man arrived and fought them off, with assistance from Digger and Landslide. The Netherworlders, fearing destruction from her allies, elected to offer Kala their rule once again. However, Kala declined the offer, and left to try to find the missing Mole Man.

Water Witch was seen in some crowd scenes depicting the Femizons assembled by Superia, among many other obscure female supervillains. Finding her on the surface world, in the sun, among a throng of good-looking young women was weird, though – maybe she was just on a short mission there for the Mole Man.


See illustrations.


Not much. She always talk like in her quote, though.


“Aged I may be, Spider-Man… yet still I command the dowsing rod given me by the master to draw water from the earth, encasing you in a block of solid ice !”

Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Water Witch

Dex: 03 Str: 01 Bod: 02 Motivation: Unwanted power
Int: 02 Wil: 03 Min: 03 Occupation: Outcast
Inf: 03 Aur: 03 Spi: 03 Resources {or Wealth}: 003
Init: 006 HP: 010

Accuracy (Powers of her dowsing rod): 07


Outcasts (Low), Mole Man (Low)

Age (old), Creepy Appearance, Attack Vuln (-2CS OV/RV against bright lights)


  • Protective hood [BODY 03, Shade: 02]
  • Dowsing rod [BODY 08, Bomb: 06, Detect (water): 06, Fog: 10, Ice production: 10, Water control: 10, Limitation : Bomb is heat-based (steam-based, actually)]

By Sébastien Andrivet

Source of Character: Old Marvel comics

Helper(s): Marvunapp.com for describing events in Iron Man annual #12, which I don’t have.

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