5704 in-depth character profiles from comics, games, movies

Wonder Woman (2009 animated movie version)

Wonder Woman

(Animated movie version)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Wonder Woman was a 2009 animated movie, with Gail Simone co-scripting. It retells the story of Diana’s arrival in Patriarch’s World. The story closely follows the George Pérez version, though it uses some older and some more modern elements from the mythos.

It was well-received, and had solid if not Earth-shaking sales.

This profile includes minor S P O I L E R S.


Background

  • Real Name: Diana of Themyscira
  • Marital Status: Single
  • Known Relatives: Hippolyta (mother)
  • Group Affiliation: Amazons
  • Base Of Operations: Themyscira (in the Aegean Sea)
  • Height: 5’10” Weight: 130 lbs
  • Eyes: Very very blue Hair: Jet black


Powers and Abilities

Diana is an exceptional warrior, trained in all the martial arts of the Amazons. She also has superhuman strength, sufficient to lift a heavy desk with but the tip of her fingers or to throw a filled, big metal dumpster around. She can easily punch through a wall.

While she does not fly, she can perform enormous jumps.

Her fighting style is particularly eclectic – from boxing to acrobatic fighting, from pankration  to kung fu.

Wonder Woman with Hippolyta and Artemis (animated movie)

Gear

Diana’s equipment is the usual :

  • bracers forged from shards of Zeus’ shield by Hephaestus and used to block attacks
  • the lasso given by Hestia to the Amazons
  • a razor-sharp tiara occasionally used as a throwing weapon
  • … and an invisible jet

This plane, of unclear origin, is a twin-seater powered by a single very large jet engine. It is fast enough to chase an ICBM. A seasoned jet fighter pilot from the World Of Man, such as Steve Trevor, could easily pilot it – the controls seem standard and the UI is in English.

The invisible jet is armed with — what else ? — invisible missiles.


History

The movie is a variant retelling of the classic post-Crisis origin story, which I assume is well-known to everybody here.


Description

Her body language is both graceful and martial, and she tends to sit and stand ramrod-straight.

Wonder Woman and Amazon soldiers (animated movie)


Personality

Diana is a nice, though a bit inexperienced, young woman. She dearly wanted to experience something more adventurous than Paradise Island.

While she lived there she was the local equivalent of an extreme sports nut – exploring, riding, training with all sorts of weapons, etc.. She has a marked competitive streak.

Obviously, she lacks exposure to the realities and social dynamics of the World Of Man, and in particular men/women relationships. She’s annoyed at the common definitions of the feminine in mainstream US culture and expects very little from men.

Wonder Woman is angry (animated movie)

Like other Amazons, she initially has little tolerance for vulgar language. However she eventually comes to blurt out some mild swearing under extreme stress.

Diana long had the intuitive feel that she would be the one destined to reunite Themyscira with the outside world. This seems to be what Hera had intended for her.

An elite Amazon, Diana is a powerful and disciplined fighter, and a killer if need be.


Quotes

“This is not fair, mother ! I will always lack the ‘necessary experience’ unless given the opportunity !”

“You are my heart, sister !”

“Children. Steve, I’ve never seen children before.”

“Remarkable. The advanced brainwashing that has been perpetrated against the females of your culture. Raised from birth to believe that they’re not strong enough to compete with the boys.”

“You think that’s bad ? Zeus used to seduce mom’s friends by turning into a swan. A swan. True story.”

(Complimenting Steve) “By the way, you’re starting to sound like a woman.”

“How could you hope to defeat Zeus if you can’t even defeat a girl ?”


Sharing

The links to follow us and/or subscribe to our monthly newsletter are at the bottom of this page.



Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Princess Diana

Dex: 09 Str: 14 Bod: 14 Motivation: Thrill of Adventure
Int: 06 Wil: 06 Min: 06 Occupation: Princess
Inf: 07 Aur: 06 Spi: 06 Resources {or Wealth}: 005
Init: 024 HP: 090

Powers:
Enchantment: 08, Jumping: 04

Bonuses and Limitations:
Enchantment only to increase the BODY of items she uses to fight

Skills:
Accuracy (Blocking Projectiles w/AMAZON BRACERS): 12, Acrobatics: 07, Animal handling (horses (incl. chariots and winged horses)): 07, Martial Artist (incl. Techniques): 09, Vehicles (Air): 06, Weaponry (Melee, Missile): 09

Advantages:
Area Knowledge (Themyscira), Conditional soaking (Unarmed attacks), Credentials (Amazons, High), Expertise (Classical Greek culture), Iron Nerves, Language (Ancient Greek), Lightning Reflexes, Near-Immortal, Rich Friend (Queen Hippolyta), Schtick (Precise Blocker (Bracers))

Connections:
Queen Hippolyta (High)

Drawbacks:
Attack vulnerability (blades/bullets, -4 CS RV), Innocent

Equipment:

  • AMAZON BRACERS [BODY 20, Note: not electrically or thermally conductive].
  • LASSO OF TRUTH [BODY 18, Extra limb: 00, Snare: 16, Stretching (No Fine Manipulation): 02, Control: 12, Notes: Control is its own AV, but can only be used to make a lassoed person tell the truth ; Snare has no AV and must use the appropriate Weaponry Subskill].
  • TIARA [BODY 16, EV 04 (12 w/STR), Gliding: 02, Limitation: Gliding only to extend thrown Range and/or bounce/arc back to the thrower. Can be used for either Killing or Bashing combat]
  • INVISIBLE JET [STR 08 BODY 10, Flight: 13, Invisibility (Fringe): 04, Note: The Flight is fully VTOL] w/Missiles[BODY 02, EV 12 (Area of effect 2 APs), AV 05, Flight: 15, Grenade drawback, Limitation : Flight can only be sustained for five Phases (-2)]

Bullets and bracers

Diana is trained to use her bracers to parry projectiles. Most thrown weapons have an OV of 07, arrows of 08, crossbow bolts of 09, bullets of 10, high-powered bullets (EV 06+) and burst of normal bullets of 11, and most energy blasts of 12.


Nice knocker

A specific Genre Rule in the cartoon is that Knockback distances are prolonged by two APs. In other words, they are quadrupled (!).

Also, Killing Combat is fully allowed.

By Sébastien Andrivet

Source of Character: Wonder Woman animated movie (2009) (Diana voiced by Kerri Russell). This version of Wonder Woman, as far as we can tell, happens in her own continuity.

Helper(s): Ethan Roe, Darci

Subscribe to our MINI-NEWSLETTER !

One bare-bones e-mail per month. Plain text. Short. To the point. Learn more.