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Rosa Torez (Wild Girl) (Image Comics) running angrily with her raven

Wild Girl

(Rosa Torez)


Power Level:
Game system: DC Heroes Role-Playing Game
  • Through I didn’t go into great details, the writeup includes S P O I L E R S about a cool and cute story.
  • Rosa is not actually named “Wild Girl” in the story – it is just the title.

Background

  • Real Name: Rosa Torez
  • Marital Status: Single (minor)
  • Known Relatives: Mrs. Maria Torez (mom), Michael Torez (baby brother)
  • Group Affiliation: The animal kingdom
  • Base Of Operations: An unidentified large US city
  • Height: 5’1” Weight: 90 lbs Age: 13
  • Eyes: Dark blue Hair: Black


Powers and Abilities

Rosa’s main ability is her ability to converse with all sorts of animals ; she can also tap into animal racial memories and access their myths and legends. The communication is telepathic – though at this point she still need to talk to converse.

Though she has no special ability to control animals, there are persistent tales about prophets such as Rosa within the animal kingdom, and many animals are willing to follow her if she can prove that she is the one. Some will even trust her immediately ; some have no special interest in those stories and will not change their attitude toward her.

Big, mean animal who don’t like humans (or would eat people) will have a poor Attitude toward her in terms of Character Interaction ; animals who live in synergy with humans (such as many urban animals) will likely have a better Attitude.

Of course, the culture of a specific ’tribe‘ of a animals may represent a further modifiers, as will prophecies about people like Rosa (for instance, the elephants she met considered from their legends that their job was to serve as advisors to prophets like her).

Her physical abilities seem abnormal for a 13-year old – she managed to kill a small croc with a sharp piece of rebar, can run and climb at least as well as a healthy adult, can stay outdoors for days without insurmountable discomfort, etc.

In game terms this is a robust amount of HPs combined with a decent DEX, a good BODY for her age and some linked Skills – I have assumed that she was burning HPs for all her major feats in the story.

Rosa has undocumented abilities to morph into a bestial form – at one point she starts growing and manifesting horns and glowing eyes. Though she fails to maintain that form, she seems certain that she can manifest it again and become stronger and faster than a large adult male — DEX 05 STR 04 BOD 04 are possible Attributes for that form, which I suspect also has Animal Mimicry. Fully assuming this form is likely Marginal at this point.

At one point, Rosa correctly identified a smell of dog piss as that of a mastiff bitch in heat – I have assumed she would be increasingly capable of demonstrating a superhuman sense of smell and odors interpretation.


History

Rosa is a 13-year old urban kid ; since she was an even littler girl she has had strange, cryptic dreams featuring ancient nature and animal-headed gods from cultures around the world, and was prone to occasional blackouts accompanied by similar visions.

One day, she had one such confusing blackout whilst baby-sitting her 14 month-old kid brother ; feeling irrationally guilty and ashamed and having a strong urge to be outside, Rosa ran away from her mother’s apartment after leaving the kid in the care of their helpful neighbour.

Unable to go home for no reason she could formulate, Rosa remained a runaway in New York for two months, living as a homeless kid and panhandler through a thankfully mild November and December. She was eventually found by a large middle-aged man, who told her he knew about her dreams and visions (which were becoming stronger and more frequent), and took her to a creepy abandoned house where he lived along with a pack of Great Danes.

The man turned out to be some sort of evil shaman wearing dog skins, and Rosa ran for her life away from him and his dogs. She managed to evade them by climbing a high fence, but knocked herself out when she fell after the barbed wire snagged her jeans.

When she woke up there was a German Shepherd watching over her, calling her by a name and telling that they needed to talk.

The dog, Hylax, had apparently been sent by the nature god (alternatively called Cernunnos, Tapio, Chullachaqui, Pan, Herne, etc.) who had infused part of his essence into Rosa, making her an avatar of sorts.

The helpful Hylax assisted in replacing her lost sneakers with large work boots (Rosa wrapped her feet in strips of fabric to wear those obviously oversized shoes) and find food and discreet shelters – then started to take on her on the quest he’d been detailed to.

Hylax introduced her to a succession of influential animals in New York, so they could accept her apparently divine authority. The ruler of the local birds, a magpie named Limmershin with an enormous hoard of shiny things, had her submit to a test to prove that she could be trusted – climbing a huge and decrepit industrial chimney on top of which the birds deposited a gold ring.

Experiencing visions about the ancient history of the birds during the climb, she succeeded and was declared to be queen of the birds by the magpie.

Hylax then took her to a greenhouse on top of a skyscraper where she communed with a variety of butterflies, who explained her that she was their guardian – the lady of the beasts, of the birds, of the sea and of the air, a queen of the animal kingdom who was destined to take mankind back in tune with in nature. They also warned her of false prophets looking to kill her.

When she came down, she sewed herself a sort of strange ritual costume – but Munin, the raven who found her some thread and a needle, warned her that her baby brother Mike had been kidnapped by the evil shaman, who had found Mrs. Torez’s apartment and knocked her unconscious before grabbing the baby.

Clad in her strange clothes and still running around in size 9 work boots, Rosa grabbed a random rat and had it take her back to the old town. This was a mistake – the rats had their own god, and did not wish to accept the sovereignty of Rosa. Thus her ’guide‘ took her to “the big green thing”, a crocodile the rats treated as their king.

After experiencing visions of Egyptian times as seen by the crocodiles and their god Sobek, Rosa was attacked by the croc but managed to fatally stab it in the underbelly with a sharp piece of rebar. While she was passed out from the strain, the somewhat inept but very impressed rats recovered the shoe she had lost in the struggle as a gesture of allegiance.

She tried to have the rats, clumsily eager to serve, take her to the evil shaman’s place but they just took her to random places until Hylax found them.

Wild Girl (Rosa Torez) vs. a crocodile

Asking her to be patient, Hylax resumed the last step of the current quest, taking her to the City Zoo to receive advice from the elephants. Though at first Rosa did not understand the tale of the elephant about Lord Ganesh and started throwing a tantrum, he slapped her with his trunk and made her realise she did not have any plan to kill the shaman and recover her baby brother.

Rosa recognised the elephant’s wisdom and they came up with a plan.

Rosa had an army of her bird subjects survey the city until they found the house, then had the rats weaken the flooring of the porch and lay in ambush. When Hylax came to challenge the shaman’s Great Danes to a fight, the big dogs went through the floor of the porch and were mobbed and killed by thousands of rats.

Rosa went to confront the shaman, who started turning into a bestial hybrid, stunning Rosa until Hylax attacked. The dog was rapidly knocked out, but Rosa started also turning in a bestial form, and her opponent fled to use Michael Torez as an hostage.

As the shaman was dangling Michael from a hole in his house’s roof, a mass of birds attacked, making the shaman fall and grabbing the baby to fly it back to Mrs. Torez.

Having reached a better understanding of her role and saved her baby brother, Rosa decided not to go home, though she wrote a letter to her mom and had some animal deliver it discreetly. Flanked by her dog and her raven, she then started assuming her responsibilities, perhaps by gaining the allegiance of more animals (cats ?) or denouncing more false prophets of the coming alliance of man and nature.


Description

See illustration.


Personality

Rosa is a kid with a bit of an attitude and a certain toughness – she’s generally a good girl and has a good sense of wry humour, but when she’s pushed too far she can get surprisingly dangerous. Being already 13, she’s fairly mature and smart – and though she acknowledged the unreal nature of what was happening to her, she took it in stride with surprising mental stamina, only crying once.

As she increasingly got in touch with whom she was becoming, she started behaving more like a divinity of the wild – her determination when hunting down the evil shaman was that of a hunter… and a killer. Rosa is fast evolving toward becoming a sort of shaman queen of the animals of the city, with a messianic mission and vision.


Quotes

“This is insane. This is totally insane. […]Look. No offence, but I think you’re just a figment of my imagination. I mean, it’s not as if any other animals have ever spoken to me.”

“Oh great. A Zen raven. Yeah, big help, thanks.”

Rosa: “Was the robin serious yesterday ? He really thinks I’m going to kill someone ?”
Hylax: “He’s a wren.”
Hylax: “You know, this really does mean that I’m crazy. Talking to animals is all well and good. But once they start telling you to murder people…”

(Grabbing a rat) “Shut up and do as I say or I’ll feed you to the dog ! You are going to be my guide.”
Rat: “What’s a guide ?”

(As Hylax takes her to the city zoo to receive advice from the elephants)
Rosa: “I suppose we could spring a gorilla or something to help us.”
Hylax: “Yeah, ’cause you had so much power over that crocodile.”
Rosa: “Hmmm. Okay, maybe something smaller than a gorilla. A snake ? A really big snake ?”
Hylax: “Shut up and climb.”


DC Universe History

Rosa could fit practically anywhere. She would be just fine in the DCU – in fact it might be because of the Shawn McMannus art, but I thought she would fit just find in the Sandman mythos, where divinities such as Bast were seen to have dominion over animal species and where the Red exists.

She could be combined with Maxine Baker (Animal Man’s daughter), but it’s probably better for her to be a separate character. Maxine could in fact be a rival, having a direct connection to the Red and “bypassing” the union of nature gods empowering Rosa.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Wild Girl

Dex: 03 Str: 01 Bod: 02 Motivation: Responsibility for Power
Int: 03 Wil: 03 Min: 03 Occupation: Prophet, lady of the beasts
Inf: 02 Aur: 02 Spi: 03 Resources {or Wealth}: 002
Init: 008 HP: 020

Powers:
Analytical smell/Tracking scent: 02, Shrinking: 01, Speak with animals: 05

Bonuses and Limitations:

  • Analytical smell/Tracking scent is Discerning – she can interpret pheromonal markers and other messaging means as if she were an animal of the corresponding species
  • Shrinking is Always On (at least until she grows up), does Not Lower Movement Speed and is Already Factored In
  • The APs of Speak with Animals can be used for Persuasion as well as Interrogation
    (+1)

Skills:
Acrobatics (Climbing)*: 03, Artist (Sewing): 02, Thief (Stealth)*: 03, Weaponry (Street weapons)*: 03

Advantages:
Buddy (Hylax the German Shepherd, Munin the Raven), Familiarity (Urban Survival), Leadership (Animal allies only)

Connections:
Most dogs (High), Most rats (Low, then High after she becomes their new High And Mighty), Most urban birds (Low, then High when she becomes their queen), Elephants (Low), Butterflies (High)

Drawbacks:
Age (Young)

By Sébastien Andrivet

Source of Character: Wild Girl LS (Wildstorm, 2004)

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