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Weird Sisters (Quasar enemies) (Marvel Comics) in human disguise

Weird Sisters – Beauty, Charm, Truth

Power Level:
Game system: DC Heroes Role-Playing Game


  • Other Aliases: Beauty, Charm and Truth are collectively known as the Weird Sisters. As Stromberg’s “servants”, Beauty was “Beatrice”, Charm “Charlene” and Truth “Nina”.
  • Note: There’s a bit of confusion as to which Sister is which in the story. The aliases, hair colours, etc. listed here are the most likely order.
  • Marital Status: Unrevealed.
  • Known Relatives: They might be literal sisters, or that might be metaphorical.
  • Group Affiliation: Servants of Maelstrom.
  • Base Of Operations: Mobile.
  • Height: 5’9” (Beauty), 5’6” (Charm), 5’7” (Truth).
  • Weight: 125lbs (Beauty), 120lbs (Charm, Truth).
  • Eyes: Solid white Hair: Auburn (Beauty), Brown (Charm), Blonde (Truth).

Powers & Abilities

All three Weird Sisters seem to radiate an antipsi field – which was strong enough to dampen even Moondragon’s telepathy. It might affect psionic abilities other than telepathy, but that has not been demonstrated. The antipsi effect stops when the Sisters are knocked out.

The Sisters are solid hand-to-hand combatants and will Team Attack as necessary. However, they were clearly outmatched by Moondragon’s peak human martial prowess, and they lack durability. While the Sisters are good offensive fighters, they don’t soak it as well as they dish it out.

Maelstrom stated that the Sisters had unspecified psionic gifts that would help him attune with the Quantum Bands and achieve oneness with the cosmos. What they did during the attunement session, and whether these abilities can be used in other contexts, is unknown.

They might have some sort of low-key cosmic awareness – perhaps achieved by pooling their psionic resources.

The Weird Sisters

Each sister has specific abilities :


Beauty can create an aura of pure, bright light around herself. Heroic opponents will probably not be blinded outright, but the glare makes it impossible to properly locate her. It is thus difficult to hit her with ranged attacks, and most hits are but glancing blows.

This radiance doesn’t seem to be normal light, and one suspects that defenses against bright light will not work against it. Beauty presents this radiance as a manifestation of her pulchritude, but she’s presumably just being cute about it.


Truth can turn her hands into swords, also covering about half of her forearms in metal. How sharp those blades are is unknown – the stats are but guesses. She said that her blades could slash through lies and illusions, but what that means is unknown.

Truth seems to have vision powers – she once made her eyes glow and seemed to see in the dark. The vision powers listed are tentative ; one imagines that she might also have some sort of illusion-defeating eyesight.


Charm can extrude strange tentacles-legs from her body, tipped with poisoned claws or with pincers. The pincers have a strong grip, capable of holding most people in place.

The poison from Charm’s limb is an odd thing. Moondragon could operate without hindrance whilst poisoned, though she then had to meditate to flush the toxin from her bloodstream before it was too late.

On the other hand, an Eternal hit by her venom suffered from highly accelerated ageing that would have been fatal without extraordinary medical care. Ageing Eternals in this way is not generally thought to be physically possible.

There’s too little material to narrow things down or provide stats. Possible No-Prize hypotheses include:

  • Charm secretes a toxin that can be handled by a healthy person and medical care, but can also fill her stingers with tailored toxins from Maelstrom’s genetic labs.
  • Charm generates impossibly deadly toxins, but have to be secreted in advance to face specific beings, and she was packing the wrong formulation for Moondragon as she had prepared for somebody else.
  • Charm’s poison acts normally against humans but is actually designed to slay specific species, such as Deviants and Eternals. This might imply some sort of connection between the Sisters and the Celestials — perhaps they are some variant Brethren ?


The nature of the Weird Sisters is unknown. It is entirely possible that they are from one of the numerous species of quasi-human space aliens, and that the Shakespearean reference in the Weird Sisters name is a coincidence.

The Sisters were found on the Laboratory World operated by the Stranger, among a number of aliens and a surprising number of Earth folks – see Marvunapp’s handy list. Presumably they were prisoners and test subjects there.

After the Laboratory World was wrecked in a fight between the Stranger and the Overmind, Jack of Hearts (Jack Hart) helped prisoners from Earth return to their home world. The Sisters joined the convoy, telling Jack that they were from Earth. After a clash between Jack of Hearts and Quasar the convoy had to be left stranded in Siberia, the refugees making their way to more hospitable areas on their own.

Truth of the Weird Sisters turns her arms into swords

The Sisters soon became servants of “Malcolm Stormberg”, the alias of the mad villain Maelstrom. Since they found him and entered his employ in a matter of days, it is likely that they had come to Earth specifically to join him. At that point Maelstrom was prophesied as being the Cosmic Assassin, who would destroy the cosmic being Eon and possibly reality.

The Weird Sisters were used by Maelstrom as enforcers, psionic dampeners and escorts, with a strong implication of also providing sexual services. After Maelstrom cut off Quasar’s hands to steal his Quantum Bands, they helped him attune himself to these artefacts.

When Quasar’s allies came to investigate, they assisted the Minions of Maelstrom to repel them. They were not terribly successful in this role — Moondragon single-handedly thrashed them.

Along with the Minions of Maelstrom, the Weird Sisters later launched an operation to drain the life force of a number of Deviants, Eternals and Deviant-Eternal hybrids to resurrect and repower Maelstrom. The plan more or less worked, though Maelstrom aborted the procedure at the final stage when he realised his son was among the unwilling life force donors.


See illustrations.


It is unclear whether the Sisters are persons. They seemed to be utterly devoted to serving Maelstrom in every respect, and to have very little sense of self. They’ll just do whatever he asks. Maelstrom described their minds as alien.

It is possible that the slight confusion as to which of the Sisters is which was not a mistake, but an indication that they don’t have a human-like identity.

They may not even have had names before they came to Earth – there are both indications that “Beauty”, “Charm” and “Truth” are their actual names, and that Maelstrom made them up. A logical explanation is that they never had names before Maelstrom gave them one.

(“Charm”, “Truth” and “Beauty” are three flavours of quarks – a type of elementary particle (yes, particles have flavours. Long story). The modern terminology for Truth and Beauty is Top and Bottom, which is less fun but more coherent with the other flavours.)

The Weird Sisters talked in an unusually clinical and detached way, and at one point did that thing where one starts a sentence, the other continues it and the last finishes it. They seemed to have a clear understanding of the role of Maelstrom, Eon and the Quantum Bands even before they reached Earth, and were unfamiliar with famous Earth persons such as the Thing.



“I am Beauty — so perfect in form and feature that no being may gaze upon my utter perfection without being blinded !”

“Could you not whittle away at the arms and scoop out all the organic material from inside the bands ?”


“I am Charm. I think you’ll find the touch of my various appendages… dare I say it ? Charming.”

(Seeing Moondragon) “Ewww, what happened to your hair ?”


“Lord Maelstrom calls me Truth — for my hands become gleaming swords able to cut through all fallacies, façades and falsehoods !”

“You […] are more than you appear. What say I flense you of your pretensions — reveal what truths lie beneath the surface ?”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

The following is common to all three sisters :

Dex: 04 Str: 02 Bod: 04 Motivation: Unknown
Int: 04 Wil: 04 Min: 06 Occupation: Mercenary
Inf: 05 Aur: 04 Spi: 06 Resources {or Wealth}: 004
Init: 015 HP: 015

Neutralise: 15

Bonuses and Limitations:
Neutralise is Always On, has an Explosive Radius centred on the Sister, and only affects telepathic abilities.

Martial artist: 05

None demonstrated.


None demonstrated.

The Sisters used Gadgets from Maelstrom’s arsenal, including image inducers and teleporters.

On top of these shared stats the Sisters have the following abilities.


Flash: 04, Skin armour: 02

Bonuses and Limitations:

  • Flash has an Explosive Radius centred on Beauty.
  • Defenses against bright lights (e.g. Shade) do not seem to apply against Flash.
  • Skin Armour also works vs. Energy attacks (+2).
  • Skin Armour is Contingent on Flash, only works whilst Flash is active, and cannot have more active APs than half the active APs of Flash. Even if one can hit Beauty these tend to be glancing blows.

Evasion: 10


Claws: 05, Extra limbs: 05, Poison touch: ??

Bonuses and Limitations:
See the Powers & Abilities section for a discussion of Charm’s Poison Touch.


Claws: 05, Sharpness (Claws): 02, Ultra-vision: 05

By Sébastien Andrivet.

Source of Character: Marvel Universe.

Helper(s): Darci, Maflickin.

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