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Yoshimitsu (Soul Calibur)

Yoshimitsu


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Yoshimitsu appears in the fighting video game Soul Calibur. A descendant of his appears in the Tekken games as well. Bonus points for him being able to pass his legacy on to future generations !

He’s an unusual Robin Hood type ninja with a very distinct Japanese flavor and very unusual fighting style.


Background

  • Real Name: Unrevealed.
  • Other Aliases: The First Mechanized Ninja.
  • Marital Status: Presumed single.
  • Known Relatives: His previous clan was slaughtered, but the Yoshimitsu of the Tekken series is most likely his successor ’ perhaps even direct descendent.
  • Group Affiliation: Formerly the Manji Ninja, now leader of the Manjitou Ninja.
  • Base Of Operations: Secret base at the base of Mt. Fuji, but often mobile.
  • Height: 5’7” Weight: 126 lbs.
  • Eyes: Unrevealed Hair: Unrevealed


Powers and Abilities

Yoshimitsu is a highly skilled ninja and quite adept at stealth. He’s managed to evade capture by whatever powerful government authorities have been chasing him for years. He’s also a decent fighter and tactician.

He’s lost a lot of men over the years in numerous battles. But he tends to face superior if not overwhelming odds on the battlefield. So the fact that he’s still alive has to say something about his abilities.

Yoshimitsu slashing with his sword over a white background

Curiously he can teleport as well. No explanation was ever given for this. He also seems to have a mechanical wooden right arm which grants him the limited ability to fly helicopter style. No explanation was ever given for this either.

Yoshimitsu’s blade

Yoshimitsu’s beloved self-named katana is an heirloom in the Manji Clan. It seems like just another katana, but it has quite a few unique features that accommodate the Manji style of fighting, Manji Ninjitsu.

Nobody outside the clan can duplicate it. With the entire clan dead, it seems that Yoshimitsu is the last one with the required knowledge. After the feudal lord attack, Yoshimitsu swore an oath of vengeance upon his sword, the last of its kind.

Yoshimitsu with the tengu mask outfit

After Yoshimitsu reached the former battle scene where Xianghua had defeated Soul Edge, some of the evil energy possessed his sword. It was taken by Voldo, but Yoshimitsu eventually got it back. In SC4, he inexplicably has two of them. This weapon is considered masterwork and thus has slightly higher game stats.


Description

Yoshimitsu always wears very elaborate samurai style armor. He never, ever takes it off. You can also clearly see his mechanized wooden arm.

Yoshimitsu design sheet with the octopus mask

He tends to speak in a very grand (if not archaic) Shakespearean manner in English. So we can assume he talks this way in Japanese as well.


Personality

Yoshimitsu’s pretty much a classic Robin Hood-esque hero. When Nobunaga first approached him and tried to recruit his ninja into his army he flatly refused. But when his brethren were slaughtered he had no choice but to take up arms and avenge their deaths.

Yoshimitsu with the white demon mask

Of course he often got side tracked robbing from the rich and giving to the needy. But hey, whenever evil such as the Soul Edge threatens the world you can expect Yoshimitsu to be on the front lines with some sort of plan.


Quotes

“Vengeance will be mine, but if I continue along this path, I will be no better than Nobunaga or the Azure Knight…”

Yoshimitsu with pectoral pompoms

“Has my sword been possessed by evil ? Never !! This I shall not allow.”

“Honor is reflected in ones deeds – inaction bespeaks cowardice.”

“Findest the fragment. When thou findest it, thou shalt surely findest him as well… dismissed.”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Yoshimitsu

Dex: 07 Str: 03 Bod: 04 Motivation: Seeking Justice
Int: 05 Wil: 05 Min: 06 Occupation: Leader of the Manjitou
Inf: 06 Aur: 04 Spi: 06 Resources {or Wealth}: 03
Init: 022 HP: 050

Powers:
Jumping: 01, Teleport: 01

Drawbacks:
Teleport uses normal Range and doesn’t have the +7 range bonus.

Skills:
Martial Artist: 04, Medicine (First aid): 04, Military Science (All but demolition): 04, Thief (All but forgery): 06, Weaponry (Melee): 06

Advantages:
Area Knowledge (Japan), HQ (expansive), Iron Nerves, Languages (Japanese), Leadership, Lightning Reflexes, Local Hero (Japanese peasants), Schtick (Unpredictable fighting style).

Connections:
Manjitou Ninja (high).

Drawbacks:
Enemy (Japanese government, powerful), Enemy (Voldo), Unluck, SPR (Missing right arm), Strange Appearance.

Equipment:

  • Yoshimitsu [BODY 05, EV 05].
  • He also wears full Japanese style armor from head to toe [/BODY/05, Invulnerability: 04, Skin armor: 01, Limitation: Skin armor only vs slashing and piercing weapons; Real Armour].
  • Last, but certainly not least he has a mechanized wooden arm that negates his SPR and grants him a few other abilities. [BODY 04, Flight: 03, R#02, Flight needs an object of opportunity such as a katana to use as propeller helicopter style].

Yoshimitsu advances with his sword


Design Notes

Strange Appearance is just a guess, but there has to be a reason he never takes of his mask – and the Yoshimitsu from the Tekken series certainly doesn’t look human.


By Tom Eilers.

Source of Character: Soul Calibur .

Helper(s): roto13, Sébastien Andrivet, Darci.

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